X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fbuttons.c;h=7c1e9c9a0ee99bf9a1c84d1ffb1a2fddbdf8dad7;hp=d9c2c47f6a1fd34c3706090b6ff3a9be17585b73;hb=fd18ece8535cd87bd72989d7d39092d55b283939;hpb=4f767d54c7ac468e9a42e22caf716111be1ceba9 diff --git a/src/buttons.c b/src/buttons.c index d9c2c47f..7c1e9c9a 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -11,6 +11,8 @@ * buttons.c * ***********************************************************/ +#include + #include "buttons.h" #include "tools.h" #include "misc.h" @@ -130,8 +132,11 @@ /* some positions in the game control window */ #define GAME_BUTTON_STOP_XPOS (GAME_CONTROL_XPOS + 0 * GAME_BUTTON_XSIZE) +#define GAME_BUTTON_STOP_YPOS (GAME_CONTROL_YPOS) #define GAME_BUTTON_PAUSE_XPOS (GAME_CONTROL_XPOS + 1 * GAME_BUTTON_XSIZE) +#define GAME_BUTTON_PAUSE_YPOS (GAME_CONTROL_YPOS) #define GAME_BUTTON_PLAY_XPOS (GAME_CONTROL_XPOS + 2 * GAME_BUTTON_XSIZE) +#define GAME_BUTTON_PLAY_YPOS (GAME_CONTROL_YPOS) #define GAME_BUTTON_ANY_YPOS (GAME_CONTROL_YPOS) #define ON_GAME_BUTTON(x,y) ((x)>=(DX+GAME_CONTROL_XPOS) && \ @@ -338,6 +343,146 @@ /********** drawing buttons and corresponding displays **********/ /****************************************************************/ +void OLD_DrawVideoDisplay(unsigned long state, unsigned long value) +{ + int i; + int part_label = 0, part_symbol = 1; + int xpos = 0, ypos = 1, xsize = 2, ysize = 3; + static char *monatsname[12] = + { + "JAN", "FEB", "MAR", "APR", "MAY", "JUN", + "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" + }; + static int video_pos[5][2][4] = + { + {{ VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS, + VIDEO_PLAY_LABEL_XSIZE,VIDEO_PLAY_LABEL_YSIZE }, + { VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS, + VIDEO_PLAY_SYMBOL_XSIZE,VIDEO_PLAY_SYMBOL_YSIZE }}, + + {{ VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS, + VIDEO_REC_LABEL_XSIZE,VIDEO_REC_LABEL_YSIZE }, + { VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS, + VIDEO_REC_SYMBOL_XSIZE,VIDEO_REC_SYMBOL_YSIZE }}, + + {{ VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS, + VIDEO_PAUSE_LABEL_XSIZE,VIDEO_PAUSE_LABEL_YSIZE }, + { VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS, + VIDEO_PAUSE_SYMBOL_XSIZE,VIDEO_PAUSE_SYMBOL_YSIZE }}, + + {{ VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS, + VIDEO_DATE_LABEL_XSIZE,VIDEO_DATE_LABEL_YSIZE }, + { VIDEO_DATE_XPOS, VIDEO_DATE_YPOS, + VIDEO_DATE_XSIZE,VIDEO_DATE_YSIZE }}, + + {{ 0,0, + 0,0 }, + { VIDEO_TIME_XPOS, VIDEO_TIME_YPOS, + VIDEO_TIME_XSIZE,VIDEO_TIME_YSIZE }} + }; + + if (state & VIDEO_STATE_PBEND_OFF) + { + int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2; + + XCopyArea(display,pix[PIX_DOOR],drawto,gc, + cx + VIDEO_REC_LABEL_XPOS, + cy + VIDEO_REC_LABEL_YPOS, + VIDEO_PBEND_LABEL_XSIZE, + VIDEO_PBEND_LABEL_YSIZE, + VX + VIDEO_REC_LABEL_XPOS, + VY + VIDEO_REC_LABEL_YPOS); + } + + for(i=0;i<10;i++) + { + if (state & (1< STATE_ON / PRESS_OFF */ + cx = DOOR_GFX_PAGEX4; + else + cx = DOOR_GFX_PAGEX3; /* i gerade => STATE_OFF / PRESS_ON */ + + if (video_pos[pos][part_label][0] && value != VIDEO_DISPLAY_SYMBOL_ONLY) + XCopyArea(display,pix[PIX_DOOR],drawto,gc, + cx + video_pos[pos][part_label][xpos], + cy + video_pos[pos][part_label][ypos], + video_pos[pos][part_label][xsize], + video_pos[pos][part_label][ysize], + VX + video_pos[pos][part_label][xpos], + VY + video_pos[pos][part_label][ypos]); + if (video_pos[pos][part_symbol][0] && value != VIDEO_DISPLAY_LABEL_ONLY) + XCopyArea(display,pix[PIX_DOOR],drawto,gc, + cx + video_pos[pos][part_symbol][xpos], + cy + video_pos[pos][part_symbol][ypos], + video_pos[pos][part_symbol][xsize], + video_pos[pos][part_symbol][ysize], + VX + video_pos[pos][part_symbol][xpos], + VY + video_pos[pos][part_symbol][ypos]); + } + } + + if (state & VIDEO_STATE_FFWD_ON) + { + int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2; + + XCopyArea(display,pix[PIX_DOOR],drawto,gc, + cx + VIDEO_PLAY_SYMBOL_XPOS, + cy + VIDEO_PLAY_SYMBOL_YPOS, + VIDEO_PLAY_SYMBOL_XSIZE - 2, + VIDEO_PLAY_SYMBOL_YSIZE, + VX + VIDEO_PLAY_SYMBOL_XPOS - 9, + VY + VIDEO_PLAY_SYMBOL_YPOS); + } + + if (state & VIDEO_STATE_PBEND_ON) + { + int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1; + + XCopyArea(display,pix[PIX_DOOR],drawto,gc, + cx + VIDEO_PBEND_LABEL_XPOS, + cy + VIDEO_PBEND_LABEL_YPOS, + VIDEO_PBEND_LABEL_XSIZE, + VIDEO_PBEND_LABEL_YSIZE, + VX + VIDEO_REC_LABEL_XPOS, + VY + VIDEO_REC_LABEL_YPOS); + } + + if (state & VIDEO_STATE_DATE_ON) + { + int tag = value % 100; + int monat = (value/100) % 100; + int jahr = (value/10000); + + DrawText(VX+VIDEO_DATE_XPOS,VY+VIDEO_DATE_YPOS, + int2str(tag,2),FS_SMALL,FC_SPECIAL1); + DrawText(VX+VIDEO_DATE_XPOS+27,VY+VIDEO_DATE_YPOS, + monatsname[monat],FS_SMALL,FC_SPECIAL1); + DrawText(VX+VIDEO_DATE_XPOS+64,VY+VIDEO_DATE_YPOS, + int2str(jahr,2),FS_SMALL,FC_SPECIAL1); + } + + if (state & VIDEO_STATE_TIME_ON) + { + int min = value / 60; + int sec = value % 60; + + DrawText(VX+VIDEO_TIME_XPOS,VY+VIDEO_TIME_YPOS, + int2str(min,2),FS_SMALL,FC_SPECIAL1); + DrawText(VX+VIDEO_TIME_XPOS+27,VY+VIDEO_TIME_YPOS, + int2str(sec,2),FS_SMALL,FC_SPECIAL1); + } + + if (state & VIDEO_STATE_DATE) + redraw_mask |= REDRAW_VIDEO_1; + if ((state & ~VIDEO_STATE_DATE) & VIDEO_STATE) + redraw_mask |= REDRAW_VIDEO_2; + if (state & VIDEO_PRESS) + redraw_mask |= REDRAW_VIDEO_3; +} + void DrawVideoDisplay(unsigned long state, unsigned long value) { int i; @@ -632,7 +777,7 @@ void DrawPlayerButton(unsigned long state, int mode) { Drawable dest_drawto; int dest_xoffset, dest_yoffset; - int graphic; + int graphic = GFX_SPIELER1; /* default */ int graphic_offset = (PLAYER_BUTTON_XSIZE - TILEX/2)/2; int xpos, ypos; int cx = DOOR_GFX_PAGEX4, cy = 0; @@ -838,7 +983,7 @@ void DrawElemButton(int button_nr, int button_state) DrawMiniGraphicExt(drawto,gc, DX+ED_BUTTON_ELEM_XPOS+3+shift + (elem_pos % MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE, - DY+ED_BUTTON_ELEM_YPOS+3-shift + + DY+ED_BUTTON_ELEM_YPOS+3+shift + (elem_pos / MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE, graphic); } @@ -1461,3 +1606,1060 @@ int CheckCountButtons(int mx, int my, int button) BackToFront(); return(return_code); } + + +/* NEW GADGET STUFF -------------------------------------------------------- */ + + +/* values for DrawGadget() */ +#define DG_UNPRESSED 0 +#define DG_PRESSED 1 +#define DG_BUFFERED 0 +#define DG_DIRECT 1 + +static struct GadgetInfo *gadget_list_first_entry = NULL; +static struct GadgetInfo *gadget_list_last_entry = NULL; +static int next_free_gadget_id = 1; +static boolean gadget_id_wrapped = FALSE; + +static struct GadgetInfo *getGadgetInfoFromGadgetID(int id) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + + while (gi && gi->id != id) + gi = gi->next; + + return gi; +} + +static int getNewGadgetID() +{ + int id = next_free_gadget_id++; + + if (next_free_gadget_id <= 0) /* counter overrun */ + { + gadget_id_wrapped = TRUE; /* now we must check each ID */ + next_free_gadget_id = 0; + } + + if (gadget_id_wrapped) + { + next_free_gadget_id++; + while (getGadgetInfoFromGadgetID(next_free_gadget_id) != NULL) + next_free_gadget_id++; + } + + if (next_free_gadget_id <= 0) /* cannot get new gadget id */ + Error(ERR_EXIT, "too much gadgets -- this should not happen"); + + return id; +} + +static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + + while (gi) + { + if (gi->mapped && + mx >= gi->x && mx < gi->x + gi->width && + my >= gi->y && my < gi->y + gi->height) + break; + + gi = gi->next; + } + + return gi; +} + +static void default_callback_info(void *ptr) +{ + if (game_status == LEVELED) + HandleEditorGadgetInfoText(ptr); +} + +static void default_callback_action(void *ptr) +{ + return; +} + +static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) +{ + int state = (pressed ? 