X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fbuttons.c;h=62c5a1c1332a2f794f146cba92d05f5def4a5114;hp=8b825451584020ed9110305eaf1481da869dce89;hb=50c422d96b6da2c0412b6bd3763e9d1a029a6014;hpb=c3d03cdffce070695ba0520d00667b42b8460087 diff --git a/src/buttons.c b/src/buttons.c index 8b825451..62c5a1c1 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -1,13 +1,12 @@ /*********************************************************** * Rocks'n'Diamonds -- McDuffin Strikes Back! * *----------------------------------------------------------* -* ©1995 Artsoft Development * -* Holger Schemel * -* 33659 Bielefeld-Senne * -* Telefon: (0521) 493245 * -* eMail: aeglos@valinor.owl.de * -* aeglos@uni-paderborn.de * -* q99492@pbhrzx.uni-paderborn.de * +* (c) 1995-98 Artsoft Entertainment * +* Holger Schemel * +* Oststrasse 11a * +* 33604 Bielefeld * +* phone: ++49 +521 290471 * +* email: aeglos@valinor.owl.de * *----------------------------------------------------------* * buttons.c * ***********************************************************/ @@ -16,6 +15,324 @@ #include "tools.h" #include "misc.h" #include "editor.h" +#include "tape.h" + +/* some positions in the video tape control window */ +#define VIDEO_BUTTON_EJECT_XPOS (VIDEO_CONTROL_XPOS + 0 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_STOP_XPOS (VIDEO_CONTROL_XPOS + 1 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_PAUSE_XPOS (VIDEO_CONTROL_XPOS + 2 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_REC_XPOS (VIDEO_CONTROL_XPOS + 3 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_PLAY_XPOS (VIDEO_CONTROL_XPOS + 4 * VIDEO_BUTTON_XSIZE) +#define VIDEO_BUTTON_ANY_YPOS (VIDEO_CONTROL_YPOS) +#define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS) +#define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS) +#define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE) +#define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE) +#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS+1) +#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS+14) +#define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE) +#define VIDEO_DATE_YSIZE 16 +#define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS) +#define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_REC_LABEL_XSIZE 20 +#define VIDEO_REC_LABEL_YSIZE 12 +#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+20) +#define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_REC_SYMBOL_XSIZE 16 +#define VIDEO_REC_SYMBOL_YSIZE 16 +#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS+65) +#define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_PLAY_LABEL_XSIZE 22 +#define VIDEO_PLAY_LABEL_YSIZE 12 +#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+52) +#define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_PLAY_SYMBOL_XSIZE 11 +#define VIDEO_PLAY_SYMBOL_YSIZE 13 +#define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS) +#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS+20) +#define VIDEO_PAUSE_LABEL_XSIZE 35 +#define VIDEO_PAUSE_LABEL_YSIZE 8 +#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+35) +#define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) +#define VIDEO_PAUSE_SYMBOL_XSIZE 17 +#define VIDEO_PAUSE_SYMBOL_YSIZE 13 +#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS+38) +#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS+14) +#define VIDEO_TIME_XSIZE 50 +#define VIDEO_TIME_YSIZE 16 + +/* special */ +#define VIDEO_PBEND_LABEL_XPOS 6 +#define VIDEO_PBEND_LABEL_YPOS 220 +#define VIDEO_PBEND_LABEL_XSIZE 35 +#define VIDEO_PBEND_LABEL_YSIZE 30 + +#define ON_VIDEO_BUTTON(x,y) ((x)>=(VX+VIDEO_CONTROL_XPOS) && \ + (x)< (VX+VIDEO_CONTROL_XPOS + \ + VIDEO_CONTROL_XSIZE) && \ + (y)>=(VY+VIDEO_CONTROL_YPOS) && \ + (y)< (VY+VIDEO_CONTROL_YPOS + \ + VIDEO_CONTROL_YSIZE)) +#define VIDEO_BUTTON(x) (((x)-(VX+VIDEO_CONTROL_XPOS))/VIDEO_BUTTON_XSIZE) + +#define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \ + VIDEO_STATE_REC_OFF | \ + VIDEO_STATE_PAUSE_OFF | \ + VIDEO_STATE_FFWD_OFF | \ + VIDEO_STATE_PBEND_OFF | \ + VIDEO_STATE_DATE_OFF | \ + VIDEO_STATE_TIME_OFF) +#define VIDEO_PRESS_OFF (VIDEO_PRESS_PLAY_OFF | \ + VIDEO_PRESS_REC_OFF | \ + VIDEO_PRESS_PAUSE_OFF | \ + VIDEO_PRESS_STOP_OFF | \ + VIDEO_PRESS_EJECT_OFF) +#define VIDEO_ALL_OFF (VIDEO_STATE_OFF | VIDEO_PRESS_OFF) + +#define VIDEO_STATE_ON (VIDEO_STATE_PLAY_ON | \ + VIDEO_STATE_REC_ON | \ + VIDEO_STATE_PAUSE_ON | \ + VIDEO_STATE_FFWD_ON | \ + VIDEO_STATE_PBEND_ON | \ + VIDEO_STATE_DATE_ON | \ + VIDEO_STATE_TIME_ON) +#define VIDEO_PRESS_ON (VIDEO_PRESS_PLAY_ON | \ + VIDEO_PRESS_REC_ON | \ + VIDEO_PRESS_PAUSE_ON | \ + VIDEO_PRESS_STOP_ON | \ + VIDEO_PRESS_EJECT_ON) +#define VIDEO_ALL_ON (VIDEO_STATE_ON | VIDEO_PRESS_ON) + +#define VIDEO_STATE (VIDEO_STATE_ON | VIDEO_STATE_OFF) +#define VIDEO_PRESS (VIDEO_PRESS_ON | VIDEO_PRESS_OFF) +#define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF) + + +/* some positions in the sound control window */ +#define SOUND_BUTTON_XSIZE 30 +#define SOUND_BUTTON_YSIZE 30 +#define SOUND_CONTROL_XPOS 5 +#define SOUND_CONTROL_YPOS 245 +#define SOUND_CONTROL_XSIZE (3*SOUND_BUTTON_XSIZE) +#define SOUND_CONTROL_YSIZE (1*SOUND_BUTTON_YSIZE) +#define SOUND_BUTTON_MUSIC_XPOS (SOUND_CONTROL_XPOS + 0 * SOUND_BUTTON_XSIZE) +#define SOUND_BUTTON_LOOPS_XPOS (SOUND_CONTROL_XPOS + 1 * SOUND_BUTTON_XSIZE) +#define SOUND_BUTTON_SIMPLE_XPOS (SOUND_CONTROL_XPOS + 2 * SOUND_BUTTON_XSIZE) +#define SOUND_BUTTON_ANY_YPOS (SOUND_CONTROL_YPOS) + +#define ON_SOUND_BUTTON(x,y) ((x)>=(DX+SOUND_CONTROL_XPOS) && \ + (x)< (DX+SOUND_CONTROL_XPOS + \ + SOUND_CONTROL_XSIZE) && \ + (y)>=(DY+SOUND_CONTROL_YPOS) && \ + (y)< (DY+SOUND_CONTROL_YPOS + \ + SOUND_CONTROL_YSIZE)) +#define SOUND_BUTTON(x) (((x)-(DX+SOUND_CONTROL_XPOS))/SOUND_BUTTON_XSIZE) + +/* some positions in the game control window */ +#define GAME_BUTTON_STOP_XPOS (GAME_CONTROL_XPOS + 0 * GAME_BUTTON_XSIZE) +#define GAME_BUTTON_PAUSE_XPOS (GAME_CONTROL_XPOS + 1 * GAME_BUTTON_XSIZE) +#define GAME_BUTTON_PLAY_XPOS (GAME_CONTROL_XPOS + 2 * GAME_BUTTON_XSIZE) +#define GAME_BUTTON_ANY_YPOS (GAME_CONTROL_YPOS) + +#define ON_GAME_BUTTON(x,y) ((x)>=(DX+GAME_CONTROL_XPOS) && \ + (x)< (DX+GAME_CONTROL_XPOS + \ + GAME_CONTROL_XSIZE) && \ + (y)>=(DY+GAME_CONTROL_YPOS) && \ + (y)< (DY+GAME_CONTROL_YPOS + \ + GAME_CONTROL_YSIZE)) +#define GAME_BUTTON(x) (((x)-(DX+GAME_CONTROL_XPOS))/GAME_BUTTON_XSIZE) + +/* some positions in the asking window */ +#define OK_BUTTON_XPOS 2 +#define OK_BUTTON_YPOS 250 +#define OK_BUTTON_GFX_YPOS 0 +#define OK_BUTTON_XSIZE 46 +#define OK_BUTTON_YSIZE 28 +#define NO_BUTTON_XPOS 52 +#define NO_BUTTON_YPOS OK_BUTTON_YPOS +#define NO_BUTTON_XSIZE OK_BUTTON_XSIZE +#define NO_BUTTON_YSIZE OK_BUTTON_YSIZE +#define CONFIRM_BUTTON_XPOS 2 +#define CONFIRM_BUTTON_GFX_YPOS 30 +#define CONFIRM_BUTTON_YPOS OK_BUTTON_YPOS +#define CONFIRM_BUTTON_XSIZE 96 +#define CONFIRM_BUTTON_YSIZE OK_BUTTON_YSIZE + +#define ON_YESNO_BUTTON(x,y) (((x)>=(DX+OK_BUTTON_XPOS) && \ + (x)< (DX+OK_BUTTON_XPOS + \ + OK_BUTTON_XSIZE) && \ + (y)>=(DY+OK_BUTTON_YPOS) && \ + (y)< (DY+OK_BUTTON_YPOS + \ + OK_BUTTON_YSIZE)) || \ + ((x)>=(DX+NO_BUTTON_XPOS) && \ + (x)< (DX+NO_BUTTON_XPOS + \ + NO_BUTTON_XSIZE) && \ + (y)>=(DY+NO_BUTTON_YPOS) && \ + (y)< (DY+NO_BUTTON_YPOS + \ + NO_BUTTON_YSIZE))) +#define ON_CONFIRM_BUTTON(x,y) (((x)>=(DX+CONFIRM_BUTTON_XPOS) && \ + (x)< (DX+CONFIRM_BUTTON_XPOS + \ + CONFIRM_BUTTON_XSIZE) && \ + (y)>=(DY+CONFIRM_BUTTON_YPOS) && \ + (y)< (DY+CONFIRM_BUTTON_YPOS + \ + CONFIRM_BUTTON_YSIZE))) +#define YESNO_BUTTON(x) (((x)-(DX+OK_BUTTON_XPOS))/OK_BUTTON_XSIZE) + +/* some positions in the choose player window */ +#define PLAYER_BUTTON_XSIZE 30 +#define PLAYER_BUTTON_YSIZE 30 +#define PLAYER_BUTTON_GFX_XPOS 5 +#define PLAYER_BUTTON_GFX_YPOS (215-30) +#define PLAYER_CONTROL_XPOS (5 + PLAYER_BUTTON_XSIZE/2) +#define PLAYER_CONTROL_YPOS (215 - PLAYER_BUTTON_YSIZE/2) +#define PLAYER_CONTROL_XSIZE (2*PLAYER_BUTTON_XSIZE) +#define PLAYER_CONTROL_YSIZE (2*PLAYER_BUTTON_YSIZE) +#define PLAYER_BUTTON_1_XPOS (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE) +#define PLAYER_BUTTON_2_XPOS (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE) +#define PLAYER_BUTTON_3_XPOS (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE) +#define PLAYER_BUTTON_4_XPOS (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE) +#define PLAYER_BUTTON_1_YPOS (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE) +#define PLAYER_BUTTON_2_YPOS (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE) +#define PLAYER_BUTTON_3_YPOS (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE) +#define PLAYER_BUTTON_4_YPOS (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE) + +#define ON_PLAYER_BUTTON(x,y) ((x)>=(DX+PLAYER_CONTROL_XPOS) && \ + (x)< (DX+PLAYER_CONTROL_XPOS + \ + PLAYER_CONTROL_XSIZE) && \ + (y)>=(DY+PLAYER_CONTROL_YPOS) && \ + (y)< (DY+PLAYER_CONTROL_YPOS + \ + PLAYER_CONTROL_YSIZE)) +#define PLAYER_BUTTON(x,y) ((((x)-(DX+PLAYER_CONTROL_XPOS)) / \ + PLAYER_BUTTON_XSIZE) + 2 * \ + (((y)-(DY+PLAYER_CONTROL_YPOS)) / \ + PLAYER_BUTTON_YSIZE)) + + +/* some definitions for the editor control window */ + +#define ON_EDIT_BUTTON(x,y) (((x)>=(VX+ED_BUTTON_CTRL_XPOS) && \ + (x)< (VX+ED_BUTTON_CTRL_XPOS + \ + ED_BUTTON_CTRL_XSIZE) && \ + (y)>=(VY+ED_BUTTON_CTRL_YPOS) && \ + (y)< (VY+ED_BUTTON_CTRL_YPOS + \ + ED_BUTTON_CTRL_YSIZE + \ + ED_BUTTON_FILL_YSIZE)) || \ + ((x)>=(VX+ED_BUTTON_LEFT_XPOS) && \ + (x)< (VX+ED_BUTTON_LEFT_XPOS + \ + ED_BUTTON_LEFT_XSIZE + \ + ED_BUTTON_UP_XSIZE + \ + ED_BUTTON_RIGHT_XSIZE) && \ + (y)>=(VY+ED_BUTTON_LEFT_YPOS) && \ + (y)< (VY+ED_BUTTON_LEFT_YPOS + \ + ED_BUTTON_LEFT_YSIZE)) || \ + ((x)>=(VX+ED_BUTTON_UP_XPOS) && \ + (x)< (VX+ED_BUTTON_UP_XPOS + \ + ED_BUTTON_UP_XSIZE) && \ + (y)>=(VY+ED_BUTTON_UP_YPOS) && \ + (y)< (VY+ED_BUTTON_UP_YPOS + \ + ED_BUTTON_UP_YSIZE + \ + ED_BUTTON_DOWN_YSIZE))) + +#define ON_CTRL_BUTTON(x,y) ((x)>=(VX+ED_BUTTON_EDIT_XPOS) && \ + (x)< (VX+ED_BUTTON_EDIT_XPOS + \ + ED_BUTTON_EDIT_XSIZE) && \ + (y)>=(VY+ED_BUTTON_EDIT_YPOS) && \ + (y)< (VY+ED_BUTTON_EDIT_YPOS + \ + ED_BUTTON_EDIT_YSIZE + \ + ED_BUTTON_CLEAR_YSIZE + \ + ED_BUTTON_UNDO_YSIZE + \ + ED_BUTTON_EXIT_YSIZE)) + +#define ON_ELEM_BUTTON(x,y) (((x)>=(DX+ED_BUTTON_EUP_XPOS) && \ + (x)< (DX+ED_BUTTON_EUP_XPOS + \ + ED_BUTTON_EUP_XSIZE) && \ + (y)>=(DY+ED_BUTTON_EUP_YPOS) && \ + (y)< (DY+ED_BUTTON_EUP_YPOS + \ + ED_BUTTON_EUP_YSIZE)) || \ + ((x)>=(DX+ED_BUTTON_EDOWN_XPOS) && \ + (x)< (DX+ED_BUTTON_EDOWN_XPOS + \ + ED_BUTTON_EDOWN_XSIZE) && \ + (y)>=(DY+ED_BUTTON_EDOWN_YPOS) && \ + (y)< (DY+ED_BUTTON_EDOWN_YPOS + \ + ED_BUTTON_EDOWN_YSIZE)) || \ + ((x)>=(DX+ED_BUTTON_ELEM_XPOS) && \ + (x)< (DX+ED_BUTTON_ELEM_XPOS + \ + MAX_ELEM_X*ED_BUTTON_ELEM_XSIZE) && \ + (y)>=(DY+ED_BUTTON_ELEM_YPOS) && \ + (y)< (DY+ED_BUTTON_ELEM_YPOS + \ + MAX_ELEM_Y*ED_BUTTON_ELEM_YSIZE))) + +#define ON_COUNT_BUTTON(x,y) (((((x)>=ED_COUNT_GADGET_XPOS && \ + (x)<(ED_COUNT_GADGET_XPOS + \ + ED_BUTTON_MINUS_XSIZE)) || \ + ((x)>=(ED_COUNT_GADGET_XPOS + \ + (ED_BUTTON_PLUS_XPOS - \ + ED_BUTTON_MINUS_XPOS)) && \ + (x)<(ED_COUNT_GADGET_XPOS + \ + (ED_BUTTON_PLUS_XPOS - \ + ED_BUTTON_MINUS_XPOS) + \ + ED_BUTTON_PLUS_XSIZE))) && \ + ((y)>=ED_COUNT_GADGET_YPOS && \ + (y)<(ED_COUNT_GADGET_YPOS + \ + 16*ED_COUNT_GADGET_YSIZE)) && \ + (((y)-ED_COUNT_GADGET_YPOS) % \ + ED_COUNT_GADGET_YSIZE) < \ + ED_BUTTON_MINUS_YSIZE) || \ + ((((x)>=ED_SIZE_GADGET_XPOS && \ + (x)<(ED_SIZE_GADGET_XPOS + \ + ED_BUTTON_MINUS_XSIZE)) || \ + ((x)>=(ED_SIZE_GADGET_XPOS + \ + (ED_BUTTON_PLUS_XPOS - \ + ED_BUTTON_MINUS_XPOS)) && \ + (x)<(ED_SIZE_GADGET_XPOS + \ + (ED_BUTTON_PLUS_XPOS - \ + ED_BUTTON_MINUS_XPOS) + \ + ED_BUTTON_PLUS_XSIZE))) && \ + ((y)>=ED_SIZE_GADGET_YPOS && \ + (y)<(ED_SIZE_GADGET_YPOS + \ + 2*ED_SIZE_GADGET_YSIZE)) && \ + (((y)-ED_SIZE_GADGET_YPOS) % \ + ED_SIZE_GADGET_YSIZE) < \ + ED_BUTTON_MINUS_YSIZE)) + +#define EDIT_BUTTON(x,y) (((y) < (VY + ED_BUTTON_CTRL_YPOS + \ + ED_BUTTON_CTRL_YSIZE)) ? 0 : \ + ((y) < (VY + ED_BUTTON_CTRL_YPOS + \ + ED_BUTTON_CTRL_YSIZE + \ + ED_BUTTON_FILL_YSIZE)) ? 1 : \ + ((x) < (VX + ED_BUTTON_LEFT_XPOS + \ + ED_BUTTON_LEFT_XSIZE) ? 2 : \ + (x) > (VX + ED_BUTTON_LEFT_XPOS + \ + ED_BUTTON_LEFT_XSIZE + \ + ED_BUTTON_UP_XSIZE) ? 5 : \ + 3+(((y)-(VY + ED_BUTTON_CTRL_YPOS + \ + ED_BUTTON_CTRL_YSIZE + \ + ED_BUTTON_FILL_YSIZE)) / \ + ED_BUTTON_UP_YSIZE))) + +#define CTRL_BUTTON(x,y) (((y) < (VY + ED_BUTTON_EDIT_YPOS + \ + ED_BUTTON_EDIT_YSIZE)) ? 0 : \ + 1+(((y)-(VY + ED_BUTTON_EDIT_YPOS + \ + ED_BUTTON_EDIT_YSIZE)) / \ + ED_BUTTON_CLEAR_YSIZE)) + +#define ELEM_BUTTON(x,y) (((y) < (DY + ED_BUTTON_EUP_YPOS + \ + ED_BUTTON_EUP_YSIZE)) ? 0 : \ + ((y) > (DY + ED_BUTTON_EDOWN_YPOS)) ? 1 : \ + 2+(((y) - (DY + ED_BUTTON_ELEM_YPOS)) / \ + ED_BUTTON_ELEM_YSIZE)*MAX_ELEM_X + \ + ((x) - (DX + ED_BUTTON_ELEM_XPOS)) / \ + ED_BUTTON_ELEM_XSIZE) + +#define COUNT_BUTTON(x,y) ((x) < ED_SIZE_GADGET_XPOS ? \ + ((((y) - ED_COUNT_GADGET_YPOS) / \ + ED_COUNT_GADGET_YSIZE)*2 + \ + ((x) < (ED_COUNT_GADGET_XPOS + \ + ED_BUTTON_MINUS_XSIZE) ? 0 : 1)) : \ + 32+((((y) - ED_SIZE_GADGET_YPOS) / \ + ED_SIZE_GADGET_YSIZE)*2 + \ + ((x) < (ED_SIZE_GADGET_XPOS + \ + ED_BUTTON_MINUS_XSIZE) ? 0 : 1))) /****************************************************************/ /********** drawing buttons and corresponding displays **********/ @@ -24,7 +341,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) { int i; - int part1 = 0, part2 = 1; + int part_label = 0, part_symbol = 1; int xpos = 0, ypos = 1, xsize = 2, ysize = 3; static char *monatsname[12] = { @@ -33,57 +350,70 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) }; static int video_pos[10][2][4] = { - VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS, - VIDEO_PLAY_LABEL_XSIZE,VIDEO_PLAY_LABEL_YSIZE, - VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS, - VIDEO_PLAY_SYMBOL_XSIZE,VIDEO_PLAY_SYMBOL_YSIZE, - - VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS, - VIDEO_REC_LABEL_XSIZE,VIDEO_REC_LABEL_YSIZE, - VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS, - VIDEO_REC_SYMBOL_XSIZE,VIDEO_REC_SYMBOL_YSIZE, - - VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS, - VIDEO_PAUSE_LABEL_XSIZE,VIDEO_PAUSE_LABEL_YSIZE, - VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS, - VIDEO_PAUSE_SYMBOL_XSIZE,VIDEO_PAUSE_SYMBOL_YSIZE, - - VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS, - VIDEO_DATE_LABEL_XSIZE,VIDEO_DATE_LABEL_YSIZE, - VIDEO_DATE_XPOS, VIDEO_DATE_YPOS, - VIDEO_DATE_XSIZE,VIDEO_DATE_YSIZE, - - 0,0, - 0,0, - VIDEO_TIME_XPOS, VIDEO_TIME_YPOS, - VIDEO_TIME_XSIZE,VIDEO_TIME_YSIZE, - - VIDEO_BUTTON_PLAY_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE, - 0,0, - 0,0, - - VIDEO_BUTTON_REC_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE, - 0,0, - 0,0, - - VIDEO_BUTTON_PAUSE_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE, - 