X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fbuttons.c;h=4844f2fe86ae4eff829f110524a1ebbb47ef1223;hp=75bcf61618923b7b24749ec7f2ee1314d47641b6;hb=8d46c5298f0fcce7bdb52f3835b2fbbdc403dfe0;hpb=5ed4de42ced8e7dce5b786ba3d5fd1a6f6a7d7f6 diff --git a/src/buttons.c b/src/buttons.c index 75bcf616..4844f2fe 100644 --- a/src/buttons.c +++ b/src/buttons.c @@ -20,46 +20,40 @@ #include "tape.h" /* some positions in the video tape control window */ -#define VIDEO_BUTTON_EJECT_XPOS (VIDEO_CONTROL_XPOS + 0 * VIDEO_BUTTON_XSIZE) -#define VIDEO_BUTTON_STOP_XPOS (VIDEO_CONTROL_XPOS + 1 * VIDEO_BUTTON_XSIZE) -#define VIDEO_BUTTON_PAUSE_XPOS (VIDEO_CONTROL_XPOS + 2 * VIDEO_BUTTON_XSIZE) -#define VIDEO_BUTTON_REC_XPOS (VIDEO_CONTROL_XPOS + 3 * VIDEO_BUTTON_XSIZE) -#define VIDEO_BUTTON_PLAY_XPOS (VIDEO_CONTROL_XPOS + 4 * VIDEO_BUTTON_XSIZE) -#define VIDEO_BUTTON_ANY_YPOS (VIDEO_CONTROL_YPOS) #define VIDEO_DATE_LABEL_XPOS (VIDEO_DISPLAY1_XPOS) #define VIDEO_DATE_LABEL_YPOS (VIDEO_DISPLAY1_YPOS) #define VIDEO_DATE_LABEL_XSIZE (VIDEO_DISPLAY_XSIZE) #define VIDEO_DATE_LABEL_YSIZE (VIDEO_DISPLAY_YSIZE) -#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS+1) -#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS+14) +#define VIDEO_DATE_XPOS (VIDEO_DISPLAY1_XPOS + 1) +#define VIDEO_DATE_YPOS (VIDEO_DISPLAY1_YPOS + 14) #define VIDEO_DATE_XSIZE (VIDEO_DISPLAY_XSIZE) #define VIDEO_DATE_YSIZE 16 #define VIDEO_REC_LABEL_XPOS (VIDEO_DISPLAY2_XPOS) #define VIDEO_REC_LABEL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_REC_LABEL_XSIZE 20 #define VIDEO_REC_LABEL_YSIZE 12 -#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+20) +#define VIDEO_REC_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 20) #define VIDEO_REC_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_REC_SYMBOL_XSIZE 16 #define VIDEO_REC_SYMBOL_YSIZE 16 -#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS+65) +#define VIDEO_PLAY_LABEL_XPOS (VIDEO_DISPLAY2_XPOS + 65) #define VIDEO_PLAY_LABEL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_PLAY_LABEL_XSIZE 22 #define VIDEO_PLAY_LABEL_YSIZE 12 -#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+52) +#define VIDEO_PLAY_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 52) #define VIDEO_PLAY_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_PLAY_SYMBOL_XSIZE 11 #define VIDEO_PLAY_SYMBOL_YSIZE 13 #define VIDEO_PAUSE_LABEL_XPOS (VIDEO_DISPLAY2_XPOS) -#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS+20) +#define VIDEO_PAUSE_LABEL_YPOS (VIDEO_DISPLAY2_YPOS + 20) #define VIDEO_PAUSE_LABEL_XSIZE 35 #define VIDEO_PAUSE_LABEL_YSIZE 8 -#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS+35) +#define VIDEO_PAUSE_SYMBOL_XPOS (VIDEO_DISPLAY2_XPOS + 35) #define VIDEO_PAUSE_SYMBOL_YPOS (VIDEO_DISPLAY2_YPOS) #define VIDEO_PAUSE_SYMBOL_XSIZE 17 #define VIDEO_PAUSE_SYMBOL_YSIZE 13 -#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS+38) -#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS+14) +#define VIDEO_TIME_XPOS (VIDEO_DISPLAY2_XPOS + 38) +#define VIDEO_TIME_YPOS (VIDEO_DISPLAY2_YPOS + 14) #define VIDEO_TIME_XSIZE 50 #define VIDEO_TIME_YSIZE 16 @@ -69,14 +63,6 @@ #define VIDEO_PBEND_LABEL_XSIZE 35 #define VIDEO_PBEND_LABEL_YSIZE 30 -#define ON_VIDEO_BUTTON(x,y) ((x)>=(VX+VIDEO_CONTROL_XPOS) && \ - (x)< (VX+VIDEO_CONTROL_XPOS + \ - VIDEO_CONTROL_XSIZE) && \ - (y)>=(VY+VIDEO_CONTROL_YPOS) && \ - (y)< (VY+VIDEO_CONTROL_YPOS + \ - VIDEO_CONTROL_YSIZE)) -#define VIDEO_BUTTON(x) (((x)-(VX+VIDEO_CONTROL_XPOS))/VIDEO_BUTTON_XSIZE) - #define VIDEO_STATE_OFF (VIDEO_STATE_PLAY_OFF | \ VIDEO_STATE_REC_OFF | \ VIDEO_STATE_PAUSE_OFF | \ @@ -110,236 +96,6 @@ #define VIDEO_ALL (VIDEO_ALL_ON | VIDEO_ALL_OFF) -/* some positions in the sound control window */ -#define SOUND_BUTTON_XSIZE 30 -#define SOUND_BUTTON_YSIZE 30 -#define SOUND_CONTROL_XPOS 5 -#define SOUND_CONTROL_YPOS 245 -#define SOUND_CONTROL_XSIZE (3*SOUND_BUTTON_XSIZE) -#define SOUND_CONTROL_YSIZE (1*SOUND_BUTTON_YSIZE) -#define SOUND_BUTTON_MUSIC_XPOS (SOUND_CONTROL_XPOS + 0 * SOUND_BUTTON_XSIZE) -#define SOUND_BUTTON_LOOPS_XPOS (SOUND_CONTROL_XPOS + 1 * SOUND_BUTTON_XSIZE) -#define SOUND_BUTTON_SIMPLE_XPOS (SOUND_CONTROL_XPOS + 2 * SOUND_BUTTON_XSIZE) -#define SOUND_BUTTON_ANY_YPOS (SOUND_CONTROL_YPOS) - -#define ON_SOUND_BUTTON(x,y) ((x)>=(DX+SOUND_CONTROL_XPOS) && \ - (x)< (DX+SOUND_CONTROL_XPOS + \ - SOUND_CONTROL_XSIZE) && \ - (y)>=(DY+SOUND_CONTROL_YPOS) && \ - (y)< (DY+SOUND_CONTROL_YPOS + \ - SOUND_CONTROL_YSIZE)) -#define SOUND_BUTTON(x) (((x)-(DX+SOUND_CONTROL_XPOS))/SOUND_BUTTON_XSIZE) - -/* some positions in the game control window */ -#define GAME_BUTTON_STOP_XPOS (GAME_CONTROL_XPOS + 0 * GAME_BUTTON_XSIZE) -#define GAME_BUTTON_PAUSE_XPOS (GAME_CONTROL_XPOS + 1 * GAME_BUTTON_XSIZE) -#define GAME_BUTTON_PLAY_XPOS (GAME_CONTROL_XPOS + 2 * GAME_BUTTON_XSIZE) -#define GAME_BUTTON_ANY_YPOS (GAME_CONTROL_YPOS) - -#define ON_GAME_BUTTON(x,y) ((x)>=(DX+GAME_CONTROL_XPOS) && \ - (x)< (DX+GAME_CONTROL_XPOS + \ - GAME_CONTROL_XSIZE) && \ - (y)>=(DY+GAME_CONTROL_YPOS) && \ - (y)< (DY+GAME_CONTROL_YPOS + \ - GAME_CONTROL_YSIZE)) -#define GAME_BUTTON(x) (((x)-(DX+GAME_CONTROL_XPOS))/GAME_BUTTON_XSIZE) - -/* some positions in the asking window */ -#define OK_BUTTON_XPOS 2 -#define OK_BUTTON_YPOS 250 -#define OK_BUTTON_GFX_YPOS 0 -#define OK_BUTTON_XSIZE 46 -#define OK_BUTTON_YSIZE 28 -#define NO_BUTTON_XPOS 52 -#define NO_BUTTON_YPOS OK_BUTTON_YPOS -#define NO_BUTTON_XSIZE OK_BUTTON_XSIZE -#define NO_BUTTON_YSIZE OK_BUTTON_YSIZE -#define CONFIRM_BUTTON_XPOS 2 -#define CONFIRM_BUTTON_GFX_YPOS 30 -#define CONFIRM_BUTTON_YPOS OK_BUTTON_YPOS -#define CONFIRM_BUTTON_XSIZE 96 -#define CONFIRM_BUTTON_YSIZE OK_BUTTON_YSIZE - -#define ON_YESNO_BUTTON(x,y) (((x)>=(DX+OK_BUTTON_XPOS) && \ - (x)< (DX+OK_BUTTON_XPOS + \ - OK_BUTTON_XSIZE) && \ - (y)>=(DY+OK_BUTTON_YPOS) && \ - (y)< (DY+OK_BUTTON_YPOS + \ - OK_BUTTON_YSIZE)) || \ - ((x)>=(DX+NO_BUTTON_XPOS) && \ - (x)< (DX+NO_BUTTON_XPOS + \ - NO_BUTTON_XSIZE) && \ - (y)>=(DY+NO_BUTTON_YPOS) && \ - (y)< (DY+NO_BUTTON_YPOS + \ - NO_BUTTON_YSIZE))) -#define ON_CONFIRM_BUTTON(x,y) (((x)>=(DX+CONFIRM_BUTTON_XPOS) && \ - (x)< (DX+CONFIRM_BUTTON_XPOS + \ - CONFIRM_BUTTON_XSIZE) && \ - (y)>=(DY+CONFIRM_BUTTON_YPOS) && \ - (y)< (DY+CONFIRM_BUTTON_YPOS + \ - CONFIRM_BUTTON_YSIZE))) -#define YESNO_BUTTON(x) (((x)-(DX+OK_BUTTON_XPOS))/OK_BUTTON_XSIZE) - -/* some positions in the choose player window */ -#define PLAYER_BUTTON_XSIZE 30 -#define PLAYER_BUTTON_YSIZE 30 -#define PLAYER_BUTTON_GFX_XPOS 5 -#define PLAYER_BUTTON_GFX_YPOS (215-30) -#define PLAYER_CONTROL_XPOS (5 + PLAYER_BUTTON_XSIZE/2) -#define PLAYER_CONTROL_YPOS (215 - PLAYER_BUTTON_YSIZE/2) -#define PLAYER_CONTROL_XSIZE (2*PLAYER_BUTTON_XSIZE) -#define PLAYER_CONTROL_YSIZE (2*PLAYER_BUTTON_YSIZE) -#define PLAYER_BUTTON_1_XPOS (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE) -#define PLAYER_BUTTON_2_XPOS (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE) -#define PLAYER_BUTTON_3_XPOS (PLAYER_CONTROL_XPOS + 0 * PLAYER_BUTTON_XSIZE) -#define PLAYER_BUTTON_4_XPOS (PLAYER_CONTROL_XPOS + 1 * PLAYER_BUTTON_XSIZE) -#define PLAYER_BUTTON_1_YPOS (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE) -#define PLAYER_BUTTON_2_YPOS (PLAYER_CONTROL_YPOS + 0 * PLAYER_BUTTON_YSIZE) -#define PLAYER_BUTTON_3_YPOS (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE) -#define PLAYER_BUTTON_4_YPOS (PLAYER_CONTROL_YPOS + 1 * PLAYER_BUTTON_YSIZE) - -#define ON_PLAYER_BUTTON(x,y) ((x)>=(DX+PLAYER_CONTROL_XPOS) && \ - (x)< (DX+PLAYER_CONTROL_XPOS + \ - PLAYER_CONTROL_XSIZE) && \ - (y)>=(DY+PLAYER_CONTROL_YPOS) && \ - (y)< (DY+PLAYER_CONTROL_YPOS + \ - PLAYER_CONTROL_YSIZE)) -#define PLAYER_BUTTON(x,y) ((((x)-(DX+PLAYER_CONTROL_XPOS)) / \ - PLAYER_BUTTON_XSIZE) + 2 * \ - (((y)-(DY+PLAYER_CONTROL_YPOS)) / \ - PLAYER_BUTTON_YSIZE)) - - -/* some definitions for the editor control window */ - -#define ON_EDIT_BUTTON(x,y) (((x)>=(VX+ED_BUTTON_CTRL_XPOS) && \ - (x)< (VX+ED_BUTTON_CTRL_XPOS + \ - ED_BUTTON_CTRL_XSIZE) && \ - (y)>=(VY+ED_BUTTON_CTRL_YPOS) && \ - (y)< (VY+ED_BUTTON_CTRL_YPOS + \ - ED_BUTTON_CTRL_YSIZE + \ - ED_BUTTON_FILL_YSIZE)) || \ - ((x)>=(VX+ED_BUTTON_LEFT_XPOS) && \ - (x)< (VX+ED_BUTTON_LEFT_XPOS + \ - ED_BUTTON_LEFT_XSIZE + \ - ED_BUTTON_UP_XSIZE + \ - ED_BUTTON_RIGHT_XSIZE) && \ - (y)>=(VY+ED_BUTTON_LEFT_YPOS) && \ - (y)< (VY+ED_BUTTON_LEFT_YPOS + \ - ED_BUTTON_LEFT_YSIZE)) || \ - ((x)>=(VX+ED_BUTTON_UP_XPOS) && \ - (x)< (VX+ED_BUTTON_UP_XPOS + \ - ED_BUTTON_UP_XSIZE) && \ - (y)>=(VY+ED_BUTTON_UP_YPOS) && \ - (y)< (VY+ED_BUTTON_UP_YPOS + \ - ED_BUTTON_UP_YSIZE + \ - ED_BUTTON_DOWN_YSIZE))) - -#define ON_CTRL_BUTTON(x,y) ((x)>=(VX+ED_BUTTON_EDIT_XPOS) && \ - (x)< (VX+ED_BUTTON_EDIT_XPOS + \ - ED_BUTTON_EDIT_XSIZE) && \ - (y)>=(VY+ED_BUTTON_EDIT_YPOS) && \ - (y)< (VY+ED_BUTTON_EDIT_YPOS + \ - ED_BUTTON_EDIT_YSIZE + \ - ED_BUTTON_CLEAR_YSIZE + \ - ED_BUTTON_UNDO_YSIZE + \ - ED_BUTTON_EXIT_YSIZE)) - -#define ON_ELEM_BUTTON(x,y) (((x)>=(DX+ED_BUTTON_EUP_XPOS) && \ - (x)< (DX+ED_BUTTON_EUP_XPOS + \ - ED_BUTTON_EUP_XSIZE) && \ - (y)>=(DY+ED_BUTTON_EUP_YPOS) && \ - (y)< (DY+ED_BUTTON_EUP_YPOS + \ - ED_BUTTON_EUP_YSIZE)) || \ - ((x)>=(DX+ED_BUTTON_EDOWN_XPOS) && \ - (x)< (DX+ED_BUTTON_EDOWN_XPOS + \ - ED_BUTTON_EDOWN_XSIZE) && \ - (y)>=(DY+ED_BUTTON_EDOWN_YPOS) && \ - (y)< (DY+ED_BUTTON_EDOWN_YPOS + \ - ED_BUTTON_EDOWN_YSIZE)) || \ - ((x)>=(DX+ED_BUTTON_ELEM_XPOS) && \ - (x)< (DX+ED_BUTTON_ELEM_XPOS + \ - MAX_ELEM_X*ED_BUTTON_ELEM_XSIZE) && \ - (y)>=(DY+ED_BUTTON_ELEM_YPOS) && \ - (y)< (DY+ED_BUTTON_ELEM_YPOS + \ - MAX_ELEM_Y*ED_BUTTON_ELEM_YSIZE))) - -#define ON_COUNT_BUTTON(x,y) (((((x)>=ED_COUNT_GADGET_XPOS && \ - (x)<(ED_COUNT_GADGET_XPOS + \ - ED_BUTTON_MINUS_XSIZE)) || \ - ((x)>=(ED_COUNT_GADGET_XPOS + \ - (ED_BUTTON_PLUS_XPOS - \ - ED_BUTTON_MINUS_XPOS)) && \ - (x)<(ED_COUNT_GADGET_XPOS + \ - (ED_BUTTON_PLUS_XPOS - \ - ED_BUTTON_MINUS_XPOS) + \ - ED_BUTTON_PLUS_XSIZE))) && \ - ((y)>=ED_COUNT_GADGET_YPOS && \ - (y)<(ED_COUNT_GADGET_YPOS + \ - 16*ED_COUNT_GADGET_YSIZE)) && \ - (((y)-ED_COUNT_GADGET_YPOS) % \ - ED_COUNT_GADGET_YSIZE) < \ - ED_BUTTON_MINUS_YSIZE) || \ - ((((x)>=ED_SIZE_GADGET_XPOS && \ - (x)<(ED_SIZE_GADGET_XPOS + \ - ED_BUTTON_MINUS_XSIZE)) || \ - ((x)>=(ED_SIZE_GADGET_XPOS + \ - (ED_BUTTON_PLUS_XPOS - \ - ED_BUTTON_MINUS_XPOS)) && \ - (x)<(ED_SIZE_GADGET_XPOS + \ - (ED_BUTTON_PLUS_XPOS - \ - ED_BUTTON_MINUS_XPOS) + \ - ED_BUTTON_PLUS_XSIZE))) && \ - ((y)>=ED_SIZE_GADGET_YPOS && \ - (y)<(ED_SIZE_GADGET_YPOS + \ - 2*ED_SIZE_GADGET_YSIZE)) && \ - (((y)-ED_SIZE_GADGET_YPOS) % \ - ED_SIZE_GADGET_YSIZE) < \ - ED_BUTTON_MINUS_YSIZE)) - -#define EDIT_BUTTON(x,y) (((y) < (VY + ED_BUTTON_CTRL_YPOS + \ - ED_BUTTON_CTRL_YSIZE)) ? 0 : \ - ((y) < (VY + ED_BUTTON_CTRL_YPOS + \ - ED_BUTTON_CTRL_YSIZE + \ - ED_BUTTON_FILL_YSIZE)) ? 1 : \ - ((x) < (VX + ED_BUTTON_LEFT_XPOS + \ - ED_BUTTON_LEFT_XSIZE) ? 2 : \ - (x) > (VX + ED_BUTTON_LEFT_XPOS + \ - ED_BUTTON_LEFT_XSIZE + \ - ED_BUTTON_UP_XSIZE) ? 5 : \ - 3+(((y)-(VY + ED_BUTTON_CTRL_YPOS + \ - ED_BUTTON_CTRL_YSIZE + \ - ED_BUTTON_FILL_YSIZE)) / \ - ED_BUTTON_UP_YSIZE))) - -#define CTRL_BUTTON(x,y) (((y) < (VY + ED_BUTTON_EDIT_YPOS + \ - ED_BUTTON_EDIT_YSIZE)) ? 0 : \ - 1+(((y)-(VY + ED_BUTTON_EDIT_YPOS + \ - ED_BUTTON_EDIT_YSIZE)) / \ - ED_BUTTON_CLEAR_YSIZE)) - -#define ELEM_BUTTON(x,y) (((y) < (DY + ED_BUTTON_EUP_YPOS + \ - ED_BUTTON_EUP_YSIZE)) ? 0 : \ - ((y) > (DY + ED_BUTTON_EDOWN_YPOS)) ? 1 : \ - 2+(((y) - (DY + ED_BUTTON_ELEM_YPOS)) / \ - ED_BUTTON_ELEM_YSIZE)*MAX_ELEM_X + \ - ((x) - (DX + ED_BUTTON_ELEM_XPOS)) / \ - ED_BUTTON_ELEM_XSIZE) - -#define COUNT_BUTTON(x,y) ((x) < ED_SIZE_GADGET_XPOS ? \ - ((((y) - ED_COUNT_GADGET_YPOS) / \ - ED_COUNT_GADGET_YSIZE)*2 + \ - ((x) < (ED_COUNT_GADGET_XPOS + \ - ED_BUTTON_MINUS_XSIZE) ? 0 : 1)) : \ - 32+((((y) - ED_SIZE_GADGET_YPOS) / \ - ED_SIZE_GADGET_YSIZE)*2 + \ - ((x) < (ED_SIZE_GADGET_XPOS + \ - ED_BUTTON_MINUS_XSIZE) ? 0 : 1))) - -/****************************************************************/ -/********** drawing buttons and corresponding displays **********/ -/****************************************************************/ - void DrawVideoDisplay(unsigned long state, unsigned long value) { int i; @@ -350,7 +106,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" }; - static int video_pos[10][2][4] = + static int video_pos[5][2][4] = { {{ VIDEO_PLAY_LABEL_XPOS, VIDEO_PLAY_LABEL_YPOS, VIDEO_PLAY_LABEL_XSIZE,VIDEO_PLAY_LABEL_YSIZE }, @@ -375,32 +131,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) {{ 0,0, 0,0 }, { VIDEO_TIME_XPOS, VIDEO_TIME_YPOS, - VIDEO_TIME_XSIZE,VIDEO_TIME_YSIZE }}, - - {{ VIDEO_BUTTON_PLAY_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, - { 0,0, - 0,0 }}, - - {{ VIDEO_BUTTON_REC_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, - { 0,0, - 0,0 }}, - - {{ VIDEO_BUTTON_PAUSE_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, - { 0,0, - 0,0 }}, - - {{ VIDEO_BUTTON_STOP_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, - { 0,0, - 0,0 }}, - - {{ VIDEO_BUTTON_EJECT_XPOS, VIDEO_BUTTON_ANY_YPOS, - VIDEO_BUTTON_XSIZE,VIDEO_BUTTON_YSIZE }, - { 0,0, - 0,0 }} + VIDEO_TIME_XSIZE,VIDEO_TIME_YSIZE }} }; if (state & VIDEO_STATE_PBEND_OFF) @@ -416,7 +147,7 @@ void DrawVideoDisplay(unsigned long state, unsigned long value) VY + VIDEO_REC_LABEL_YPOS); } - for(i=0;i<20;i++) + for(i=0;i<10;i++) { if (state & (1<id != id) + gi = gi->next; - redraw_mask |= REDRAW_DOOR_1; + return gi; } -void DrawYesNoButton(unsigned long state, int mode) +static int getNewGadgetID() { - Drawable dest_drawto; - int dest_xoffset, dest_yoffset; - int xpos, cx = DOOR_GFX_PAGEX4; + int id = next_free_gadget_id++; - if (mode == DB_INIT) + if (next_free_gadget_id <= 0) /* counter overrun */ { - dest_drawto = pix[PIX_DB_DOOR]; - dest_xoffset = DOOR_GFX_PAGEX1; - dest_yoffset = 0; + gadget_id_wrapped = TRUE; /* now we must check each ID */ + next_free_gadget_id = 0; } - else + + if (gadget_id_wrapped) { - dest_drawto = drawto; - dest_xoffset = DX; - dest_yoffset = DY; + next_free_gadget_id++; + while (getGadgetInfoFromGadgetID(next_free_gadget_id) != NULL) + next_free_gadget_id++; } - xpos = (state & BUTTON_OK ? OK_BUTTON_XPOS : NO_BUTTON_XPOS); - - if (state & BUTTON_PRESSED) - cx = DOOR_GFX_PAGEX3; - - XCopyArea(display, pix[PIX_DOOR], dest_drawto, gc, - cx + xpos, OK_BUTTON_GFX_YPOS, - OK_BUTTON_XSIZE, OK_BUTTON_YSIZE, - dest_xoffset + xpos, dest_yoffset + OK_BUTTON_YPOS); + if (next_free_gadget_id <= 0) /* cannot get new gadget id */ + Error(ERR_EXIT, "too much gadgets -- this should not happen"); - redraw_mask |= REDRAW_DOOR_1; + return id; } -void DrawConfirmButton(unsigned long state, int mode) +static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) { - Drawable dest_drawto; - int dest_xoffset, dest_yoffset; - int cx = DOOR_GFX_PAGEX4; + struct GadgetInfo *gi = gadget_list_first_entry; - if (mode == DB_INIT) - { - dest_drawto = pix[PIX_DB_DOOR]; - dest_xoffset = DOOR_GFX_PAGEX1; - dest_yoffset = 0; - } - else + while (gi) { - dest_drawto = drawto; - dest_xoffset = DX; - dest_yoffset = DY; + if (gi->mapped && + mx >= gi->x && mx < gi->x + gi->width && + my >= gi->y && my < gi->y + gi->height) + break; + + gi = gi->next; } - if (state & BUTTON_PRESSED) - cx = DOOR_GFX_PAGEX3; + return gi; +} - XCopyArea(display, pix[PIX_DOOR], dest_drawto, gc, - cx + CONFIRM_BUTTON_XPOS, CONFIRM_BUTTON_GFX_YPOS, - CONFIRM_BUTTON_XSIZE, CONFIRM_BUTTON_YSIZE, - dest_xoffset + CONFIRM_BUTTON_XPOS, - dest_yoffset + CONFIRM_BUTTON_YPOS); +static void default_callback_info(void *ptr) +{ + if (game_status == LEVELED) + HandleEditorGadgetInfoText(ptr); +} - redraw_mask |= REDRAW_DOOR_1; +static void default_callback_action(void *ptr) +{ + return; } -void DrawPlayerButton(unsigned long state, int mode) +static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) { - Drawable dest_drawto; - int dest_xoffset, dest_yoffset; - int graphic = GFX_SPIELER1; /* default */ - int graphic_offset = (PLAYER_BUTTON_XSIZE - TILEX/2)/2; - int xpos, ypos; - int cx = DOOR_GFX_PAGEX4, cy = 0; - - if (mode == DB_INIT) + int state = (pressed ? 