1 : 0); + struct GadgetDesign *gd = (gi->checked ? + &gi->alt_design[state] : + &gi->design[state]); + + switch (gi->type) + { + case GD_TYPE_NORMAL_BUTTON: + case GD_TYPE_CHECK_BUTTON: + case GD_TYPE_RADIO_BUTTON: + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + if (gi->deco.design.pixmap) + XCopyArea(display, gi->deco.design.pixmap, drawto, gc, + gi->deco.design.x, gi->deco.design.y, + gi->deco.width, gi->deco.height, + gi->x + gi->deco.x + (pressed ? gi->deco.xshift : 0), + gi->y + gi->deco.y + (pressed ? gi->deco.yshift : 0)); + break; + + case GD_TYPE_TEXTINPUT_ALPHANUMERIC: + case GD_TYPE_TEXTINPUT_NUMERIC: + { + int i; + char cursor_letter; + char cursor_string[3]; + char text[MAX_GADGET_TEXTSIZE + 1]; + int font_color = FC_YELLOW; + int border = gi->design_border; + strcpy(text, gi->text.value); + strcat(text, " "); + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, border, gi->height, gi->x, gi->y); + + /* middle part of gadget */ + for (i=0; i<=gi->text.size; i++) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + border, gd->y, FONT2_XSIZE, gi->height, + gi->x + border + i * FONT2_XSIZE, gi->y); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + ED_WIN_COUNT_XSIZE - border, gd->y, + border, gi->height, gi->x + gi->width - border, gi->y); + + /* gadget text value */ + DrawText(gi->x + border, gi->y + border, text, FS_SMALL, font_color); + + cursor_letter = gi->text.value[gi->text.cursor_position]; + cursor_string[0] = '~'; + cursor_string[1] = (cursor_letter != '\0' ? cursor_letter : ' '); + cursor_string[2] = '\0'; + + /* draw cursor, if active */ + if (pressed) + DrawText(gi->x + border + gi->text.cursor_position * FONT2_XSIZE, + gi->y + border, cursor_string, FS_SMALL, font_color); + } + break; + + case GD_TYPE_SCROLLBAR_VERTICAL: + { + int i; + int xpos = gi->x; + int ypos = gi->y + gi->scrollbar.position; + int design_full = gi->width; + int design_body = design_full - 2 * gi->design_border; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->design_border; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* upper part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->width, gi->design_border, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x, gd->y + gi->design_border, + gi->width, design_body, + xpos, ypos + gi->design_border + i * design_body); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + gi->design_border, + gi->width, step_size_remain, + xpos, ypos + gi->design_border + num_steps * design_body); + + /* lower part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + design_full - gi->design_border, + gi->width, gi->design_border, + xpos, ypos + size_full - gi->design_border); + } + break; + + case GD_TYPE_SCROLLBAR_HORIZONTAL: + { + int i; + int xpos = gi->x + gi->scrollbar.position; + int ypos = gi->y; + int design_full = gi->height; + int design_body = design_full - 2 * gi->design_border; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->design_border; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->design_border, gi->height, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + design_body, gi->height, + xpos + gi->design_border + i * design_body, ypos); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + gi->design_border, gd->y, + step_size_remain, gi->height, + xpos + gi->design_border + num_steps * design_body, ypos); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + design_full - gi->design_border, gd->y, + gi->design_border, gi->height, + xpos + size_full - gi->design_border, ypos); + } + break; + + default: + return; + } + + if (direct) + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); + else + redraw_mask |= (gi->x < SX + SXSIZE ? REDRAW_FIELD : + gi->y < DY + DYSIZE ? REDRAW_DOOR_1 : + gi->y > VY ? REDRAW_DOOR_2 : REDRAW_DOOR_3); +} + +static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap) +{ + int tag = first_tag; + + while (tag != GDI_END) + { + switch(tag) + { + case GDI_CUSTOM_ID: + gi->custom_id = va_arg(ap, int); + break; + + case GDI_INFO_TEXT: + { + int max_textsize = MAX_INFO_TEXTSIZE - 1; + + strncpy(gi->info_text, va_arg(ap, char *), max_textsize); + gi->info_text[max_textsize] = '\0'; + } + break; + + case