X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fbuttons.c;h=efb8ebf6d41b51e125cb1760f989ed758bd12b60;hp=cffd190bc0f5c4c93fd7511fc9e015647b915b9b;hb=f6ba86f49b8d92a6cb8d06b42e580195d09b8183;hpb=cb500a67f432a59fed5f5bf971c1ebad66843ae1 diff --git a/src/buttons.c b/src/buttons.c index cffd190b..efb8ebf6 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -1523,6 +1523,11 @@ static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) return gi; } +static void default_callback_function(void *ptr) +{ + return; +} + struct GadgetInfo *CreateGadget(int first_tag, ...) { struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo)); @@ -1532,76 +1537,136 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) va_start(ap, first_tag); /* always start with reliable default values */ - memset(new_gadget, 0, sizeof(struct GadgetInfo)); - - new_gadget->id = getNewGadgetID(); + memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ + new_gadget->id = getNewGadgetID(); /* new gadget id */ + new_gadget->callback = default_callback_function; /* dummy function */ while (tag != GDI_END) { - - - -#if 0 - printf("tag: %d\n", tag); -#endif - - - switch(tag) { - case GDI_ID: - new_gadget->id = va_arg(ap, int); + case GDI_CUSTOM_ID: + new_gadget->custom_id = va_arg(ap, int); break; + case GDI_X: new_gadget->x = va_arg(ap, int); break; + case GDI_Y: new_gadget->y = va_arg(ap, int); break; + case GDI_WIDTH: new_gadget->width = va_arg(ap, int); break; + case GDI_HEIGHT: new_gadget->height = va_arg(ap, int); break; + case GDI_TYPE: new_gadget->type = va_arg(ap, unsigned long); break; + case GDI_STATE: new_gadget->state = va_arg(ap, unsigned long); break; + case GDI_ALT_STATE: new_gadget->state = va_arg(ap, boolean); break; + case GDI_NUMBER_VALUE: new_gadget->number_value = va_arg(ap, long); break; + case GDI_TEXT_VALUE: strcpy(new_gadget->text_value, va_arg(ap, char *)); break; + case GDI_DESIGN_UNPRESSED: new_gadget->design[GD_BUTTON_UNPRESSED].pixmap = va_arg(ap, Pixmap); new_gadget->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); new_gadget->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); break; + case GDI_DESIGN_PRESSED: new_gadget->design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); new_gadget->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); new_gadget->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); break; + case GDI_ALT_DESIGN_UNPRESSED: new_gadget->alt_design[GD_BUTTON_UNPRESSED].pixmap= va_arg(ap, Pixmap); new_gadget->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); new_gadget->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); break; + case GDI_ALT_DESIGN_PRESSED: new_gadget->alt_design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); new_gadget->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); new_gadget->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); break; + case GDI_EVENT_MASK: new_gadget->event_mask = va_arg(ap, unsigned long); break; + + case GDI_AREA_SIZE: + new_gadget->drawing.area_xsize = va_arg(ap, int); + new_gadget->drawing.area_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.item_xsize !=0 && + new_gadget->drawing.item_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.item_xsize == 0 && + new_gadget->drawing.item_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.item_xsize = + new_gadget->width / new_gadget->drawing.area_xsize; + new_gadget->drawing.item_ysize = + new_gadget->height / new_gadget->drawing.area_ysize; + } + break; + + case GDI_ITEM_SIZE: + new_gadget->drawing.item_xsize = va_arg(ap, int); + new_gadget->drawing.item_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (new_gadget->width == 0 && + new_gadget->height == 0 && + new_gadget->drawing.area_xsize !=0 && + new_gadget->drawing.area_ysize !=0) + { + new_gadget->width = + new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; + new_gadget->height = + new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; + } + else if (new_gadget->drawing.area_xsize == 0 && + new_gadget->drawing.area_ysize == 0 && + new_gadget->width != 0 && + new_gadget->height != 0) + { + new_gadget->drawing.area_xsize = + new_gadget->width / new_gadget->drawing.item_xsize; + new_gadget->drawing.area_ysize = + new_gadget->height / new_gadget->drawing.item_ysize; + } + break; + case GDI_CALLBACK: new_gadget->callback = va_arg(ap, gadget_callback_function); break; @@ -1616,8 +1681,9 @@ struct GadgetInfo *CreateGadget(int first_tag, ...) va_end(ap); /* check if gadget complete */ - if (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || - !new_gadget->design[GD_BUTTON_PRESSED].pixmap) + if (new_gadget->type != GD_TYPE_DRAWING_AREA && + (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || + !new_gadget->design[GD_BUTTON_PRESSED].pixmap)) Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); /* insert