X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fbuttons.c;h=de63c630fe8f7cc15bc48cf848763487a0dbc7af;hp=d80dd860590c531d021170b4398ff4f9711d95f1;hb=e5c5bf5c4a76a04f9bf64e92227bf2ef969fd25c;hpb=62573489ded016c3436c4e9eb99f1974ee296e4f diff --git a/src/buttons.c b/src/buttons.c index d80dd860..de63c630 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -535,7 +535,7 @@ int CheckVideoButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int video_button[5] = { VIDEO_PRESS_EJECT_ON, @@ -595,12 +595,12 @@ int CheckSoundButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; int sound_state[3]; - sound_state[0] = BUTTON_SOUND_MUSIC | (BUTTON_ON * sound_music_on); - sound_state[1] = BUTTON_SOUND_LOOPS | (BUTTON_ON * sound_loops_on); - sound_state[2] = BUTTON_SOUND_SIMPLE | (BUTTON_ON * sound_simple_on); + sound_state[0] = BUTTON_SOUND_MUSIC | (BUTTON_ON * setup.sound_music_on); + sound_state[1] = BUTTON_SOUND_LOOPS | (BUTTON_ON * setup.sound_loops_on); + sound_state[2] = BUTTON_SOUND_SIMPLE | (BUTTON_ON * setup.sound_simple_on); if (button) { @@ -652,7 +652,7 @@ int CheckGameButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; int game_state[3] = { BUTTON_GAME_STOP, @@ -710,7 +710,7 @@ int CheckYesNoButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int yesno_button[5] = { BUTTON_OK, @@ -767,7 +767,7 @@ int CheckConfirmButton(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) { @@ -818,7 +818,7 @@ int CheckPlayerButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; int player_state[4] = { BUTTON_PLAYER_1, @@ -879,7 +879,7 @@ int CheckEditButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int edit_button[6] = { ED_BUTTON_CTRL, @@ -949,7 +949,7 @@ int CheckCtrlButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int ctrl_button[4] = { ED_BUTTON_EDIT, @@ -1008,7 +1008,7 @@ int CheckElemButtons(int mx, int my, int button) { int return_code = -1; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) { @@ -1069,7 +1069,7 @@ int CheckCountButtons(int mx, int my, int button) { int return_code = -1; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) {