GDI_X: + gi->x = va_arg(ap, int); + break; + + case GDI_Y: + gi->y = va_arg(ap, int); + break; + + case GDI_WIDTH: + gi->width = va_arg(ap, int); + break; + + case GDI_HEIGHT: + gi->height = va_arg(ap, int); + break; + + case GDI_TYPE: + gi->type = va_arg(ap, unsigned long); + break; + + case GDI_STATE: + gi->state = va_arg(ap, unsigned long); + break; + + case GDI_CHECKED: + gi->checked = va_arg(ap, boolean); + break; + + case GDI_RADIO_NR: + gi->radio_nr = va_arg(ap, unsigned long); + break; + + case GDI_NUMBER_VALUE: + gi->text.number_value = va_arg(ap, long); + sprintf(gi->text.value, "%d", gi->text.number_value); + gi->text.cursor_position = strlen(gi->text.value); + break; + + case GDI_NUMBER_MIN: + gi->text.number_min = va_arg(ap, long); + if (gi->text.number_value < gi->text.number_min) + { + gi->text.number_value = gi->text.number_min; + sprintf(gi->text.value, "%d", gi->text.number_value); + } + break; + + case GDI_NUMBER_MAX: + gi->text.number_max = va_arg(ap, long); + if (gi->text.number_value > gi->text.number_max) + { + gi->text.number_value = gi->text.number_max; + sprintf(gi->text.value, "%d", gi->text.number_value); + } + break; + + case GDI_TEXT_VALUE: + { + int max_textsize = MAX_GADGET_TEXTSIZE; + + if (gi->text.size) + max_textsize = MIN(gi->text.size, MAX_GADGET_TEXTSIZE - 1); + + strncpy(gi->text.value, va_arg(ap, char *), max_textsize); + gi->text.value[max_textsize] = '\0'; + gi->text.cursor_position = strlen(gi->text.value); + } + break; + + case GDI_TEXT_SIZE: + { + int tag_value = va_arg(ap, int); + int max_textsize = MIN(tag_value, MAX_GADGET_TEXTSIZE - 1); + + gi->text.size = max_textsize; + gi->text.value[max_textsize] = '\0'; + + if (gi->width == 0 && gi->height == 0) + { + gi->width = (gi->text.size + 1) * FONT2_XSIZE + 6; + gi->height = ED_WIN_COUNT_YSIZE; + } + } + break; + + case GDI_DESIGN_UNPRESSED: + gi->design[GD_BUTTON_UNPRESSED].pixmap = va_arg(ap, Pixmap); + gi->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + gi->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; + + case GDI_DESIGN_PRESSED: + gi->design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + gi->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + gi->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; + + case GDI_ALT_DESIGN_UNPRESSED: + gi->alt_design[GD_BUTTON_UNPRESSED].pixmap= va_arg(ap, Pixmap); + gi->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + gi->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; + + case GDI_ALT_DESIGN_PRESSED: + gi->alt_design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + gi->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + gi->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; + + case GDI_DESIGN_BORDER: + gi->design_border = va_arg(ap, int); + break; + + case GDI_DECORATION_DESIGN: + gi->deco.design.pixmap = va_arg(ap, Pixmap); + gi->deco.design.x = va_arg(ap, int); + gi->deco.design.y = va_arg(ap, int); + break; + + case GDI_DECORATION_POSITION: + gi->deco.x = va_arg(ap, int); + gi->deco.y = va_arg(ap, int); + break; + + case GDI_DECORATION_SIZE: + gi->deco.width = va_arg(ap, int); + gi->deco.height = va_arg(ap, int); + break; + + case GDI_DECORATION_SHIFTING: + gi->deco.xshift = va_arg(ap, int); + gi->deco.yshift = va_arg(ap, int); + break; + + case GDI_EVENT_MASK: + gi->event_mask = va_arg(ap, unsigned long); + break; + + case GDI_AREA_SIZE: + gi->drawing.area_xsize = va_arg(ap, int); + gi->drawing.area_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (gi->width == 0 && gi->height == 0 && + gi->drawing.item_xsize !=0 && gi->drawing.item_ysize !=0) + { + gi->width = gi->drawing.area_xsize * gi->drawing.item_xsize; + gi->height = gi->drawing.area_ysize * gi->drawing.item_ysize; + } + else if (gi->drawing.item_xsize == 0 && gi->drawing.item_ysize == 0 && + gi->width != 0 && gi->height != 0) + { + gi->drawing.item_xsize = gi->width / gi->drawing.area_xsize; + gi->drawing.item_ysize = gi->height / gi->drawing.area_ysize; + } + break; + + case GDI_ITEM_SIZE: + gi->drawing.item_xsize = va_arg(ap, int); + gi->drawing.item_ysize = va_arg(ap, int); + + /* determine dependent values for drawing area gadget, if needed */ + if (gi->width == 0 && gi->height == 0 && + gi->drawing.area_xsize !