1 : 0); + struct GadgetDesign *gd = (gi->checked ? + &gi->alt_design[state] : + &gi->design[state]); + + switch (gi->type) { - dest_drawto = pix[PIX_DB_DOOR]; - dest_xoffset = DOOR_GFX_PAGEX1; - dest_yoffset = 0; + case GD_TYPE_NORMAL_BUTTON: + case GD_TYPE_CHECK_BUTTON: + case GD_TYPE_RADIO_BUTTON: + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + if (gi->deco.design.pixmap) + XCopyArea(display, gi->deco.design.pixmap, drawto, gc, + gi->deco.design.x, gi->deco.design.y, + gi->deco.width, gi->deco.height, + gi->x + gi->deco.x + (pressed ? gi->deco.xshift : 0), + gi->y + gi->deco.y + (pressed ? gi->deco.yshift : 0)); + break; + + case GD_TYPE_TEXTINPUT_ALPHANUMERIC: + case GD_TYPE_TEXTINPUT_NUMERIC: + { + int i; + char cursor_letter; + char cursor_string[3]; + char text[MAX_GADGET_TEXTSIZE + 1]; + int font_type = gi->text.font_type; + int font_width = getFontWidth(FS_SMALL, font_type); + int border = gi->border.size; + strcpy(text, gi->text.value); + strcat(text, " "); + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, border, gi->height, gi->x, gi->y); + + /* middle part of gadget */ + for (i=0; i<=gi->text.size; i++) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + border, gd->y, font_width, gi->height, + gi->x + border + i * font_width, gi->y); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + gi->border.width - border, gd->y, + border, gi->height, gi->x + gi->width - border, gi->y); + + /* gadget text value */ + DrawText(gi->x + border, gi->y + border, text, FS_SMALL, font_type); + + cursor_letter = gi->text.value[gi->text.cursor_position]; + cursor_string[0] = '~'; + cursor_string[1] = (cursor_letter != '\0' ? cursor_letter : ' '); + cursor_string[2] = '\0'; + + /* draw cursor, if active */ + if (pressed) + DrawText(gi->x + border + gi->text.cursor_position * font_width, + gi->y + border, cursor_string, FS_SMALL, font_type); + } + break; + + case GD_TYPE_SCROLLBAR_VERTICAL: + { + int i; + int xpos = gi->x; + int ypos = gi->y + gi->scrollbar.position; + int design_full = gi->width; + int design_body = design_full - 2 * gi->border.size; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->border.size; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* upper part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->width, gi->border.size, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x, gd->y + gi->border.size, + gi->width, design_body, + xpos, ypos + gi->border.size + i * design_body); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + gi->border.size, + gi->width, step_size_remain, + xpos, ypos + gi->border.size + num_steps * design_body); + + /* lower part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y + design_full - gi->border.size, + gi->width, gi->border.size, + xpos, ypos + size_full - gi->border.size); + } + break; + + case GD_TYPE_SCROLLBAR_HORIZONTAL: + { + int i; + int xpos = gi->x + gi->scrollbar.position; + int ypos = gi->y; + int design_full = gi->height; + int design_body = design_full - 2 * gi->border.size; + int size_full = gi->scrollbar.size; + int size_body = size_full - 2 * gi->border.size; + int num_steps = size_body / design_body; + int step_size_remain = size_body - num_steps * design_body; + + /* clear scrollbar area */ + XFillRectangle(display, backbuffer, gc, + gi->x, gi->y, gi->width, gi->height); + + /* left part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x, gd->y, + gi->border.size, gi->height, + xpos, ypos); + + /* middle part of gadget */ + for (i=0; ipixmap, drawto, gc, + gd->x + gi->border.size, gd->y, + design_body, gi->height, + xpos + gi->border.size + i * design_body, ypos); + + /* remaining middle part of gadget */ + if (step_size_remain > 0) + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + gi->border.size, gd->y, + step_size_remain, gi->height, + xpos + gi->border.size + num_steps * design_body, ypos); + + /* right part of gadget */ + XCopyArea(display, gd->pixmap, drawto, gc, + gd->x + design_full - gi->border.size, gd->y, + gi->border.size, gi->height, + xpos + size_full - gi->border.size, ypos); + } + break; + + default: + return; } + + if (direct) + XCopyArea(display, drawto, window, gc, + gi->x, gi->y, gi->width, gi->height, gi->x, gi->y); else - { - dest_drawto = drawto; - dest_xoffset = DX; - dest_yoffset = DY; - } + redraw_mask |= (gi->x < SX + SXSIZE ? REDRAW_FIELD : + gi->y < DY + DYSIZE ? REDRAW_DOOR_1 : + gi->y > VY ? REDRAW_DOOR_2 : REDRAW_DOOR_3); +} + +static void HandleGadgetTags(struct GadgetInfo *gi, int first_tag, va_list ap) +{ + int tag = first_tag; - if (state & BUTTON_PLAYER_1) - graphic = GFX_SPIELER1; - else if (state & BUTTON_PLAYER_2) - graphic = GFX_SPIELER2; - else if (state & BUTTON_PLAYER_3) - graphic = GFX_SPIELER3; - else if (state & BUTTON_PLAYER_4) - graphic = GFX_SPIELER4; - - xpos = (state & BUTTON_PLAYER_1 || state & BUTTON_PLAYER_3 ? - PLAYER_BUTTON_1_XPOS : PLAYER_BUTTON_2_XPOS); - ypos = (state & BUTTON_PLAYER_1 || state & BUTTON_PLAYER_2 ? - PLAYER_BUTTON_1_YPOS : PLAYER_BUTTON_3_YPOS); - - if (state & BUTTON_PRESSED) + while (tag != GDI_END) { - cx = DOOR_GFX_PAGEX3; - graphic_offset += 1; - } + switch(tag) + { + case GDI_CUSTOM_ID: + gi->custom_id = va_arg(ap, int); + break; - XCopyArea(display, pix[PIX_DOOR], dest_drawto, gc, - cx + PLAYER_BUTTON_GFX_XPOS, cy + PLAYER_BUTTON_GFX_YPOS, - PLAYER_BUTTON_XSIZE, PLAYER_BUTTON_YSIZE, - dest_xoffset + xpos, dest_yoffset + ypos); - DrawMiniGraphicExt(dest_drawto,gc, - dest_xoffset + xpos + graphic_offset, - dest_yoffset + ypos + graphic_offset, - graphic); + case GDI_CUSTOM_TYPE_ID: + gi->custom_type_id = va_arg(ap, int); + break; - redraw_mask |= REDRAW_DOOR_1; -} + case GDI_INFO_TEXT: + { + int max_textsize = MAX_INFO_TEXTSIZE - 1; -/* several buttons in the level editor */ + strncpy(gi->info_text, va_arg(ap, char *), max_textsize); + gi->info_text[max_textsize] = '\0'; + } + break; -void DrawEditButton(unsigned long state) -{ - int i; - int xpos = 0, ypos = 1, xsize = 2, ysize = 3; - int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY2; - static int edit_pos[6][4] = - { - {ED_BUTTON_CTRL_XPOS,ED_BUTTON_CTRL_YPOS, - ED_BUTTON_CTRL_XSIZE,ED_BUTTON_CTRL_YSIZE}, + case GDI_X: + gi->x = va_arg(ap, int); + break; - {ED_BUTTON_FILL_XPOS,ED_BUTTON_FILL_YPOS, - ED_BUTTON_FILL_XSIZE,ED_BUTTON_FILL_YSIZE}, + case GDI_Y: + gi->y = va_arg(ap, int); + break; - {ED_BUTTON_LEFT_XPOS,ED_BUTTON_LEFT_YPOS, - ED_BUTTON_LEFT_XSIZE,ED_BUTTON_LEFT_YSIZE}, + case GDI_WIDTH: + gi->width = va_arg(ap, int); + break; - {ED_BUTTON_UP_XPOS,ED_BUTTON_UP_YPOS, - ED_BUTTON_UP_XSIZE,ED_BUTTON_UP_YSIZE}, + case GDI_HEIGHT: + gi->height = va_arg(ap, int); + break; - {ED_BUTTON_DOWN_XPOS,ED_BUTTON_DOWN_YPOS, - ED_BUTTON_DOWN_XSIZE,ED_BUTTON_DOWN_YSIZE}, + case GDI_TYPE: + gi->type = va_arg(ap, unsigned long); + break; - {ED_BUTTON_RIGHT_XPOS,ED_BUTTON_RIGHT_YPOS, - ED_BUTTON_RIGHT_XSIZE,ED_BUTTON_RIGHT_YSIZE} - }; + case GDI_STATE: + gi->state = va_arg(ap, unsigned long); + break; - if (state & ED_BUTTON_PRESSED) - cx = DOOR_GFX_PAGEX5; + case GDI_CHECKED: + gi->checked = va_arg(ap, boolean); + break; - for(i=0;i<6;i++) - { - if (state & (1<radio_nr = va_arg(ap, unsigned long); + break; - redraw_mask |= REDRAW_DOOR_2; -} + case GDI_NUMBER_VALUE: + gi->text.number_value = va_arg(ap, long); + sprintf(gi->text.value, "%d", gi->text.number_value); + gi->text.cursor_position = strlen(gi->text.value); + break; -void DrawCtrlButton(unsigned long state) -{ - int i; - int xpos = 0, ypos = 1, xsize = 2, ysize = 3; - int cx = DOOR_GFX_PAGEX4, cy = DOOR_GFX_PAGEY1+80; - static int edit_pos[4][4] = - { - {ED_BUTTON_EDIT_XPOS,ED_BUTTON_EDIT_YPOS, - ED_BUTTON_EDIT_XSIZE,ED_BUTTON_EDIT_YSIZE}, + case GDI_NUMBER_MIN: + gi->text.number_min = va_arg(ap, long); + if (gi->text.number_value < gi->text.number_min) + { + gi->text.number_value = gi->text.number_min; + sprintf(gi->text.value, "%d", gi->text.number_value); + } + break; + + case GDI_NUMBER_MAX: + gi->text.number_max = va_arg(ap, long); + if (gi->text.number_value > gi->text.number_max) + { + gi->text.number_value = gi->text.number_max; + sprintf(gi->text.value, "%d", gi->text.number_value); + } + break; + + case GDI_TEXT_VALUE: + { + int max_textsize = MAX_GADGET_TEXTSIZE; - {ED_BUTTON_CLEAR_XPOS,ED_BUTTON_CLEAR_YPOS, - ED_BUTTON_CLEAR_XSIZE,ED_BUTTON_CLEAR_YSIZE}, + if (gi->text.size) + max_textsize = MIN(gi->text.size, MAX_GADGET_TEXTSIZE - 1); - {ED_BUTTON_UNDO_XPOS,ED_BUTTON_UNDO_YPOS, - ED_BUTTON_UNDO_XSIZE,ED_BUTTON_UNDO_YSIZE}, + strncpy(gi->text.value, va_arg(ap, char *), max_textsize); + gi->text.value[max_textsize] = '\0'; + gi->text.cursor_position = strlen(gi->text.value); + } + break; - {ED_BUTTON_EXIT_XPOS,ED_BUTTON_EXIT_YPOS, - ED_BUTTON_EXIT_XSIZE,ED_BUTTON_EXIT_YSIZE} - }; + case GDI_TEXT_SIZE: + { + int tag_value = va_arg(ap, int); + int max_textsize = MIN(tag_value, MAX_GADGET_TEXTSIZE - 1); - if (state & ED_BUTTON_PRESSED) - cx = DOOR_GFX_PAGEX3; + gi->text.size = max_textsize; + gi->text.value[max_textsize] = '\0'; + } + break; - for(i=0;i<4;i++) - { - if (state & (1<<(i+6))) - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - cx + edit_pos[i][xpos], - cy + edit_pos[i][ypos], - edit_pos[i][xsize], - edit_pos[i][ysize], - VX + edit_pos[i][xpos], - VY + edit_pos[i][ypos]); - } + case GDI_TEXT_FONT: + gi->text.font_type = va_arg(ap, int); + break; - redraw_mask |= REDRAW_DOOR_2; -} + case