new gadget into gloabl gadget list */ @@ -1659,6 +1725,9 @@ static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) &gi->alt_design[state] : &gi->design[state]); + if (gi->type != GD_TYPE_NORMAL_BUTTON) + return; + XCopyArea(display, gd->pixmap, drawto, gc, gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); @@ -1690,14 +1759,145 @@ void UnmapGadget(struct GadgetInfo *gi) void HandleGadgets(int mx, int my, int button) { static struct GadgetInfo *gi = NULL; + static unsigned long pressed_delay = 0; + +#if 0 static boolean pressed = FALSE; +#endif + struct GadgetInfo *new_gi; + boolean gadget_pressed; + boolean gadget_pressed_repeated; + boolean gadget_moving_inside; + boolean gadget_moving_outside; + boolean gadget_released; if (gadget_list_first_entry == NULL) return; new_gi = getGadgetInfoFromMousePosition(mx,my); + gadget_pressed = + (button != 0 && gi == NULL && new_gi != NULL); + gadget_pressed_repeated = + (button != 0 && gi != NULL && new_gi == gi); + gadget_moving_inside = + (button != 0 && gi != NULL && new_gi == gi && motion_status); + gadget_moving_outside = + (button != 0 && gi != NULL && new_gi != gi && motion_status); + gadget_released = + (button == 0 && gi != NULL && new_gi == gi); + + if (gi) + { + gi->event.x = mx - gi->x; + gi->event.y = my - gi->y; + + if (gi->type == GD_TYPE_DRAWING_AREA) + { + gi->event.x /= gi->drawing.item_xsize; + gi->event.y /= gi->drawing.item_ysize; + } + } + + if (gadget_pressed) + { + gi = new_gi; + + DrawGadget(gi, TRUE, TRUE); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_PRESSED; + gi->event.button = button; + + /* initialize delay counter */ + pressed_delay = 0; + DelayReached(&pressed_delay, GADGET_FRAME_DELAY); + + + /* + printf("new gadget pressed\n"); + */ + + + if (gi->event_mask & GD_EVENT_PRESSED) + gi->callback(gi); + } + + if (gadget_pressed_repeated) + { + if (gi->event_mask & GD_EVENT_PRESSED_REPEATED && + DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + { + + + /* + printf("gadget pressed (repeated)\n"); + */ + + + gi->callback(gi); + } + } + + if (gadget_moving_inside) + { + if (gi->state == GD_BUTTON_UNPRESSED) + DrawGadget(gi, TRUE, TRUE); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_MOVING; + + + /* + printf("inside gadget\n"); + */ + + if (gi->event_mask & GD_EVENT_MOVING) + gi->callback(gi); + } + + if (gadget_moving_outside) + { + if (gi->state == GD_BUTTON_PRESSED) + DrawGadget(gi, FALSE, TRUE); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_MOVING; + + + /* + printf("outside gadget\n"); + */ + + + if (gi->event_mask & GD_EVENT_MOVING) + gi->callback(gi); + } + + if (gadget_released) + { + DrawGadget(gi, FALSE, TRUE); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_RELEASED; + + + /* + printf("gadget released\n"); + */ + + + if (gi->event_mask & GD_EVENT_RELEASED) + gi->callback(gi); + } + + if (button == 0) + gi = NULL; + + + +#if 0 if (button) { if (!motion_status) /* mouse button just pressed */ @@ -1710,6 +1910,14 @@ void HandleGadgets(int mx, int my, int button) gi->event.button = button; DrawGadget(gi, TRUE, TRUE); + /* initialize delay counter */ + pressed_delay = 0; + DelayReached(&pressed_delay, GADGET_FRAME_DELAY); + + + printf("new gadget pressed\n"); + + if (gi->event_mask & GD_EVENT_PRESSED) gi->callback(gi); @@ -1718,45 +1926,77 @@ void HandleGadgets(int mx, int my, int button) } else /* mouse movement with pressed mouse button */ { - if ((new_gi == NULL || new_gi != gi) && - gi != NULL && pressed) + if (new_gi != gi && gi != NULL) { + if (pressed) + DrawGadget(gi, FALSE, TRUE); gi->state = GD_BUTTON_UNPRESSED; - DrawGadget(gi, FALSE, TRUE); + gi->event.type = GD_EVENT_MOVING; + + + printf("outside gadget\n"); + + + + + if (gi->event_mask & GD_EVENT_MOVING) + gi->callback(gi); + pressed = FALSE; } - else if (new_gi != NULL && new_gi == gi) + else if (new_gi == gi && gi != NULL) { if (!pressed) DrawGadget(gi, TRUE, TRUE); gi->state = GD_BUTTON_PRESSED; gi->event.type = GD_EVENT_MOVING; + + printf("inside gadget\n"); + + + + if (gi->event_mask & GD_EVENT_MOVING) gi->callback(gi); pressed = TRUE; } } + + if (gi != NULL && + gi->event_mask & GD_EVENT_PRESSED_REPEATED && + gi->state == GD_BUTTON_PRESSED && + DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + { + printf("gadget pressed (repeated)\n"); + + + gi->callback(gi); + } } else /* mouse button just released */ { - if (new_gi != NULL && new_gi == gi && pressed) + if (new_gi == gi && gi != NULL && pressed) { gi->state = GD_BUTTON_UNPRESSED; gi->event.type = GD_EVENT_RELEASED; DrawGadget(gi, FALSE, TRUE); + + printf("gadget released\n"); + + + if (gi->event_mask & GD_EVENT_RELEASED) gi->callback(gi); - - gi = NULL; - pressed = FALSE; - } - else - { - gi = NULL; - pressed = FALSE; } + + gi = NULL; + pressed = FALSE; } +#endif + + + }