0,0, - 0,0, - - VIDEO_BUTTON_STOP_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE, - 0,0, - 0,0, - - VIDEO_BUTTON_EJECT_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE, - 0,0, - 0,0 + {{ VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS, + VIDEO_PLAY_LABEL_XSIZE,VIDEO_PLAY_LABEL_YSIZE }, + { VIDEO_PLAY_SYMBOL_XPOS, VIDEO_PLAY_SYMBOL_YPOS, + VIDEO_PLAY_SYMBOL_XSIZE,VIDEO_PLAY_SYMBOL_YSIZE }}, + + {{ VIDEO_REC_LABEL_XPOS, VIDEO_REC_LABEL_YPOS, + VIDEO_REC_LABEL_XSIZE,VIDEO_REC_LABEL_YSIZE }, + { VIDEO_REC_SYMBOL_XPOS, VIDEO_REC_SYMBOL_YPOS, + VIDEO_REC_SYMBOL_XSIZE,VIDEO_REC_SYMBOL_YSIZE }}, + + {{ VIDEO_PAUSE_LABEL_XPOS, VIDEO_PAUSE_LABEL_YPOS, + VIDEO_PAUSE_LABEL_XSIZE,VIDEO_PAUSE_LABEL_YSIZE }, + { VIDEO_PAUSE_SYMBOL_XPOS, VIDEO_PAUSE_SYMBOL_YPOS, + VIDEO_PAUSE_SYMBOL_XSIZE,VIDEO_PAUSE_SYMBOL_YSIZE }}, + + {{ VIDEO_DATE_LABEL_XPOS, VIDEO_DATE_LABEL_YPOS, + VIDEO_DATE_LABEL_XSIZE,VIDEO_DATE_LABEL_YSIZE }, + { VIDEO_DATE_XPOS, VIDEO_DATE_YPOS, + VIDEO_DATE_XSIZE,VIDEO_DATE_YSIZE }}, + + {{ 0,0, + 0,0 }, + { VIDEO_TIME_XPOS, VIDEO_TIME_YPOS, + VIDEO_TIME_XSIZE,VIDEO_TIME_YSIZE }}, + + {{ VIDEO_BUTTON_PLAY_XPOS, VIDEO_BUTTON_ANY_YPOS, + VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, + { 0,0, + 0,0 }}, + + {{ VIDEO_BUTTON_REC_XPOS, VIDEO_BUTTON_ANY_YPOS, + VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, + { 0,0, + 0,0 }}, + + {{ VIDEO_BUTTON_PAUSE_XPOS, VIDEO_BUTTON_ANY_YPOS, + VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, + { 0,0, + 0,0 }}, + + {{ VIDEO_BUTTON_STOP_XPOS, VIDEO_BUTTON_ANY_YPOS, + VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, + { 0,0, + 0,0 }}, + + {{ VIDEO_BUTTON_EJECT_XPOS, VIDEO_BUTTON_ANY_YPOS, + VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, + { 0,0, + 0,0 }} }; + if (state & VIDEO_STATE_PBEND_OFF) + { + int cx = DOOR_GFX_PAGEX3, cy = DOOR_GFX_PAGEY2; + + XCopyArea(display,pix[PIX_DOOR],drawto,gc, + cx + VIDEO_REC_LABEL_XPOS, + cy + VIDEO_REC_LABEL_YPOS, + VIDEO_PBEND_LABEL_XSIZE, + VIDEO_PBEND_LABEL_YSIZE, + VX + VIDEO_REC_LABEL_XPOS, + VY + VIDEO_REC_LABEL_YPOS); + } + for(i=0;i<20;i++) { if (state & (1< STATE_OFF / PRESS_ON */ - if (video_pos[pos][part1][0]) + if (video_pos[pos][part_label][0] && value != VIDEO_DISPLAY_SYMBOL_ONLY) XCopyArea(display,pix[PIX_DOOR],drawto,gc, - cx + video_pos[pos][part1][xpos], - cy + video_pos[pos][part1][ypos], - video_pos[pos][part1][xsize], - video_pos[pos][part1][ysize], - VX + video_pos[pos][part1][xpos], - VY + video_pos[pos][part1][ypos]); - if (video_pos[pos][part2][0]) + cx + video_pos[pos][part_label][xpos], + cy + video_pos[pos][part_label][ypos], + video_pos[pos][part_label][xsize], + video_pos[pos][part_label][ysize], + VX + video_pos[pos][part_label][xpos], + VY + video_pos[pos][part_label][ypos]); + if (video_pos[pos][part_symbol][0] && value != VIDEO_DISPLAY_LABEL_ONLY) XCopyArea(display,pix[PIX_DOOR],drawto,gc, - cx + video_pos[pos][part2][xpos], - cy + video_pos[pos][part2][ypos], - video_pos[pos][part2][xsize], - video_pos[pos][part2][ysize], - VX + video_pos[pos][part2][xpos], - VY + video_pos[pos][part2][ypos]); + cx + video_pos[pos][part_symbol][xpos], + cy + video_pos[pos][part_symbol][ypos], + video_pos[pos][part_symbol][xsize], + video_pos[pos][part_symbol][ysize], + VX + video_pos[pos][part_symbol][xpos], + VY + video_pos[pos][part_symbol][ypos]); } } + if (state & VIDEO_STATE_FFWD_ON) + { + int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY2; + + XCopyArea(display,pix[PIX_DOOR],drawto,gc, + cx + VIDEO_PLAY_SYMBOL_XPOS, + cy + VIDEO_PLAY_SYMBOL_YPOS, + VIDEO_PLAY_SYMBOL_XSIZE - 2, + VIDEO_PLAY_SYMBOL_YSIZE, + VX + VIDEO_PLAY_SYMBOL_XPOS - 9, + VY + VIDEO_PLAY_SYMBOL_YPOS); + } + + if (state & VIDEO_STATE_PBEND_ON) + { + int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1; + + XCopyArea(display,pix[PIX_DOOR],drawto,gc, + cx + VIDEO_PBEND_LABEL_XPOS, + cy + VIDEO_PBEND_LABEL_YPOS, + VIDEO_PBEND_LABEL_XSIZE, + VIDEO_PBEND_LABEL_YSIZE, + VX + VIDEO_REC_LABEL_XPOS, + VY + VIDEO_REC_LABEL_YPOS); + } + if (state & VIDEO_STATE_DATE_ON) { int tag = value % 100; @@ -161,7 +517,7 @@ void DrawCompleteVideoDisplay() if (tape.date && tape.length) { DrawVideoDisplay(VIDEO_STATE_DATE_ON,tape.date); - DrawVideoDisplay(VIDEO_STATE_TIME_ON,0); + DrawVideoDisplay(VIDEO_STATE_TIME_ON,tape.length_seconds); } XCopyArea(display,drawto,pix[PIX_DB_DOOR],gc, @@ -174,7 +530,7 @@ void DrawSoundDisplay(unsigned long state) pos = (state & BUTTON_SOUND_MUSIC ? SOUND_BUTTON_MUSIC_XPOS : state & BUTTON_SOUND_LOOPS ? SOUND_BUTTON_LOOPS_XPOS : - SOUND_BUTTON_SOUND_XPOS); + SOUND_BUTTON_SIMPLE_XPOS); if (state & BUTTON_ON) cy -= SOUND_BUTTON_YSIZE; @@ -209,34 +565,119 @@ void DrawGameButton(unsigned long state) redraw_mask |= REDRAW_DOOR_1; } -void DrawChooseButton(unsigned long state) +void DrawYesNoButton(unsigned long state, int mode) { - int pos, cx = DOOR_GFX_PAGEX4, cy = 0; + Drawable dest_drawto; + int dest_xoffset, dest_yoffset; + int xpos, cx = DOOR_GFX_PAGEX4; - pos = (state & BUTTON_OK ? OK_BUTTON_XPOS : NO_BUTTON_XPOS); + if (mode == DB_INIT) + { + dest_drawto = pix[PIX_DB_DOOR]; + dest_xoffset = DOOR_GFX_PAGEX1; + dest_yoffset = 0; + } + else + { + dest_drawto = drawto; + dest_xoffset = DX; + dest_yoffset = DY; + } + + xpos = (state & BUTTON_OK ? OK_BUTTON_XPOS : NO_BUTTON_XPOS); if (state & BUTTON_PRESSED) cx = DOOR_GFX_PAGEX3; - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - cx + pos,cy + OK_BUTTON_GFX_YPOS, - OK_BUTTON_XSIZE,OK_BUTTON_YSIZE, - DX + pos,DY + OK_BUTTON_YPOS); + XCopyArea(display, pix[PIX_DOOR], dest_drawto, gc, + cx + xpos, OK_BUTTON_GFX_YPOS, + OK_BUTTON_XSIZE, OK_BUTTON_YSIZE, + dest_xoffset + xpos, dest_yoffset + OK_BUTTON_YPOS); redraw_mask |= REDRAW_DOOR_1; } -void DrawConfirmButton(unsigned long state) +void DrawConfirmButton(unsigned long state, int mode) { + Drawable dest_drawto; + int dest_xoffset, dest_yoffset; + int cx = DOOR_GFX_PAGEX4; + + if (mode == DB_INIT) + { + dest_drawto = pix[PIX_DB_DOOR]; + dest_xoffset = DOOR_GFX_PAGEX1; + dest_yoffset = 0; + } + else + { + dest_drawto = drawto; + dest_xoffset = DX; + dest_yoffset = DY; + } + + if (state & BUTTON_PRESSED) + cx = DOOR_GFX_PAGEX3; + + XCopyArea(display, pix[PIX_DOOR], dest_drawto, gc, + cx + CONFIRM_BUTTON_XPOS, CONFIRM_BUTTON_GFX_YPOS, + CONFIRM_BUTTON_XSIZE, CONFIRM_BUTTON_YSIZE, + dest_xoffset + CONFIRM_BUTTON_XPOS, + dest_yoffset + CONFIRM_BUTTON_YPOS); + + redraw_mask |= REDRAW_DOOR_1; +} + +void DrawPlayerButton(unsigned long state, int mode) +{ + Drawable dest_drawto; + int dest_xoffset, dest_yoffset; + int graphic = GFX_SPIELER1; /* default */ + int graphic_offset = (PLAYER_BUTTON_XSIZE - TILEX/2)/2; + int xpos, ypos; int cx = DOOR_GFX_PAGEX4, cy = 0; + if (mode == DB_INIT) + { + dest_drawto = pix[PIX_DB_DOOR]; + dest_xoffset = DOOR_GFX_PAGEX1; + dest_yoffset = 0; + } + else + { + dest_drawto = drawto; + dest_xoffset = DX; + dest_yoffset = DY; + } + + if (state & BUTTON_PLAYER_1) + graphic = GFX_SPIELER1; + else if (state & BUTTON_PLAYER_2) + graphic = GFX_SPIELER2; + else if (state & BUTTON_PLAYER_3) + graphic = GFX_SPIELER3; + else if (state & BUTTON_PLAYER_4) + graphic = GFX_SPIELER4; + + xpos = (state & BUTTON_PLAYER_1 || state & BUTTON_PLAYER_3 ? + PLAYER_BUTTON_1_XPOS : PLAYER_BUTTON_2_XPOS); + ypos = (state & BUTTON_PLAYER_1 || state & BUTTON_PLAYER_2 ? + PLAYER_BUTTON_1_YPOS : PLAYER_BUTTON_3_YPOS); + if (state & BUTTON_PRESSED) + { cx = DOOR_GFX_PAGEX3; + graphic_offset += 1; + } - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - cx + CONFIRM_BUTTON_XPOS,cy + CONFIRM_BUTTON_GFX_YPOS, - CONFIRM_BUTTON_XSIZE,CONFIRM_BUTTON_YSIZE, - DX + CONFIRM_BUTTON_XPOS,DY + CONFIRM_BUTTON_YPOS); + XCopyArea(display, pix[PIX_DOOR], dest_drawto, gc, + cx + PLAYER_BUTTON_GFX_XPOS, cy + PLAYER_BUTTON_GFX_YPOS, + PLAYER_BUTTON_XSIZE, PLAYER_BUTTON_YSIZE, + dest_xoffset + xpos, dest_yoffset + ypos); + DrawMiniGraphicExt(dest_drawto,gc, + dest_xoffset + xpos + graphic_offset, + dest_yoffset + ypos + graphic_offset, + graphic); redraw_mask |= REDRAW_DOOR_1; } @@ -250,23 +691,23 @@ void DrawEditButton(unsigned long state) int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY2; static int edit_pos[6][4] = { - ED_BUTTON_CTRL_XPOS,ED_BUTTON_CTRL_YPOS, - ED_BUTTON_CTRL_XSIZE,ED_BUTTON_CTRL_YSIZE, + {ED_BUTTON_CTRL_XPOS,ED_BUTTON_CTRL_YPOS, + ED_BUTTON_CTRL_XSIZE,ED_BUTTON_CTRL_YSIZE}, - ED_BUTTON_FILL_XPOS,ED_BUTTON_FILL_YPOS, - ED_BUTTON_FILL_XSIZE,ED_BUTTON_FILL_YSIZE, + {ED_BUTTON_FILL_XPOS,ED_BUTTON_FILL_YPOS, + ED_BUTTON_FILL_XSIZE,ED_BUTTON_FILL_YSIZE}, - ED_BUTTON_LEFT_XPOS,ED_BUTTON_LEFT_YPOS, - ED_BUTTON_LEFT_XSIZE,ED_BUTTON_LEFT_YSIZE, + {ED_BUTTON_LEFT_XPOS,ED_BUTTON_LEFT_YPOS, + ED_BUTTON_LEFT_XSIZE,ED_BUTTON_LEFT_YSIZE}, - ED_BUTTON_UP_XPOS,ED_BUTTON_UP_YPOS, - ED_BUTTON_UP_XSIZE,ED_BUTTON_UP_YSIZE, + {ED_BUTTON_UP_XPOS,ED_BUTTON_UP_YPOS, + ED_BUTTON_UP_XSIZE,ED_BUTTON_UP_YSIZE}, - ED_BUTTON_DOWN_XPOS,ED_BUTTON_DOWN_YPOS, - ED_BUTTON_DOWN_XSIZE,ED_BUTTON_DOWN_YSIZE, + {ED_BUTTON_DOWN_XPOS,ED_BUTTON_DOWN_YPOS, + ED_BUTTON_DOWN_XSIZE,ED_BUTTON_DOWN_YSIZE}, - ED_BUTTON_RIGHT_XPOS,ED_BUTTON_RIGHT_YPOS, - ED_BUTTON_RIGHT_XSIZE,ED_BUTTON_RIGHT_YSIZE + {ED_BUTTON_RIGHT_XPOS,ED_BUTTON_RIGHT_YPOS, + ED_BUTTON_RIGHT_XSIZE,ED_BUTTON_RIGHT_YSIZE} }; if (state & ED_BUTTON_PRESSED) @@ -294,17 +735,17 @@ void DrawCtrlButton(unsigned long state) int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY1+80; static int edit_pos[4][4] = { - ED_BUTTON_EDIT_XPOS,ED_BUTTON_EDIT_YPOS, - ED_BUTTON_EDIT_XSIZE,ED_BUTTON_EDIT_YSIZE, + {ED_BUTTON_EDIT_XPOS,ED_BUTTON_EDIT_YPOS, + ED_BUTTON_EDIT_XSIZE,ED_BUTTON_EDIT_YSIZE}, - ED_BUTTON_CLEAR_XPOS,ED_BUTTON_CLEAR_YPOS, - ED_BUTTON_CLEAR_XSIZE,ED_BUTTON_CLEAR_YSIZE, + {ED_BUTTON_CLEAR_XPOS,ED_BUTTON_CLEAR_YPOS, + ED_BUTTON_CLEAR_XSIZE,ED_BUTTON_CLEAR_YSIZE}, - ED_BUTTON_UNDO_XPOS,ED_BUTTON_UNDO_YPOS, - ED_BUTTON_UNDO_XSIZE,ED_BUTTON_UNDO_YSIZE, + {ED_BUTTON_UNDO_XPOS,ED_BUTTON_UNDO_YPOS, + ED_BUTTON_UNDO_XSIZE,ED_BUTTON_UNDO_YSIZE}, - ED_BUTTON_EXIT_XPOS,ED_BUTTON_EXIT_YPOS, - ED_BUTTON_EXIT_XSIZE,ED_BUTTON_EXIT_YSIZE + {ED_BUTTON_EXIT_XPOS,ED_BUTTON_EXIT_YPOS, + ED_BUTTON_EXIT_XSIZE,ED_BUTTON_EXIT_YSIZE} }; if (state & ED_BUTTON_PRESSED) @@ -332,14 +773,14 @@ void DrawElemButton(int button_nr, int button_state) int from_x, from_y, to_x,to_y, size_x, size_y; static int edit_pos[3][4] = { - ED_BUTTON_EUP_XPOS,ED_BUTTON_EUP_YPOS, - ED_BUTTON_EUP_XSIZE,ED_BUTTON_EUP_YSIZE, + {ED_BUTTON_EUP_XPOS,ED_BUTTON_EUP_YPOS, + ED_BUTTON_EUP_XSIZE,ED_BUTTON_EUP_YSIZE}, - ED_BUTTON_EDOWN_XPOS,ED_BUTTON_EDOWN_YPOS, - ED_BUTTON_EDOWN_XSIZE,ED_BUTTON_EDOWN_YSIZE, + {ED_BUTTON_EDOWN_XPOS,ED_BUTTON_EDOWN_YPOS, + ED_BUTTON_EDOWN_XSIZE,ED_BUTTON_EDOWN_YSIZE}, - ED_BUTTON_ELEM_XPOS,ED_BUTTON_ELEM_YPOS, - ED_BUTTON_ELEM_XSIZE,ED_BUTTON_ELEM_YSIZE + {ED_BUTTON_ELEM_XPOS,ED_BUTTON_ELEM_YPOS, + ED_BUTTON_ELEM_XSIZE,ED_BUTTON_ELEM_YSIZE} }; if (button_nr=0 && pressed) { pressed = FALSE; - DrawChooseButton(choose_button[choice] | BUTTON_RELEASED); + DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED, DB_NORMAL); } - else if (ON_CHOOSE_BUTTON(mx,my) &&CHOOSE_BUTTON(mx)==choice && !pressed) + else if (ON_YESNO_BUTTON(mx,my) && YESNO_BUTTON(mx)==choice && !pressed) { pressed = TRUE; - DrawChooseButton(choose_button[choice] | BUTTON_PRESSED); + DrawYesNoButton(yesno_button[choice] | BUTTON_PRESSED, DB_NORMAL); } } } else /* Maustaste wieder losgelassen */ { - if (ON_CHOOSE_BUTTON(mx,my) && CHOOSE_BUTTON(mx)==choice && pressed) + if (ON_YESNO_BUTTON(mx,my) && YESNO_BUTTON(mx)==choice && pressed) { - DrawChooseButton(choose_button[choice] | BUTTON_RELEASED); + DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED, DB_NORMAL); return_code = choice+1; choice = -1; pressed = FALSE; @@ -669,7 +1110,7 @@ int CheckConfirmButton(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) { @@ -679,7 +1120,7 @@ int CheckConfirmButton(int mx, int my, int button) { choice = 0; pressed = TRUE; - DrawConfirmButton(BUTTON_PRESSED); + DrawConfirmButton(BUTTON_PRESSED, DB_NORMAL); } } else /* Mausbewegung bei gedrückter Maustaste */ @@ -687,12 +1128,12 @@ int CheckConfirmButton(int mx, int my, int button) if (!ON_CONFIRM_BUTTON(mx,my) && choice>=0 && pressed) { pressed = FALSE; - DrawConfirmButton(BUTTON_RELEASED); + DrawConfirmButton(BUTTON_RELEASED, DB_NORMAL); } else if (ON_CONFIRM_BUTTON(mx,my) && !pressed) { pressed = TRUE; - DrawConfirmButton(BUTTON_PRESSED); + DrawConfirmButton(BUTTON_PRESSED, DB_NORMAL); } } } @@ -700,7 +1141,7 @@ int CheckConfirmButton(int mx, int my, int button) { if (ON_CONFIRM_BUTTON(mx,my) && pressed) { - DrawConfirmButton(BUTTON_RELEASED); + DrawConfirmButton(BUTTON_RELEASED, DB_NORMAL); return_code = BUTTON_CONFIRM; choice = -1; pressed = FALSE; @@ -716,13 +1157,72 @@ int CheckConfirmButton(int mx, int my, int button) return(return_code); } +int CheckPlayerButtons(int mx, int my, int button) +{ + int return_code = 0; + static int choice = -1; + static boolean pressed = FALSE; + int player_state[4] = + { + BUTTON_PLAYER_1, + BUTTON_PLAYER_2, + BUTTON_PLAYER_3, + BUTTON_PLAYER_4 + }; + + if (button) + { + if (!motion_status) /* Maustaste neu gedrückt */ + { + if (ON_PLAYER_BUTTON(mx,my)) + { + choice = PLAYER_BUTTON(mx,my); + pressed = TRUE; + DrawPlayerButton(player_state[choice] | BUTTON_PRESSED, DB_NORMAL); + } + } + else /* Mausbewegung bei gedrückter Maustaste */ + { + if ((!ON_PLAYER_BUTTON(mx,my) || PLAYER_BUTTON(mx,my)!=choice) && + choice>=0 && pressed) + { + pressed = FALSE; + DrawPlayerButton(player_state[choice] | BUTTON_RELEASED, DB_NORMAL); + } + else if (ON_PLAYER_BUTTON(mx,my) && PLAYER_BUTTON(mx,my)==choice && !pressed) + { + pressed = TRUE; + DrawPlayerButton(player_state[choice] | BUTTON_PRESSED, DB_NORMAL); + } + } + } + else /* Maustaste wieder losgelassen */ + { + if (ON_PLAYER_BUTTON(mx,my) && PLAYER_BUTTON(mx,my)==choice && pressed) + { + DrawPlayerButton(player_state[choice] | BUTTON_RELEASED, DB_NORMAL); + return_code = player_state[choice]; + choice = -1; + pressed = FALSE; + } + else + { + choice = -1; + pressed = FALSE; + } + } + + BackToFront(); + return(return_code); +} + /* several buttons in the level editor */ int CheckEditButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int edit_button[6] = { ED_BUTTON_CTRL, @@ -792,7 +1292,7 @@ int CheckCtrlButtons(int mx, int my, int button) { int return_code = 0; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; static int ctrl_button[4] = { ED_BUTTON_EDIT, @@ -851,7 +1351,7 @@ int CheckElemButtons(int mx, int my, int button) { int return_code = -1; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) { @@ -912,7 +1412,7 @@ int CheckCountButtons(int mx, int my, int button) { int return_code = -1; static int choice = -1; - static BOOL pressed = FALSE; + static boolean pressed = FALSE; if (button) {