GDI_DESIGN_UNPRESSED: + gi->design[GD_BUTTON_UNPRESSED].pixmap = va_arg(ap, Pixmap); + gi->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + gi->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; -void DrawElemButton(int button_nr, int button_state) -{ - int xpos = 0, ypos = 1, xsize = 2, ysize = 3; - int cx = DOOR_GFX_PAGEX6, cy = DOOR_GFX_PAGEY1; - int from_x, from_y, to_x,to_y, size_x, size_y; - static int edit_pos[3][4] = - { - {ED_BUTTON_EUP_XPOS,ED_BUTTON_EUP_YPOS, - ED_BUTTON_EUP_XSIZE,ED_BUTTON_EUP_YSIZE}, + case GDI_DESIGN_PRESSED: + gi->design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + gi->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + gi->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; - {ED_BUTTON_EDOWN_XPOS,ED_BUTTON_EDOWN_YPOS, - ED_BUTTON_EDOWN_XSIZE,ED_BUTTON_EDOWN_YSIZE}, + case GDI_ALT_DESIGN_UNPRESSED: + gi->alt_design[GD_BUTTON_UNPRESSED].pixmap= va_arg(ap, Pixmap); + gi->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); + gi->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); + break; - {ED_BUTTON_ELEM_XPOS,ED_BUTTON_ELEM_YPOS, - ED_BUTTON_ELEM_XSIZE,ED_BUTTON_ELEM_YSIZE} - }; + case GDI_ALT_DESIGN_PRESSED: + gi->alt_design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); + gi->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); + gi->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); + break; - if (button_nrborder.size = va_arg(ap, int); + break; - from_x = cx + edit_pos[pos][xpos]; - from_y = cy + edit_pos[pos][ypos]; - size_x = edit_pos[pos][xsize]; - size_y = edit_pos[pos][ysize]; - to_x = DX + edit_pos[pos][xpos]; - to_y = DY + edit_pos[pos][ypos]; + case GDI_TEXTINPUT_DESIGN_WIDTH: + gi->border.width = va_arg(ap, int); + break; - if (button_state & ED_BUTTON_PRESSED) - { - if (button_nr==ED_BUTTON_EUP) - from_y = cy + ED_BUTTON_EUP_Y2POS; - else - from_y = cy + ED_BUTTON_EDOWN_Y2POS; - } + case GDI_DECORATION_DESIGN: + gi->deco.design.pixmap = va_arg(ap, Pixmap); + gi->deco.design.x = va_arg(ap, int); + gi->deco.design.y = va_arg(ap, int); + break; - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - from_x,from_y, size_x,size_y, to_x,to_y); - } - else - { - int pos = ED_BUTTON_ELEM; - int elem_pos = button_nr-ED_BUTTON_ELEM; - int x = elem_pos % MAX_ELEM_X; - int y = elem_pos / MAX_ELEM_X; - int graphic; - int shift = 0; - - if (elem_pos+element_shift < elements_in_list) - graphic = el2gfx(editor_element[elem_pos+element_shift]); - else - graphic = GFX_LEERRAUM; + case GDI_DECORATION_POSITION: + gi->deco.x = va_arg(ap, int); + gi->deco.y = va_arg(ap, int); + break; - from_x = cx + edit_pos[pos][xpos]; - from_y = cy + edit_pos[pos][ypos]; - size_x = edit_pos[pos][xsize]; - size_y = edit_pos[pos][ysize]; - to_x = DX + edit_pos[pos][xpos] + x * ED_BUTTON_ELEM_XSIZE; - to_y = DY + edit_pos[pos][ypos] + y * ED_BUTTON_ELEM_YSIZE; + case GDI_DECORATION_SIZE: + gi->deco.width = va_arg(ap, int); + gi->deco.height = va_arg(ap, int); + break; - if (button_state & ED_BUTTON_PRESSED) - { - from_y = ED_BUTTON_ELEM_Y2POS; - shift = 1; - } + case GDI_DECORATION_SHIFTING: + gi->deco.xshift = va_arg(ap, int); + gi->deco.yshift = va_arg(ap, int); + break; - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - from_x,from_y, size_x,size_y, to_x,to_y); - - DrawMiniGraphicExt(drawto,gc, - DX+ED_BUTTON_ELEM_XPOS+3+shift + - (elem_pos % MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE, - DY+ED_BUTTON_ELEM_YPOS+3+shift + - (elem_pos / MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE, - graphic); - } + case GDI_EVENT_MASK: + gi->event_mask = va_arg(ap, unsigned long); + break; - redraw_mask |= REDRAW_DOOR_1; -} + case GDI_AREA_SIZE: + gi->drawing.area_xsize = va_arg(ap, int); + gi->drawing.area_ysize = va_arg(ap, int); -void DrawCountButton(int button_nr, int button_state) -{ - int from_x, from_y, to_x,to_y, size_x, size_y; - - from_x = - DOOR_GFX_PAGEX4+(button_nr%2 ? ED_BUTTON_PLUS_XPOS : ED_BUTTON_MINUS_XPOS); - from_y = DOOR_GFX_PAGEY1 + ED_BUTTON_MINUS_YPOS; - size_x = ED_BUTTON_MINUS_XSIZE; - size_y = ED_BUTTON_MINUS_YSIZE; - to_x = (button_nr<32 ? ED_COUNT_GADGET_XPOS : ED_SIZE_GADGET_XPOS); - if (button_nr % 2) - to_x += (ED_BUTTON_PLUS_XPOS - ED_BUTTON_MINUS_XPOS); - to_y = (button_nr<32 ? ED_COUNT_GADGET_YPOS : ED_SIZE_GADGET_YPOS) + - ((button_nr<32 ? button_nr : button_nr-32)/2)*ED_COUNT_GADGET_YSIZE; - - if (button_state & ED_BUTTON_PRESSED) - from_x -= DXSIZE; + /* determine dependent values for drawing area gadget, if needed */ + if (gi->width == 0 && gi->height == 0 && + gi->drawing.item_xsize !=0 && gi->drawing.item_ysize !=0) + { + gi->width = gi->drawing.area_xsize * gi->drawing.item_xsize; + gi->height = gi->drawing.area_ysize * gi->drawing.item_ysize; + } + else if (gi->drawing.item_xsize == 0 && gi->drawing.item_ysize == 0 && + gi->width != 0 && gi->height != 0) + { + gi->drawing.item_xsize = gi->width / gi->drawing.area_xsize; + gi->drawing.item_ysize = gi->height / gi->drawing.area_ysize; + } + break; - XCopyArea(display,pix[PIX_DOOR],drawto,gc, - from_x,from_y, size_x,size_y, to_x,to_y); - XCopyArea(display,pix[PIX_DOOR],window,gc, - from_x,from_y, size_x,size_y, to_x,to_y); -} + case GDI_ITEM_SIZE: + gi->drawing.item_xsize = va_arg(ap, int); + gi->drawing.item_ysize = va_arg(ap, int); -/**********************************************************************/ -/********** checking buttons (and redrawing them, if needed) **********/ -/**********************************************************************/ + /* determine dependent values for drawing area gadget, if needed */ + if (gi->width == 0 && gi->height == 0 && + gi->drawing.area_xsize !=0 && gi->drawing.area_ysize !=0) + { + gi->width = gi->drawing.area_xsize * gi->drawing.item_xsize; + gi->height = gi->drawing.area_ysize * gi->drawing.item_ysize; + } + else if (gi->drawing.area_xsize == 0 && gi->drawing.area_ysize == 0 && + gi->width != 0 && gi->height != 0) + { + gi->drawing.area_xsize = gi->width / gi->drawing.item_xsize; + gi->drawing.area_ysize = gi->height / gi->drawing.item_ysize; + } + break; -int CheckVideoButtons(int mx, int my, int button) -{ - int return_code = 0; - static int choice = -1; - static boolean pressed = FALSE; - static int video_button[5] = - { - VIDEO_PRESS_EJECT_ON, - VIDEO_PRESS_STOP_ON, - VIDEO_PRESS_PAUSE_ON, - VIDEO_PRESS_REC_ON, - VIDEO_PRESS_PLAY_ON - }; + case GDI_SCROLLBAR_ITEMS_MAX: + gi->scrollbar.items_max = va_arg(ap, int); + break; - if (button) - { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_VIDEO_BUTTON(mx,my)) - { - choice = VIDEO_BUTTON(mx); - pressed = TRUE; - DrawVideoDisplay(video_button[choice],0); - } - } - else /* Mausbewegung bei gedrückter Maustaste */ - { - if ((!ON_VIDEO_BUTTON(mx,my) || VIDEO_BUTTON(mx)!=choice) && - choice>=0 && pressed) - { - pressed = FALSE; - DrawVideoDisplay(video_button[choice]<<1,0); - } - else if (ON_VIDEO_BUTTON(mx,my) && VIDEO_BUTTON(mx)==choice && !pressed) - { - pressed = TRUE; - DrawVideoDisplay(video_button[choice],0); - } - } - } - else /* Maustaste wieder losgelassen */ - { - if (ON_VIDEO_BUTTON(mx,my) && VIDEO_BUTTON(mx)==choice && pressed) - { - DrawVideoDisplay(video_button[choice]<<1,0); - return_code = choice+1; - choice = -1; - pressed = FALSE; - } - else - { - choice = -1; - pressed = FALSE; + case GDI_SCROLLBAR_ITEMS_VISIBLE: + gi->scrollbar.items_visible = va_arg(ap, int); + break; + + case GDI_SCROLLBAR_ITEM_POSITION: + gi->scrollbar.item_position = va_arg(ap, int); + break; + + case GDI_CALLBACK_INFO: + gi->callback_info = va_arg(ap, gadget_function); + break; + + case GDI_CALLBACK_ACTION: + gi->callback_action = va_arg(ap, gadget_function); + break; + + default: + Error(ERR_EXIT, "HandleGadgetTags(): unknown tag %d", tag); } - } - BackToFront(); - return(return_code); -} + tag = va_arg(ap, int); /* read next tag */ + } -int CheckSoundButtons(int mx, int my, int button) -{ - int return_code = 0; - static int choice = -1; - static boolean pressed = FALSE; - int sound_state[3]; + /* check if gadget complete */ + if (gi->type != GD_TYPE_DRAWING_AREA && + (!gi->design[GD_BUTTON_UNPRESSED].pixmap || + !gi->design[GD_BUTTON_PRESSED].pixmap)) + Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); - sound_state[0] = BUTTON_SOUND_MUSIC | (BUTTON_ON * setup.sound_music); - sound_state[1] = BUTTON_SOUND_LOOPS | (BUTTON_ON * setup.sound_loops); - sound_state[2] = BUTTON_SOUND_SIMPLE | (BUTTON_ON * setup.sound_simple); + /* adjust gadget values in relation to other gadget values */ - if (button) + if (gi->type & GD_TYPE_TEXTINPUT) { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_SOUND_BUTTON(mx,my)) - { - choice = SOUND_BUTTON(mx); - pressed = TRUE; - DrawSoundDisplay(sound_state[choice] | BUTTON_PRESSED); - } - } - else /* Mausbewegung bei gedrückter Maustaste */ - { - if ((!ON_SOUND_BUTTON(mx,my) || SOUND_BUTTON(mx)!