=0 && gi->drawing.area_ysize !=0) + { + gi->width = gi->drawing.area_xsize * gi->drawing.item_xsize; + gi->height = gi->drawing.area_ysize * gi->drawing.item_ysize; + } + else if (gi->drawing.area_xsize == 0 && gi->drawing.area_ysize == 0 && + gi->width != 0 && gi->height != 0) + { + gi->drawing.area_xsize = gi->width / gi->drawing.item_xsize; + gi->drawing.area_ysize = gi->height / gi->drawing.item_ysize; + } + break; + + case GDI_SCROLLBAR_ITEMS_MAX: + gi->scrollbar.items_max = va_arg(ap, int); + break; + + case GDI_SCROLLBAR_ITEMS_VISIBLE: + gi->scrollbar.items_visible = va_arg(ap, int); + break; + + case GDI_SCROLLBAR_ITEM_POSITION: + gi->scrollbar.item_position = va_arg(ap, int); + break; + + case GDI_CALLBACK_INFO: + gi->callback_info = va_arg(ap, gadget_function); + break; + + case GDI_CALLBACK_ACTION: + gi->callback_action = va_arg(ap, gadget_function); + break; + + default: + Error(ERR_EXIT, "HandleGadgetTags(): unknown tag %d", tag); + } + + tag = va_arg(ap, int); /* read next tag */ + } + + /* check if gadget complete */ + if (gi->type != GD_TYPE_DRAWING_AREA && + (!gi->design[GD_BUTTON_UNPRESSED].pixmap || + !gi->design[GD_BUTTON_PRESSED].pixmap)) + Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); + + /* adjust gadget values in relation to other gadget values */ + + if (gi->type & GD_TYPE_TEXTINPUT_NUMERIC) + { + struct GadgetTextInput *text = &gi->text; + int value = text->number_value; + + text->number_value = (value < text->number_min ? text->number_min : + value > text->number_max ? text->number_max : + value); + + sprintf(text->value, "%d", text->number_value); + } + + if (gi->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (gi->width == 0 || gi->height == 0 || + gs->items_max == 0 || gs->items_visible == 0) + Error(ERR_EXIT, "scrollbar gadget incomplete (missing tags)"); + + /* calculate internal scrollbar values */ + gs->size_max = (gi->type == GD_TYPE_SCROLLBAR_VERTICAL ? + gi->height : gi->width); + gs->size = gs->size_max * gs->items_visible / gs->items_max; + gs->position = gs->size_max * gs->item_position / gs->items_max; + gs->position_max = gs->size_max - gs->size; + + /* finetuning for maximal right/bottom position */ + if (gs->item_position == gs->items_max - gs->items_visible) + gs->position = gs->position_max; + } +} + +void ModifyGadget(struct GadgetInfo *gi, int first_tag, ...) +{ + va_list ap; + + va_start(ap, first_tag); + HandleGadgetTags(gi, first_tag, ap); + va_end(ap); + + RedrawGadget(gi); +} + +void RedrawGadget(struct GadgetInfo *gi) +{ + if (gi->mapped) + DrawGadget(gi, gi->state, DG_DIRECT); +} + +struct GadgetInfo *CreateGadget(int first_tag, ...) +{ + struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo)); + va_list ap; + + /* always start with reliable default values */ + memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ + new_gadget->id = getNewGadgetID(); + new_gadget->callback_info = default_callback_info; + new_gadget->callback_action = default_callback_action; + + va_start(ap, first_tag); + HandleGadgetTags(new_gadget, first_tag, ap); + va_end(ap); + + /* insert new gadget into global gadget list */ + if (gadget_list_last_entry) + { + gadget_list_last_entry->next = new_gadget; + gadget_list_last_entry = gadget_list_last_entry->next; + } + else + gadget_list_first_entry = gadget_list_last_entry = new_gadget; + + return new_gadget; +} + +void FreeGadget(struct GadgetInfo *gi) +{ + struct GadgetInfo *gi_previous = gadget_list_first_entry; + + while (gi_previous && gi_previous->next != gi) + gi_previous = gi_previous->next; + + if (gi == gadget_list_first_entry) + gadget_list_first_entry = gi->next; + + if (gi == gadget_list_last_entry) + gadget_list_last_entry = gi_previous; + + gi_previous->next = gi->next; + free(gi); +} + +static void CheckRangeOfNumericInputGadget(struct GadgetInfo *gi) +{ + if (gi->type != GD_TYPE_TEXTINPUT_NUMERIC) + return; + + gi->text.number_value = atoi(gi->text.value); + + if (gi->text.number_value < gi->text.number_min) + gi->text.number_value = gi->text.number_min; + if (gi->text.number_value > gi->text.number_max) + gi->text.number_value = gi->text.number_max; + + sprintf(gi->text.value, "%d", gi->text.number_value); + + if (gi->text.cursor_position < 0) + gi->text.cursor_position = 0; + else if (gi->text.cursor_position > strlen(gi->text.value)) + gi->text.cursor_position = strlen(gi->text.value); +} + +/* global pointer to gadget actually in use (when mouse button pressed) */ +static struct GadgetInfo *last_gi = NULL; + +static void MapGadgetExt(struct GadgetInfo *gi, boolean redraw) +{ + if (gi == NULL || gi->mapped) + return; + + gi->mapped = TRUE; + + if (redraw) + DrawGadget(gi, DG_UNPRESSED, DG_BUFFERED); +} + +void MapGadget(struct GadgetInfo *gi) +{ + MapGadgetExt(gi, TRUE); +} + +void UnmapGadget(struct GadgetInfo *gi) +{ + if (gi == NULL || !gi->mapped) + return; + + gi->mapped = FALSE; + + if (gi == last_gi) + last_gi = NULL; +} + +#define MAX_NUM_GADGETS 1024 +#define MULTIMAP_UNMAP (1 << 0) +#define MULTIMAP_REMAP (1 << 1) +#define MULTIMAP_REDRAW (1 << 2) +#define MULTIMAP_PLAYFIELD (1 << 3) +#define MULTIMAP_DOOR_1 (1 << 4) +#define MULTIMAP_DOOR_2 (1 << 5) +#define MULTIMAP_ALL (MULTIMAP_PLAYFIELD | \ + MULTIMAP_DOOR_1 | \ + MULTIMAP_DOOR_2) + +static void MultiMapGadgets(int mode) +{ + struct GadgetInfo *gi = gadget_list_first_entry; + static boolean map_state[MAX_NUM_GADGETS]; + int map_count = 0; + + while (gi) + { + if ((mode & MULTIMAP_PLAYFIELD && gi->x < SX + SXSIZE) || + (mode & MULTIMAP_DOOR_1 && gi->x >= DX && gi->y < DY + DYSIZE) || + (mode & MULTIMAP_DOOR_1 && gi->x >= DX && gi->y > DY + DYSIZE)) + { + if (mode & MULTIMAP_UNMAP) + { + map_state[map_count++ % MAX_NUM_GADGETS] = gi->mapped; + UnmapGadget(gi); + } + else + { + if (map_state[map_count++ % MAX_NUM_GADGETS]) + MapGadgetExt(gi, (mode & MULTIMAP_REDRAW)); + } + } + + gi = gi->next; + } +} + +void UnmapAllGadgets() +{ + MultiMapGadgets(MULTIMAP_ALL | MULTIMAP_UNMAP); +} + +void RemapAllGadgets() +{ + MultiMapGadgets(MULTIMAP_ALL | MULTIMAP_REMAP); +} + +boolean anyTextGadgetActive() +{ + return (last_gi && last_gi->type & GD_TYPE_TEXTINPUT && last_gi->mapped); +} + +void ClickOnGadget(struct GadgetInfo *gi, int button) +{ + /* simulate releasing mouse button over last gadget, if still pressed */ + if (button_status) + HandleGadgets(-1, -1, 0); + + /* simulate pressing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, button); + + /* simulate releasing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 0); +} + +void HandleGadgets(int mx, int my, int button) +{ + static struct GadgetInfo *last_info_gi = NULL; + static unsigned long pressed_delay = 0; + static int last_button = 0; + static int last_mx = 0, last_my = 0; + int scrollbar_mouse_pos = 0; + struct GadgetInfo *new_gi, *gi; + boolean press_event; + boolean release_event; + boolean mouse_moving; + boolean gadget_pressed; + boolean gadget_pressed_repeated; + boolean gadget_moving; + boolean gadget_moving_inside; + boolean gadget_moving_off_borders; + boolean gadget_released; + boolean gadget_released_inside; + boolean gadget_released_off_borders; + boolean changed_position = FALSE; + + /* check if there are any gadgets defined */ + if (gadget_list_first_entry == NULL) + return; + + /* check which gadget is under the mouse pointer */ + new_gi = getGadgetInfoFromMousePosition(mx, my); + + /* check if button state has changed since last invocation */ + press_event = (button != 0 && last_button == 0); + release_event = (button == 0 && last_button != 0); + last_button = button; + + /* check if mouse has been moved since last invocation */ + mouse_moving = ((mx != last_mx || my != last_my) && motion_status); + last_mx = mx; + last_my = my; + + /* special treatment for text and number input gadgets */ + if (anyTextGadgetActive() && button != 0 && !motion_status) + { + struct GadgetInfo *gi = last_gi; + + if (new_gi == last_gi) + { + /* if mouse button pressed inside activated text gadget, set cursor */ + gi->text.cursor_position = (mx - gi->x) / FONT2_XSIZE; + + if (gi->text.cursor_position < 0) + gi->text.cursor_position = 0; + else if (gi->text.cursor_position > strlen(gi->text.value)) + gi->text.cursor_position = strlen(gi->text.value); + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else + { + /* if mouse button pressed outside text input gadget, deactivate it */ + CheckRangeOfNumericInputGadget(gi); + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + if (gi->event_mask & GD_EVENT_TEXT_LEAVING) + gi->callback_action(gi); + + last_gi = NULL; + } + } + + gadget_pressed = + (button != 0 && last_gi == NULL && new_gi != NULL && press_event); + gadget_pressed_repeated = + (button != 0 && last_gi != NULL && new_gi == last_gi); + + gadget_released = (release_event && last_gi != NULL); + gadget_released_inside = (gadget_released && new_gi == last_gi); + gadget_released_off_borders = (gadget_released && new_gi != last_gi); + + gadget_moving = (button != 0 && last_gi != NULL && mouse_moving); + gadget_moving_inside = (gadget_moving && new_gi == last_gi); + gadget_moving_off_borders = (gadget_moving && new_gi != last_gi); + + /* if new gadget pressed, store this gadget */ + if (gadget_pressed) + last_gi = new_gi; + + /* 'gi' is actually handled gadget */ + gi = last_gi; + + /* if gadget is scrollbar, choose mouse position value */ + if (gi && gi->type & GD_TYPE_SCROLLBAR) + scrollbar_mouse_pos = + (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL ? mx - gi->x : my - gi->y); + + /* if mouse button released, no gadget needs to be handled anymore */ + if (button == 0 && last_gi && !(last_gi->type & GD_TYPE_TEXTINPUT)) + last_gi = NULL; + + /* modify event position values even if no gadget is pressed */ + if (button == 0 && !release_event) + gi = new_gi; + + if (gi) + { + int last_x = gi->event.x; + int last_y = gi->event.y; + + gi->event.x = mx - gi->x; + gi->event.y = my - gi->y; + + if (gi->type == GD_TYPE_DRAWING_AREA) + { + gi->event.x /= gi->drawing.item_xsize; + gi->event.y /= gi->drawing.item_ysize; + + if (last_x != gi->event.x || last_y != gi->event.y) + changed_position = TRUE; + } + } + + /* handle gadget popup info text */ + if (last_info_gi != new_gi || + (new_gi && new_gi->type == GD_TYPE_DRAWING_AREA && changed_position)) + { + last_info_gi = new_gi; + + if (new_gi != NULL && (button == 0 || new_gi == last_gi)) + { + new_gi->event.type = 0; + new_gi->callback_info(new_gi); + } + else + default_callback_info(NULL); + } + + if (gadget_pressed) + { + if (gi->type == GD_TYPE_CHECK_BUTTON) + { + gi->checked = !gi->checked; + } + else if (gi->type == GD_TYPE_RADIO_BUTTON) + { + struct GadgetInfo *rgi = gadget_list_first_entry; + + while (rgi) + { + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->checked = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } + + rgi = rgi->next; + } + + gi->checked = TRUE; + } + else if (gi->type & GD_TYPE_SCROLLBAR) + { + int mpos, gpos; + + if (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL) + { + mpos = mx; + gpos = gi->x; + } + else + { + mpos = my; + gpos = gi->y; + } + + if (mpos >= gpos + gi->scrollbar.position && + mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) + { + /* drag scrollbar */ + gi->scrollbar.drag_position = + scrollbar_mouse_pos - gi->scrollbar.position; + } + else + { + /* click scrollbar one scrollbar length up/left or down/right */ + + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; + + changed_position = FALSE; + + gs->item_position += + gs->items_visible * (mpos < gpos + gi->scrollbar.position ? -1 : +1); + + if (gs->item_position < 0) + gs->item_position = 0; + if (gs->item_position > gs->items_max - gs->items_visible) + gs->item_position = gs->items_max - gs->items_visible; + + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + } + + ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, gs->item_position, + GDI_END); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = FALSE; + + if (gi->event_mask & GD_EVENT_MOVING && changed_position) + gi->callback_action(gi); + + /* don't handle this scrollbar anymore while mouse button pressed */ + last_gi = NULL; + + return; + } + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_PRESSED; + gi->event.type = GD_EVENT_PRESSED; + gi->event.button = button; + gi->event.off_borders = FALSE; + + /* initialize delay counter */ + DelayReached(&pressed_delay, 0); + + if (gi->event_mask & GD_EVENT_PRESSED) + gi->callback_action(gi); + } + + if (gadget_pressed_repeated) + { + if (gi->event_mask & GD_EVENT_REPEATED && + DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) + gi->callback_action(gi); + } + + if (gadget_moving) + { + if (gi->type & GD_TYPE_BUTTON) + { + if (gadget_moving_inside && gi->state == GD_BUTTON_UNPRESSED) + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + else if (gadget_moving_off_borders && gi->state == GD_BUTTON_PRESSED) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + } + + if (gi->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; + + gs->position = scrollbar_mouse_pos - gs->drag_position; + + if (gs->position < 0) + gs->position = 0; + if (gs->position > gs->position_max) + gs->position = gs->position_max; + + gs->item_position = gs->items_max * gs->position / gs->size_max; + + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + + gi->state = (gadget_moving_inside || gi->type & GD_TYPE_SCROLLBAR ? + GD_BUTTON_PRESSED : GD_BUTTON_UNPRESSED); + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = gadget_moving_off_borders; + + if (gi->event_mask & GD_EVENT_MOVING && changed_position && + (gadget_moving_inside || gi->event_mask & GD_EVENT_OFF_BORDERS)) + gi->callback_action(gi); + } + + if (gadget_released_inside) + { + if (!(gi->type & GD_TYPE_TEXTINPUT)) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED) + gi->callback_action(gi); + } + + if (gadget_released_off_borders) + { + if (gi->type & GD_TYPE_SCROLLBAR) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + gi->event.type = GD_EVENT_RELEASED; + + if (gi->event_mask & GD_EVENT_RELEASED && + gi->event_mask & GD_EVENT_OFF_BORDERS) + gi->callback_action(gi); + } +} + +void HandleGadgetsKeyInput(KeySym key) +{ + struct GadgetInfo *gi = last_gi; + char text[MAX_GADGET_TEXTSIZE]; + int text_length; + int cursor_pos; + char letter; + boolean legal_letter; + + if (gi == NULL || !(gi->type & GD_TYPE_TEXTINPUT) || !gi->mapped) + return; + + text_length = strlen(gi->text.value); + cursor_pos = gi->text.cursor_position; + letter = getCharFromKeySym(key); + legal_letter = (gi->type == GD_TYPE_TEXTINPUT_NUMERIC ? + letter >= '0' && letter <= '9' : + letter != 0); + + if (legal_letter && text_length < gi->text.size) + { + strcpy(text, gi->text.value); + strcpy(&gi->text.value[cursor_pos + 1], &text[cursor_pos]); + gi->text.value[cursor_pos] = letter; + gi->text.cursor_position++; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Left && cursor_pos > 0) + { + gi->text.cursor_position--; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Right && cursor_pos < text_length) + { + gi->text.cursor_position++; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_BackSpace && cursor_pos > 0) + { + strcpy(text, gi->text.value); + strcpy(&gi->text.value[cursor_pos - 1], &text[cursor_pos]); + gi->text.cursor_position--; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Delete && cursor_pos < text_length) + { + strcpy(text, gi->text.value); + strcpy(&gi->text.value[cursor_pos], &text[cursor_pos + 1]); + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Return) + { + CheckRangeOfNumericInputGadget(gi); + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + + if (gi->event_mask & GD_EVENT_TEXT_RETURN) + gi->callback_action(gi); + + last_gi = NULL; + } +}