X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fanim.c;h=fa124cb6ab692e957125a060b0d8ffe0a013ef96;hp=70600166488ce6cd34396635e7b5cedf467d9e45;hb=8b3a64c55ed158de2659a0479a232ee4d335ce48;hpb=7ac743d295c6e08f80f5649dd95112e3a94f0570 diff --git a/src/anim.c b/src/anim.c index 70600166..fa124cb6 100644 --- a/src/anim.c +++ b/src/anim.c @@ -1248,7 +1248,9 @@ void HandleGlobalAnim_Main(struct GlobalAnimMainControlInfo *anim, int action) { struct GlobalAnimPartControlInfo *part; struct GraphicInfo *c = &anim->control_info; + int num_parts = anim->num_parts + (anim->has_base ? 1 : 0); int state, active_part_nr; + int i; #if 0 printf("::: HandleGlobalAnim_Main: %d, %d => %d\n", @@ -1289,13 +1291,8 @@ void HandleGlobalAnim_Main(struct GlobalAnimMainControlInfo *anim, int action) case ANIM_STOP: anim->state = ANIM_STATE_INACTIVE; - { - int num_parts = anim->num_parts + (anim->has_base ? 1 : 0); - int i; - - for (i = 0; i < num_parts; i++) - StopGlobalAnimSoundAndMusic(&anim->part[i]); - } + for (i = 0; i < num_parts; i++) + StopGlobalAnimSoundAndMusic(&anim->part[i]); return; @@ -1305,9 +1302,6 @@ void HandleGlobalAnim_Main(struct GlobalAnimMainControlInfo *anim, int action) if (c->anim_mode & ANIM_ALL || anim->num_parts == 0) { - int num_parts = anim->num_parts + (anim->has_base ? 1 : 0); - int i; - #if 0 printf("::: HandleGlobalAnim_Main: %d, %d => %d\n", anim->mode_nr, anim->nr, num_parts); @@ -1469,7 +1463,8 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, boolean clicked) boolean any_part_clicked = FALSE; int mode_nr; - for (mode_nr = 0; mode_nr < NUM_GAME_MODES; mode_nr++) + // check game modes in reverse draw order (to stop when clicked) + for (mode_nr = NUM_GAME_MODES - 1; mode_nr >= 0; mode_nr--) { struct GlobalAnimControlInfo *ctrl = &global_anim_ctrl[mode_nr]; int anim_nr;