=choice) && - choice>=0 && pressed) - { - pressed = FALSE; - DrawSoundDisplay(sound_state[choice] | BUTTON_RELEASED); - } - else if (ON_SOUND_BUTTON(mx,my) && SOUND_BUTTON(mx)==choice && !pressed) - { - pressed = TRUE; - DrawSoundDisplay(sound_state[choice] | BUTTON_PRESSED); - } - } + int font_width = getFontWidth(FS_SMALL, gi->text.font_type); + int font_height = getFontHeight(FS_SMALL, gi->text.font_type); + + gi->width = 2 * gi->border.size + (gi->text.size + 1) * font_width; + gi->height = 2 * gi->border.size + font_height; } - else /* Maustaste wieder losgelassen */ + + if (gi->type & GD_TYPE_TEXTINPUT_NUMERIC) { - if (ON_SOUND_BUTTON(mx,my) && SOUND_BUTTON(mx)==choice && pressed) - { - DrawSoundDisplay(sound_state[choice] | BUTTON_RELEASED); - return_code = 1<text; + int value = text->number_value; + + text->number_value = (value < text->number_min ? text->number_min : + value > text->number_max ? text->number_max : + value); + + sprintf(text->value, "%d", text->number_value); } - BackToFront(); - return(return_code); + if (gi->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &gi->scrollbar; + + if (gi->width == 0 || gi->height == 0 || + gs->items_max == 0 || gs->items_visible == 0) + Error(ERR_EXIT, "scrollbar gadget incomplete (missing tags)"); + + /* calculate internal scrollbar values */ + gs->size_max = (gi->type == GD_TYPE_SCROLLBAR_VERTICAL ? + gi->height : gi->width); + gs->size = gs->size_max * gs->items_visible / gs->items_max; + gs->position = gs->size_max * gs->item_position / gs->items_max; + gs->position_max = gs->size_max - gs->size; + gs->correction = gs->size_max / gs->items_max / 2; + + /* finetuning for maximal right/bottom position */ + if (gs->item_position == gs->items_max - gs->items_visible) + gs->position = gs->position_max; + } } -int CheckGameButtons(int mx, int my, int button) +void ModifyGadget(struct GadgetInfo *gi, int first_tag, ...) { - int return_code = 0; - static int choice = -1; - static boolean pressed = FALSE; - int game_state[3] = - { - BUTTON_GAME_STOP, - BUTTON_GAME_PAUSE, - BUTTON_GAME_PLAY - }; + va_list ap; - if (button) - { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_GAME_BUTTON(mx,my)) - { - choice = GAME_BUTTON(mx); - pressed = TRUE; - DrawGameButton(game_state[choice] | BUTTON_PRESSED); - } - } - else /* Mausbewegung bei gedrückter Maustaste */ - { - if ((!ON_GAME_BUTTON(mx,my) || GAME_BUTTON(mx)!=choice) && - choice>=0 && pressed) - { - pressed = FALSE; - DrawGameButton(game_state[choice] | BUTTON_RELEASED); - } - else if (ON_GAME_BUTTON(mx,my) && GAME_BUTTON(mx)==choice && !pressed) - { - pressed = TRUE; - DrawGameButton(game_state[choice] | BUTTON_PRESSED); - } - } - } - else /* Maustaste wieder losgelassen */ - { - if (ON_GAME_BUTTON(mx,my) && GAME_BUTTON(mx)==choice && pressed) - { - DrawGameButton(game_state[choice] | BUTTON_RELEASED); - return_code = 1<mapped) + DrawGadget(gi, gi->state, DG_DIRECT); +} - if (button) - { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_YESNO_BUTTON(mx,my)) - { - choice = YESNO_BUTTON(mx); - pressed = TRUE; - DrawYesNoButton(yesno_button[choice] | BUTTON_PRESSED, DB_NORMAL); - } - } - else /* Mausbewegung bei gedrückter Maustaste */ - { - if ((!ON_YESNO_BUTTON(mx,my) || YESNO_BUTTON(mx)!=choice) && - choice>=0 && pressed) - { - pressed = FALSE; - DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED, DB_NORMAL); - } - else if (ON_YESNO_BUTTON(mx,my) && YESNO_BUTTON(mx)==choice && !pressed) - { - pressed = TRUE; - DrawYesNoButton(yesno_button[choice] | BUTTON_PRESSED, DB_NORMAL); - } - } - } - else /* Maustaste wieder losgelassen */ +struct GadgetInfo *CreateGadget(int first_tag, ...) +{ + struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo)); + va_list ap; + + /* always start with reliable default values */ + memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ + new_gadget->id = getNewGadgetID(); + new_gadget->callback_info = default_callback_info; + new_gadget->callback_action = default_callback_action; + + va_start(ap, first_tag); + HandleGadgetTags(new_gadget, first_tag, ap); + va_end(ap); + + /* insert new gadget into global gadget list */ + if (gadget_list_last_entry) { - if (ON_YESNO_BUTTON(mx,my) && YESNO_BUTTON(mx)==choice && pressed) - { - DrawYesNoButton(yesno_button[choice] | BUTTON_RELEASED, DB_NORMAL); - return_code = choice+1; - choice = -1; - pressed = FALSE; - } - else - { - choice = -1; - pressed = FALSE; - } + gadget_list_last_entry->next = new_gadget; + gadget_list_last_entry = gadget_list_last_entry->next; } + else + gadget_list_first_entry = gadget_list_last_entry = new_gadget; - BackToFront(); - return(return_code); + return new_gadget; } -int CheckConfirmButton(int mx, int my, int button) +void FreeGadget(struct GadgetInfo *gi) { - int return_code = 0; - static int choice = -1; - static boolean pressed = FALSE; + struct GadgetInfo *gi_previous = gadget_list_first_entry; - if (button) - { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_CONFIRM_BUTTON(mx,my)) - { - choice = 0; - pressed = TRUE; - DrawConfirmButton(BUTTON_PRESSED, DB_NORMAL); - } - } - else /* Mausbewegung bei gedrückter Maustaste */ - { - if (!ON_CONFIRM_BUTTON(mx,my) && choice>=0 && pressed) - { - pressed = FALSE; - DrawConfirmButton(BUTTON_RELEASED, DB_NORMAL); - } - else if (ON_CONFIRM_BUTTON(mx,my) && !pressed) - { - pressed = TRUE; - DrawConfirmButton(BUTTON_PRESSED, DB_NORMAL); - } - } - } - else /* Maustaste wieder losgelassen */ - { - if (ON_CONFIRM_BUTTON(mx,my) && pressed) - { - DrawConfirmButton(BUTTON_RELEASED, DB_NORMAL); - return_code = BUTTON_CONFIRM; - choice = -1; - pressed = FALSE; - } - else - { - choice = -1; - pressed = FALSE; - } - } + while (gi_previous && gi_previous->next != gi) + gi_previous = gi_previous->next; + + if (gi == gadget_list_first_entry) + gadget_list_first_entry = gi->next; - BackToFront(); - return(return_code); + if (gi == gadget_list_last_entry) + gadget_list_last_entry = gi_previous; + + gi_previous->next = gi->next; + free(gi); } -int CheckPlayerButtons(int mx, int my, int button) +static void CheckRangeOfNumericInputGadget(struct GadgetInfo *gi) { - int return_code = 0; - static int choice = -1; - static boolean pressed = FALSE; - int player_state[4] = - { - BUTTON_PLAYER_1, - BUTTON_PLAYER_2, - BUTTON_PLAYER_3, - BUTTON_PLAYER_4 - }; + if (gi->type != GD_TYPE_TEXTINPUT_NUMERIC) + return; - if (button) - { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_PLAYER_BUTTON(mx,my)) - { - choice = PLAYER_BUTTON(mx,my); - pressed = TRUE; - DrawPlayerButton(player_state[choice] | BUTTON_PRESSED, DB_NORMAL); - } - } - else /* Mausbewegung bei gedrückter Maustaste */ - { - if ((!ON_PLAYER_BUTTON(mx,my) || PLAYER_BUTTON(mx,my)!=choice) && - choice>=0 && pressed) - { - pressed = FALSE; - DrawPlayerButton(player_state[choice] | BUTTON_RELEASED, DB_NORMAL); - } - else if (ON_PLAYER_BUTTON(mx,my) && PLAYER_BUTTON(mx,my)==choice && !pressed) - { - pressed = TRUE; - DrawPlayerButton(player_state[choice] | BUTTON_PRESSED, DB_NORMAL); - } - } - } - else /* Maustaste wieder losgelassen */ - { - if (ON_PLAYER_BUTTON(mx,my) && PLAYER_BUTTON(mx,my)==choice && pressed) - { - DrawPlayerButton(player_state[choice] | BUTTON_RELEASED, DB_NORMAL); - return_code = player_state[choice]; - choice = -1; - pressed = FALSE; - } - else - { - choice = -1; - pressed = FALSE; - } - } + gi->text.number_value = atoi(gi->text.value); + + if (gi->text.number_value < gi->text.number_min) + gi->text.number_value = gi->text.number_min; + if (gi->text.number_value > gi->text.number_max) + gi->text.number_value = gi->text.number_max; - BackToFront(); - return(return_code); + sprintf(gi->text.value, "%d", gi->text.number_value); + + if (gi->text.cursor_position < 0) + gi->text.cursor_position = 0; + else if (gi->text.cursor_position > strlen(gi->text.value)) + gi->text.cursor_position = strlen(gi->text.value); } -/* several buttons in the level editor */ +/* global pointer to gadget actually in use (when mouse button pressed) */ +static struct GadgetInfo *last_gi = NULL; -int CheckEditButtons(int mx, int my, int button) +static void MapGadgetExt(struct GadgetInfo *gi, boolean redraw) { - int return_code = 0; - static int choice = -1; - static boolean pressed = FALSE; - static int edit_button[6] = - { - ED_BUTTON_CTRL, - ED_BUTTON_FILL, - ED_BUTTON_LEFT, - ED_BUTTON_UP, - ED_BUTTON_DOWN, - ED_BUTTON_RIGHT - }; + if (gi == NULL || gi->mapped) + return; - if (button) - { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_EDIT_BUTTON(mx,my)) - { - choice = EDIT_BUTTON(mx,my); - pressed = TRUE; - DrawEditButton(edit_button[choice] | ED_BUTTON_PRESSED); - if (edit_button[choice]!=ED_BUTTON_CTRL && - edit_button[choice]!=ED_BUTTON_FILL) - return_code = 1<=0 && pressed) - { - pressed = FALSE; - DrawEditButton(edit_button[choice] | ED_BUTTON_RELEASED); - } - else if (ON_EDIT_BUTTON(mx,my) && EDIT_BUTTON(mx,my)==choice) - { - if (!pressed) - DrawEditButton(edit_button[choice] | ED_BUTTON_PRESSED); - pressed = TRUE; - if (edit_button[choice]!=ED_BUTTON_CTRL && - edit_button[choice]!=ED_BUTTON_FILL) - return_code = 1<mapped = TRUE; - BackToFront(); - return(return_code); + if (redraw) + DrawGadget(gi, DG_UNPRESSED, DG_BUFFERED); } -int CheckCtrlButtons(int mx, int my, int button) +void MapGadget(struct GadgetInfo *gi) { - int return_code = 0; - static int choice = -1; - static boolean pressed = FALSE; - static int ctrl_button[4] = - { - ED_BUTTON_EDIT, - ED_BUTTON_CLEAR, - ED_BUTTON_UNDO, - ED_BUTTON_EXIT - }; - - if (button) - { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_CTRL_BUTTON(mx,my)) - { - choice = CTRL_BUTTON(mx,my); - pressed = TRUE; - DrawCtrlButton(ctrl_button[choice] | ED_BUTTON_PRESSED); - } - } - else /* Mausbewegung bei gedrückter Maustaste */ - { - if ((!ON_CTRL_BUTTON(mx,my) || CTRL_BUTTON(mx,my)!=choice) && - choice>=0 && pressed) - { - pressed = FALSE; - DrawCtrlButton(ctrl_button[choice] | ED_BUTTON_RELEASED); - } - else if (ON_CTRL_BUTTON(mx,my) && CTRL_BUTTON(mx,my)==choice && !pressed) - { - pressed = TRUE; - DrawCtrlButton(ctrl_button[choice] | ED_BUTTON_PRESSED); - } - } - } - else /* Maustaste wieder losgelassen */ - { - if (ON_CTRL_BUTTON(mx,my) && CTRL_BUTTON(mx,my)==choice && pressed) - { - DrawCtrlButton(ctrl_button[choice] | ED_BUTTON_RELEASED); - return_code = 1<<(choice+6); - choice = -1; - pressed = FALSE; - } - else - { - choice = -1; - pressed = FALSE; - } - } - - BackToFront(); - return(return_code); + MapGadgetExt(gi, TRUE); } -int CheckElemButtons(int mx, int my, int button) +void UnmapGadget(struct GadgetInfo *gi) { - int return_code = -1; - static int choice = -1; - static boolean pressed = FALSE; + if (gi == NULL || !gi->mapped) + return; - if (button) - { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_ELEM_BUTTON(mx,my)) - { - choice = ELEM_BUTTON(mx,my); - pressed = TRUE; - DrawElemButton(choice,ED_BUTTON_PRESSED); - if (choice==ED_BUTTON_EUP || - choice==ED_BUTTON_EDOWN) - return_code = choice; - } - } - else /* Mausbewegung bei gedrückter Maustaste */ - { - if ((!ON_ELEM_BUTTON(mx,my) || ELEM_BUTTON(mx,my)!=choice) && - choice>=0 && pressed) - { - pressed = FALSE; - DrawElemButton(choice,ED_BUTTON_RELEASED); - } - else if (ON_ELEM_BUTTON(mx,my) && ELEM_BUTTON(mx,my)==choice) - { - if (!pressed) - DrawElemButton(choice,ED_BUTTON_PRESSED); - pressed = TRUE; - if (choice==ED_BUTTON_EUP || - choice==ED_BUTTON_EDOWN) - return_code = choice; - } - } - } - else /* Maustaste wieder losgelassen */ - { - if (ON_ELEM_BUTTON(mx,my) && ELEM_BUTTON(mx,my)==choice && pressed) - { - DrawElemButton(choice,ED_BUTTON_RELEASED); - if (choice!=ED_BUTTON_EUP && - choice!=ED_BUTTON_EDOWN) - return_code = choice; - choice = -1; - pressed = FALSE; - } - else - { - choice = -1; - pressed = FALSE; - } - } + gi->mapped = FALSE; - BackToFront(); - return(return_code); + if (gi == last_gi) + last_gi = NULL; } -int CheckCountButtons(int mx, int my, int button) +#define MAX_NUM_GADGETS 1024 +#define MULTIMAP_UNMAP (1 << 0) +#define MULTIMAP_REMAP (1 << 1) +#define MULTIMAP_REDRAW (1 << 2) +#define MULTIMAP_PLAYFIELD (1 << 3) +#define MULTIMAP_DOOR_1 (1 << 4) +#define MULTIMAP_DOOR_2 (1 << 5) +#define MULTIMAP_ALL (MULTIMAP_PLAYFIELD | \ + MULTIMAP_DOOR_1 | \ + MULTIMAP_DOOR_2) + +static void MultiMapGadgets(int mode) { - int return_code = -1; - static int choice = -1; - static boolean pressed = FALSE; + struct GadgetInfo *gi = gadget_list_first_entry; + static boolean map_state[MAX_NUM_GADGETS]; + int map_count = 0; - if (button) + while (gi) { - if (!motion_status) /* Maustaste neu gedrückt */ - { - if (ON_COUNT_BUTTON(mx,my)) - { - choice = COUNT_BUTTON(mx,my); - pressed = TRUE; - DrawCountButton(choice,ED_BUTTON_PRESSED); - return_code = choice; - } - } - else /* Mausbewegung bei gedrückter Maustaste */ + if ((mode & MULTIMAP_PLAYFIELD && gi->x < SX + SXSIZE) || + (mode & MULTIMAP_DOOR_1 && gi->x >= DX && gi->y < DY + DYSIZE) || + (mode & MULTIMAP_DOOR_2 && gi->x >= DX && gi->y > DY + DYSIZE) || + (mode & MULTIMAP_ALL) == MULTIMAP_ALL) { - if ((!ON_COUNT_BUTTON(mx,my) || COUNT_BUTTON(mx,my)!=choice) && - choice>=0 && pressed) + if (mode & MULTIMAP_UNMAP) { - pressed = FALSE; - DrawCountButton(choice,ED_BUTTON_RELEASED); + map_state[map_count++ % MAX_NUM_GADGETS] = gi->mapped; + UnmapGadget(gi); } - else if (ON_COUNT_BUTTON(mx,my) && COUNT_BUTTON(mx,my)==choice) + else { - if (!pressed) - DrawCountButton(choice,ED_BUTTON_PRESSED); - pressed = TRUE; - return_code = choice; + if (map_state[map_count++ % MAX_NUM_GADGETS]) + MapGadgetExt(gi, (mode & MULTIMAP_REDRAW)); } } - } - else /* Maustaste wieder losgelassen */ - { - if (ON_COUNT_BUTTON(mx,my) && COUNT_BUTTON(mx,my)==choice && pressed) - { - DrawCountButton(choice,ED_BUTTON_RELEASED); - choice = -1; - pressed = FALSE; - } - else - { - choice = -1; - pressed = FALSE; - } - } - BackToFront(); - return(return_code); + gi = gi->next; + } } - -/* NEW GADGET STUFF -------------------------------------------------------- */ - - -static struct GadgetInfo *gadget_list_first_entry = NULL; -static struct GadgetInfo *gadget_list_last_entry = NULL; -static int next_free_gadget_id = 1; -static boolean gadget_id_wrapped = FALSE; - -static struct GadgetInfo *getGadgetInfoFromGadgetID(int id) +void UnmapAllGadgets() { - struct GadgetInfo *gi = gadget_list_first_entry; - - while (gi && gi->id != id) - gi = gi->next; - - return gi; + MultiMapGadgets(MULTIMAP_ALL | MULTIMAP_UNMAP); } -static int getNewGadgetID() +void RemapAllGadgets() { - int id = next_free_gadget_id++; - - if (next_free_gadget_id <= 0) /* counter overrun */ - { - gadget_id_wrapped = TRUE; /* now we must check each ID */ - next_free_gadget_id = 0; - } - - if (gadget_id_wrapped) - { - next_free_gadget_id++; - while (getGadgetInfoFromGadgetID(next_free_gadget_id) != NULL) - next_free_gadget_id++; - } - - if (next_free_gadget_id <= 0) /* cannot get new gadget id */ - Error(ERR_EXIT, "too much gadgets -- this should not happen"); - - return id; + MultiMapGadgets(MULTIMAP_ALL | MULTIMAP_REMAP); } -static struct GadgetInfo *getGadgetInfoFromMousePosition(int mx, int my) +boolean anyTextGadgetActive() { - struct GadgetInfo *gi = gadget_list_first_entry; - - while (gi) - { - if (gi->mapped && - mx >= gi->x && mx < gi->x + gi->width && - my >= gi->y && my < gi->y + gi->height) - break; - - gi = gi->next; - } - - return gi; + return (last_gi && last_gi->type & GD_TYPE_TEXTINPUT && last_gi->mapped); } -static void default_callback_function(void *ptr) +void ClickOnGadget(struct GadgetInfo *gi, int button) { - return; + /* simulate releasing mouse button over last gadget, if still pressed */ + if (button_status) + HandleGadgets(-1, -1, 0); + + /* simulate pressing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, button); + + /* simulate releasing mouse button over specified gadget */ + HandleGadgets(gi->x, gi->y, 0); } -struct GadgetInfo *CreateGadget(int first_tag, ...) +void HandleGadgets(int mx, int my, int button) { - struct GadgetInfo *new_gadget = checked_malloc(sizeof(struct GadgetInfo)); - int tag = first_tag; - va_list ap; + static struct GadgetInfo *last_info_gi = NULL; + static unsigned long pressed_delay = 0; + static int last_button = 0; + static int last_mx = 0, last_my = 0; + int scrollbar_mouse_pos = 0; + struct GadgetInfo *new_gi, *gi; + boolean press_event; + boolean release_event; + boolean mouse_moving; + boolean gadget_pressed; + boolean gadget_pressed_repeated; + boolean gadget_moving; + boolean gadget_moving_inside; + boolean gadget_moving_off_borders; + boolean gadget_released; + boolean gadget_released_inside; + boolean gadget_released_off_borders; + boolean changed_position = FALSE; - va_start(ap, first_tag); + /* check if there are any gadgets defined */ + if (gadget_list_first_entry == NULL) + return; - /* always start with reliable default values */ - memset(new_gadget, 0, sizeof(struct GadgetInfo)); /* zero all fields */ - new_gadget->id = getNewGadgetID(); /* new gadget id */ - new_gadget->callback = default_callback_function; /* dummy function */ + /* check which gadget is under the mouse pointer */ + new_gi = getGadgetInfoFromMousePosition(mx, my); - while (tag != GDI_END) - { - switch(tag) - { - case GDI_CUSTOM_ID: - new_gadget->custom_id = va_arg(ap, int); - break; + /* check if button state has changed since last invocation */ + press_event = (button != 0 && last_button == 0); + release_event = (button == 0 && last_button != 0); + last_button = button; - case GDI_X: - new_gadget->x = va_arg(ap, int); - break; + /* check if mouse has been moved since last invocation */ + mouse_moving = ((mx != last_mx || my != last_my) && motion_status); + last_mx = mx; + last_my = my; - case GDI_Y: - new_gadget->y = va_arg(ap, int); - break; + /* special treatment for text and number input gadgets */ + if (anyTextGadgetActive() && button != 0 && !motion_status) + { + struct GadgetInfo *gi = last_gi; - case GDI_WIDTH: - new_gadget->width = va_arg(ap, int); - break; + if (new_gi == last_gi) + { + /* if mouse button pressed inside activated text gadget, set cursor */ + gi->text.cursor_position = + (mx - gi->x - gi->border.size) / + getFontWidth(FS_SMALL, gi->text.font_type); - case GDI_HEIGHT: - new_gadget->height = va_arg(ap, int); - break; + if (gi->text.cursor_position < 0) + gi->text.cursor_position = 0; + else if (gi->text.cursor_position > strlen(gi->text.value)) + gi->text.cursor_position = strlen(gi->text.value); - case GDI_TYPE: - new_gadget->type = va_arg(ap, unsigned long); - break; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else + { + /* if mouse button pressed outside text input gadget, deactivate it */ + CheckRangeOfNumericInputGadget(gi); + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); - case GDI_STATE: - new_gadget->state = va_arg(ap, unsigned long); - break; + gi->event.type = GD_EVENT_TEXT_LEAVING; - case GDI_ALT_STATE: - new_gadget->state = va_arg(ap, boolean); - break; + if (gi->event_mask & GD_EVENT_TEXT_LEAVING) + gi->callback_action(gi); - case GDI_NUMBER_VALUE: - new_gadget->number_value = va_arg(ap, long); - break; + last_gi = NULL; + } + } - case GDI_TEXT_VALUE: - strcpy(new_gadget->text_value, va_arg(ap, char *)); - break; + gadget_pressed = + (button != 0 && last_gi == NULL && new_gi != NULL && press_event); + gadget_pressed_repeated = + (button != 0 && last_gi != NULL && new_gi == last_gi); - case GDI_DESIGN_UNPRESSED: - new_gadget->design[GD_BUTTON_UNPRESSED].pixmap = va_arg(ap, Pixmap); - new_gadget->design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); - new_gadget->design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); - break; + gadget_released = (release_event && last_gi != NULL); + gadget_released_inside = (gadget_released && new_gi == last_gi); + gadget_released_off_borders = (gadget_released && new_gi != last_gi); - case GDI_DESIGN_PRESSED: - new_gadget->design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); - new_gadget->design[GD_BUTTON_PRESSED].x = va_arg(ap, int); - new_gadget->design[GD_BUTTON_PRESSED].y = va_arg(ap, int); - break; + gadget_moving = (button != 0 && last_gi != NULL && mouse_moving); + gadget_moving_inside = (gadget_moving && new_gi == last_gi); + gadget_moving_off_borders = (gadget_moving && new_gi != last_gi); - case GDI_ALT_DESIGN_UNPRESSED: - new_gadget->alt_design[GD_BUTTON_UNPRESSED].pixmap= va_arg(ap, Pixmap); - new_gadget->alt_design[GD_BUTTON_UNPRESSED].x = va_arg(ap, int); - new_gadget->alt_design[GD_BUTTON_UNPRESSED].y = va_arg(ap, int); - break; + /* if new gadget pressed, store this gadget */ + if (gadget_pressed) + last_gi = new_gi; - case GDI_ALT_DESIGN_PRESSED: - new_gadget->alt_design[GD_BUTTON_PRESSED].pixmap = va_arg(ap, Pixmap); - new_gadget->alt_design[GD_BUTTON_PRESSED].x = va_arg(ap, int); - new_gadget->alt_design[GD_BUTTON_PRESSED].y = va_arg(ap, int); - break; + /* 'gi' is actually handled gadget */ + gi = last_gi; - case GDI_EVENT_MASK: - new_gadget->event_mask = va_arg(ap, unsigned long); - break; + /* if gadget is scrollbar, choose mouse position value */ + if (gi && gi->type & GD_TYPE_SCROLLBAR) + scrollbar_mouse_pos = + (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL ? mx - gi->x : my - gi->y); - case GDI_AREA_SIZE: - new_gadget->drawing.area_xsize = va_arg(ap, int); - new_gadget->drawing.area_ysize = va_arg(ap, int); + /* if mouse button released, no gadget needs to be handled anymore */ + if (button == 0 && last_gi && !(last_gi->type & GD_TYPE_TEXTINPUT)) + last_gi = NULL; - /* determine dependent values for drawing area gadget, if needed */ - if (new_gadget->width == 0 && - new_gadget->height == 0 && - new_gadget->drawing.item_xsize !=0 && - new_gadget->drawing.item_ysize !=0) - { - new_gadget->width = - new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; - new_gadget->height = - new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; - } - else if (new_gadget->drawing.item_xsize == 0 && - new_gadget->drawing.item_ysize == 0 && - new_gadget->width != 0 && - new_gadget->height != 0) - { - new_gadget->drawing.item_xsize = - new_gadget->width / new_gadget->drawing.area_xsize; - new_gadget->drawing.item_ysize = - new_gadget->height / new_gadget->drawing.area_ysize; - } - break; + /* modify event position values even if no gadget is pressed */ + if (button == 0 && !release_event) + gi = new_gi; - case GDI_ITEM_SIZE: - new_gadget->drawing.item_xsize = va_arg(ap, int); - new_gadget->drawing.item_ysize = va_arg(ap, int); + if (gi) + { + int last_x = gi->event.x; + int last_y = gi->event.y; - /* determine dependent values for drawing area gadget, if needed */ - if (new_gadget->width == 0 && - new_gadget->height == 0 && - new_gadget->drawing.area_xsize !=0 && - new_gadget->drawing.area_ysize !=0) - { - new_gadget->width = - new_gadget->drawing.area_xsize * new_gadget->drawing.item_xsize; - new_gadget->height = - new_gadget->drawing.area_ysize * new_gadget->drawing.item_ysize; - } - else if (new_gadget->drawing.area_xsize == 0 && - new_gadget->drawing.area_ysize == 0 && - new_gadget->width != 0 && - new_gadget->height != 0) - { - new_gadget->drawing.area_xsize = - new_gadget->width / new_gadget->drawing.item_xsize; - new_gadget->drawing.area_ysize = - new_gadget->height / new_gadget->drawing.item_ysize; - } - break; + gi->event.x = mx - gi->x; + gi->event.y = my - gi->y; - case GDI_CALLBACK: - new_gadget->callback = va_arg(ap, gadget_callback_function); - break; + if (gi->type == GD_TYPE_DRAWING_AREA) + { + gi->event.x /= gi->drawing.item_xsize; + gi->event.y /= gi->drawing.item_ysize; - default: - Error(ERR_EXIT, "CreateGadget(): unknown tag %d", tag); + if (last_x != gi->event.x || last_y != gi->event.y) + changed_position = TRUE; } - - tag = va_arg(ap, int); /* read next tag */ } - va_end(ap); - - /* check if gadget complete */ - if (new_gadget->type != GD_TYPE_DRAWING_AREA && - (!new_gadget->design[GD_BUTTON_UNPRESSED].pixmap || - !new_gadget->design[GD_BUTTON_PRESSED].pixmap)) - Error(ERR_EXIT, "gadget incomplete (missing Pixmap)"); - - /* insert new gadget into gloabl gadget list */ - - if (gadget_list_last_entry) - { - gadget_list_last_entry->next = new_gadget; - gadget_list_last_entry = gadget_list_last_entry->next; - } - else + /* handle gadget popup info text */ + if (last_info_gi != new_gi || + (new_gi && new_gi->type == GD_TYPE_DRAWING_AREA && changed_position)) { - gadget_list_first_entry = gadget_list_last_entry = new_gadget; - } - - return new_gadget; -} - -void FreeGadget(struct GadgetInfo *gi) -{ - struct GadgetInfo *gi_previous = gadget_list_first_entry; - - while (gi_previous && gi_previous->next != gi) - gi_previous = gi_previous->next; - - if (gi == gadget_list_first_entry) - gadget_list_first_entry = gi->next; + last_info_gi = new_gi; - if (gi == gadget_list_last_entry) - gadget_list_last_entry = gi_previous; - - gi_previous->next = gi->next; - free(gi); -} - -static void DrawGadget(struct GadgetInfo *gi, boolean pressed, boolean direct) -{ - int state = (pressed ? 1 : 0); - struct GadgetDesign *gd = (gi->alt_state ? - &gi->alt_design[state] : - &gi->design[state]); + if (new_gi != NULL && (button == 0 || new_gi == last_gi)) + { + new_gi->event.type = 0; + new_gi->callback_info(new_gi); + } + else + default_callback_info(NULL); + } - if (gi->type != GD_TYPE_NORMAL_BUTTON) - return; + if (gadget_pressed) + { + if (gi->type == GD_TYPE_CHECK_BUTTON) + { + gi->checked = !gi->checked; + } + else if (gi->type == GD_TYPE_RADIO_BUTTON) + { + struct GadgetInfo *rgi = gadget_list_first_entry; - XCopyArea(display, gd->pixmap, drawto, gc, - gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); + while (rgi) + { + if (rgi->mapped && + rgi->type == GD_TYPE_RADIO_BUTTON && + rgi->radio_nr == gi->radio_nr && + rgi != gi) + { + rgi->checked = FALSE; + DrawGadget(rgi, DG_UNPRESSED, DG_DIRECT); + } - if (direct) - XCopyArea(display, gd->pixmap, window, gc, - gd->x, gd->y, gi->width, gi->height, gi->x, gi->y); - else - redraw_mask |= REDRAW_ALL; -} + rgi = rgi->next; + } -void MapGadget(struct GadgetInfo *gi) -{ - if (gi == NULL) - return; + gi->checked = TRUE; + } + else if (gi->type & GD_TYPE_SCROLLBAR) + { + int mpos, gpos; - gi->mapped = TRUE; + if (gi->type == GD_TYPE_SCROLLBAR_HORIZONTAL) + { + mpos = mx; + gpos = gi->x; + } + else + { + mpos = my; + gpos = gi->y; + } - DrawGadget(gi, (gi->state == GD_BUTTON_PRESSED), FALSE); -} + if (mpos >= gpos + gi->scrollbar.position && + mpos < gpos + gi->scrollbar.position + gi->scrollbar.size) + { + /* drag scrollbar */ + gi->scrollbar.drag_position = + scrollbar_mouse_pos - gi->scrollbar.position; + } + else + { + /* click scrollbar one scrollbar length up/left or down/right */ -void UnmapGadget(struct GadgetInfo *gi) -{ - if (gi == NULL) - return; + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; - gi->mapped = FALSE; -} + changed_position = FALSE; -void HandleGadgets(int mx, int my, int button) -{ - static struct GadgetInfo *gi = NULL; - static unsigned long pressed_delay = 0; + gs->item_position += + gs->items_visible * (mpos < gpos + gi->scrollbar.position ? -1 : +1); - struct GadgetInfo *new_gi; - boolean gadget_pressed; - boolean gadget_pressed_repeated; - boolean gadget_moving; - boolean gadget_moving_off_borders; - boolean gadget_released; - boolean gadget_released_off_borders; + if (gs->item_position < 0) + gs->item_position = 0; + if (gs->item_position > gs->items_max - gs->items_visible) + gs->item_position = gs->items_max - gs->items_visible; - if (gadget_list_first_entry == NULL) - return; + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + } - new_gi = getGadgetInfoFromMousePosition(mx,my); + ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, gs->item_position, + GDI_END); - gadget_pressed = - (button != 0 && gi == NULL && new_gi != NULL && !motion_status); - gadget_pressed_repeated = - (button != 0 && gi != NULL && new_gi == gi); - gadget_moving = - (button != 0 && gi != NULL && new_gi == gi && motion_status); - gadget_moving_off_borders = - (button != 0 && gi != NULL && new_gi != gi && motion_status); - gadget_released = - (button == 0 && gi != NULL && new_gi == gi); - gadget_released_off_borders = - (button == 0 && gi != NULL && new_gi != gi); + gi->state = GD_BUTTON_UNPRESSED; + gi->event.type = GD_EVENT_MOVING; + gi->event.off_borders = FALSE; - if (gadget_pressed) - gi = new_gi; + if (gi->event_mask & GD_EVENT_MOVING && changed_position) + gi->callback_action(gi); - if (gi) - { - gi->event.x = mx - gi->x; - gi->event.y = my - gi->y; + /* don't handle this scrollbar anymore while mouse button pressed */ + last_gi = NULL; - if (gi->type == GD_TYPE_DRAWING_AREA) - { - gi->event.x /= gi->drawing.item_xsize; - gi->event.y /= gi->drawing.item_ysize; + return; + } } - } - if (gadget_pressed) - { - DrawGadget(gi, TRUE, TRUE); + DrawGadget(gi, DG_PRESSED, DG_DIRECT); gi->state = GD_BUTTON_PRESSED; gi->event.type = GD_EVENT_PRESSED; @@ -1812,66 +1193,155 @@ void HandleGadgets(int mx, int my, int button) gi->event.off_borders = FALSE; /* initialize delay counter */ - pressed_delay = 0; - DelayReached(&pressed_delay, GADGET_FRAME_DELAY); + DelayReached(&pressed_delay, 0); if (gi->event_mask & GD_EVENT_PRESSED) - gi->callback(gi); + gi->callback_action(gi); } if (gadget_pressed_repeated) { + gi->event.type = GD_EVENT_PRESSED; + if (gi->event_mask & GD_EVENT_REPEATED && DelayReached(&pressed_delay, GADGET_FRAME_DELAY)) - gi->callback(gi); + gi->callback_action(gi); } if (gadget_moving) { - if (gi->state == GD_BUTTON_UNPRESSED) - DrawGadget(gi, TRUE, TRUE); + if (gi->type & GD_TYPE_BUTTON) + { + if (gadget_moving_inside && gi->state == GD_BUTTON_UNPRESSED) + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + else if (gadget_moving_off_borders && gi->state == GD_BUTTON_PRESSED) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + } - gi->state = GD_BUTTON_PRESSED; - gi->event.type = GD_EVENT_MOVING; - gi->event.off_borders = FALSE; - if (gi->event_mask & GD_EVENT_MOVING) - gi->callback(gi); - } + if (gi->type & GD_TYPE_SCROLLBAR) + { + struct GadgetScrollbar *gs = &gi->scrollbar; + int old_item_position = gs->item_position; - if (gadget_moving_off_borders) - { - if (gi->state == GD_BUTTON_PRESSED) - DrawGadget(gi, FALSE, TRUE); + gs->position = scrollbar_mouse_pos - gs->drag_position; - gi->state = GD_BUTTON_UNPRESSED; + if (gs->position < 0) + gs->position = 0; + if (gs->position > gs->position_max) + gs->position = gs->position_max; + + gs->item_position = + gs->items_max * (gs->position + gs->correction) / gs->size_max; + + if (gs->item_position < 0) + gs->item_position = 0; + if (gs->item_position > gs->items_max - 1) + gs->item_position = gs->items_max - 1; + + if (old_item_position != gs->item_position) + { + gi->event.item_position = gs->item_position; + changed_position = TRUE; + } + + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + + gi->state = (gadget_moving_inside || gi->type & GD_TYPE_SCROLLBAR ? + GD_BUTTON_PRESSED : GD_BUTTON_UNPRESSED); gi->event.type = GD_EVENT_MOVING; - gi->event.off_borders = TRUE; + gi->event.off_borders = gadget_moving_off_borders; - if (gi->event_mask & GD_EVENT_MOVING && - gi->event_mask & GD_EVENT_OFF_BORDERS) - gi->callback(gi); + if (gi->event_mask & GD_EVENT_MOVING && changed_position && + (gadget_moving_inside || gi->event_mask & GD_EVENT_OFF_BORDERS)) + gi->callback_action(gi); } - if (gadget_released) + if (gadget_released_inside) { - DrawGadget(gi, FALSE, TRUE); + if (!(gi->type & GD_TYPE_TEXTINPUT)) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); gi->state = GD_BUTTON_UNPRESSED; gi->event.type = GD_EVENT_RELEASED; if (gi->event_mask & GD_EVENT_RELEASED) - gi->callback(gi); + gi->callback_action(gi); } if (gadget_released_off_borders) { + if (gi->type & GD_TYPE_SCROLLBAR) + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); + gi->event.type = GD_EVENT_RELEASED; if (gi->event_mask & GD_EVENT_RELEASED && gi->event_mask & GD_EVENT_OFF_BORDERS) - gi->callback(gi); + gi->callback_action(gi); + } +} + +void HandleGadgetsKeyInput(KeySym key) +{ + struct GadgetInfo *gi = last_gi; + char text[MAX_GADGET_TEXTSIZE]; + int text_length; + int cursor_pos; + char letter; + boolean legal_letter; + + if (gi == NULL || !(gi->type & GD_TYPE_TEXTINPUT) || !gi->mapped) + return; + + text_length = strlen(gi->text.value); + cursor_pos = gi->text.cursor_position; + letter = getCharFromKeySym(key); + legal_letter = (gi->type == GD_TYPE_TEXTINPUT_NUMERIC ? + letter >= '0' && letter <= '9' : + letter != 0); + + if (legal_letter && text_length < gi->text.size) + { + strcpy(text, gi->text.value); + strcpy(&gi->text.value[cursor_pos + 1], &text[cursor_pos]); + gi->text.value[cursor_pos] = letter; + gi->text.cursor_position++; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Left && cursor_pos > 0) + { + gi->text.cursor_position--; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Right && cursor_pos < text_length) + { + gi->text.cursor_position++; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); } + else if (key == XK_BackSpace && cursor_pos > 0) + { + strcpy(text, gi->text.value); + strcpy(&gi->text.value[cursor_pos - 1], &text[cursor_pos]); + gi->text.cursor_position--; + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Delete && cursor_pos < text_length) + { + strcpy(text, gi->text.value); + strcpy(&gi->text.value[cursor_pos], &text[cursor_pos + 1]); + DrawGadget(gi, DG_PRESSED, DG_DIRECT); + } + else if (key == XK_Return) + { + CheckRangeOfNumericInputGadget(gi); + DrawGadget(gi, DG_UNPRESSED, DG_DIRECT); - if (button == 0) - gi = NULL; + gi->event.type = GD_EVENT_TEXT_RETURN; + + if (gi->event_mask & GD_EVENT_TEXT_RETURN) + gi->callback_action(gi); + + last_gi = NULL; + } }