X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fanim.c;h=9d1f0b5c734dc75200cc077ff88d826051ceb443;hp=cb2dc8816789d722f60e419e35dc54fd784d7bb5;hb=b20de5f2d7dd54c56af6bda51748d2c03446bcdd;hpb=912fcafbd1601312dcf94837380480638fa3f4b3 diff --git a/src/anim.c b/src/anim.c index cb2dc881..9d1f0b5c 100644 --- a/src/anim.c +++ b/src/anim.c @@ -854,10 +854,20 @@ static boolean SetGlobalAnimPart_Viewport(struct GlobalAnimPartControlInfo *part } else if (part->control_info.class == get_hash_from_key("door_2")) { - viewport_x = VX; - viewport_y = VY; - viewport_width = VXSIZE; - viewport_height = VYSIZE; + if (part->mode_nr == GAME_MODE_EDITOR) + { + viewport_x = EX; + viewport_y = EY; + viewport_width = EXSIZE; + viewport_height = EYSIZE; + } + else + { + viewport_x = VX; + viewport_y = VY; + viewport_width = VXSIZE; + viewport_height = VYSIZE; + } } else // default: "playfield" { @@ -1003,6 +1013,8 @@ static boolean checkGlobalAnimEvent(int anim_event, int mask) return (anim_event & ANIM_EVENT_ANY); else if (mask & ANIM_EVENT_SELF) return (anim_event & ANIM_EVENT_SELF); + else if (mask & ANIM_EVENT_UNCLICK_ANY) + return (anim_event & ANIM_EVENT_UNCLICK_ANY); else return (anim_event == mask || anim_event == mask_anim_only); @@ -1072,7 +1084,7 @@ static boolean clickConsumed(struct GlobalAnimPartControlInfo *part) static void InitGlobalAnim_Triggered(struct GlobalAnimPartControlInfo *part, boolean *anything_clicked, boolean *any_event_action, - int event_value) + int event_value, char *info_text) { struct GlobalAnimControlInfo *ctrl = &global_anim_ctrl[part->mode_nr]; @@ -1103,8 +1115,8 @@ static void InitGlobalAnim_Triggered(struct GlobalAnimPartControlInfo *part, *anything_clicked = clickConsumed(part); // click was on "part"! #if DEBUG_ANIM_EVENTS - printf("::: => %d.%d TRIGGERED BY %d.%d\n", - part2->old_anim_nr + 1, part2->old_nr + 1, + printf("::: => %d.%d TRIGGERED BY %s OF %d.%d\n", + part2->old_anim_nr + 1, part2->old_nr + 1, info_text, part->old_anim_nr + 1, part->old_nr + 1); #endif #if 0 @@ -1133,6 +1145,21 @@ static void InitGlobalAnim_Triggered(struct GlobalAnimPartControlInfo *part, } } +static void HandleGlobalAnimEvent(struct GlobalAnimPartControlInfo *part, + int event_value, char *info_text) +{ +#if DEBUG_ANIM_EVENTS + printf("::: %d.%d %s\n", part->old_anim_nr + 1, part->old_nr + 1, info_text); +#endif + + boolean anything_clicked = FALSE; + boolean any_event_action = FALSE; + + // check if this event is defined to trigger other animations + InitGlobalAnim_Triggered(part, &anything_clicked, &any_event_action, + event_value, info_text); +} + static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, int state) { @@ -1249,7 +1276,15 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, if (part->init_delay_counter == 0 && !part->init_event_state) + { PlayGlobalAnimSoundAndMusic(part); + + HandleGlobalAnimEvent(part, ANIM_EVENT_START, "START [ANIM]"); + } + else + { + HandleGlobalAnimEvent(part, ANIM_EVENT_INIT, "START [INIT_DELAY/EVENT]"); + } } if (part->clicked && @@ -1282,6 +1317,8 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, part->init_event_state = FALSE; PlayGlobalAnimSoundAndMusic(part); + + HandleGlobalAnimEvent(part, ANIM_EVENT_START, "START [ANIM]"); } return ANIM_STATE_WAITING; @@ -1308,6 +1345,8 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, { StopGlobalAnimSoundAndMusic(part); + HandleGlobalAnimEvent(part, ANIM_EVENT_END, "END [ANIM/OFF-SCREEN]"); + part->post_delay_counter = (c->post_delay_fixed + GetSimpleRandom(c->post_delay_random)); @@ -1329,6 +1368,8 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, StopGlobalAnimSoundAndMusic(part); + HandleGlobalAnimEvent(part, ANIM_EVENT_END, "END [ANIM_DELAY/EVENT]"); + part->post_delay_counter = (c->post_delay_fixed + GetSimpleRandom(c->post_delay_random)); @@ -1345,7 +1386,11 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, part->post_delay_counter--; if (part->post_delay_counter == 0) + { + HandleGlobalAnimEvent(part, ANIM_EVENT_POST, "END [POST_DELAY]"); + return ANIM_STATE_RESTART; + } return ANIM_STATE_WAITING; } @@ -1619,7 +1664,11 @@ static void InitGlobalAnim_Clickable(void) } } -static boolean InitGlobalAnim_Clicked(int mx, int my, boolean clicked) +#define ANIM_CLICKED_RESET 0 +#define ANIM_CLICKED_PRESSED 1 +#define ANIM_CLICKED_RELEASED 2 + +static boolean InitGlobalAnim_Clicked(int mx, int my, int clicked_event) { boolean anything_clicked = FALSE; boolean any_part_clicked = FALSE; @@ -1643,7 +1692,7 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, boolean clicked) { struct GlobalAnimPartControlInfo *part = &anim->part[part_nr]; - if (!clicked) + if (clicked_event == ANIM_CLICKED_RESET) { part->clicked = FALSE; @@ -1657,7 +1706,8 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, boolean clicked) continue; // always handle "any" click events (clicking anywhere on screen) ... - if (isClickablePart(part, ANIM_EVENT_ANY)) + if (clicked_event == ANIM_CLICKED_PRESSED && + isClickablePart(part, ANIM_EVENT_ANY)) { #if DEBUG_ANIM_EVENTS printf("::: => %d.%d TRIGGERED BY ANY\n", @@ -1668,11 +1718,25 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, boolean clicked) anything_clicked = clickConsumed(part); } + // always handle "unclick:any" events (releasing anywhere on screen) ... + if (clicked_event == ANIM_CLICKED_RELEASED && + isClickablePart(part, ANIM_EVENT_UNCLICK_ANY)) + { +#if DEBUG_ANIM_EVENTS + printf("::: => %d.%d TRIGGERED BY UNCLICK:ANY\n", + part->old_anim_nr + 1, part->old_nr + 1); +#endif + + part->clicked = TRUE; + anything_clicked = clickConsumed(part); + } + // ... but only handle the first (topmost) clickable animation if (any_part_clicked) continue; - if (isClickedPart(part, mx, my, clicked)) + if (clicked_event == ANIM_CLICKED_PRESSED && + isClickedPart(part, mx, my, TRUE)) { #if 0 printf("::: %d.%d CLICKED [%d]\n", anim_nr, part_nr, @@ -1699,7 +1763,7 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, boolean clicked) // check if this click is defined to trigger other animations InitGlobalAnim_Triggered(part, &anything_clicked, &any_event_action, - ANIM_EVENT_CLICK); + ANIM_EVENT_CLICK, "CLICK"); } } } @@ -1715,7 +1779,7 @@ static void ResetGlobalAnim_Clickable(void) static void ResetGlobalAnim_Clicked(void) { - InitGlobalAnim_Clicked(-1, -1, FALSE); + InitGlobalAnim_Clicked(-1, -1, ANIM_CLICKED_RESET); } boolean HandleGlobalAnimClicks(int mx, int my, int button) @@ -1733,12 +1797,15 @@ boolean HandleGlobalAnimClicks(int mx, int my, int button) if (press_event) { - click_consumed = InitGlobalAnim_Clicked(mx, my, TRUE); + click_consumed = InitGlobalAnim_Clicked(mx, my, ANIM_CLICKED_PRESSED); click_consumed_current = click_consumed; } if (release_event) + { + InitGlobalAnim_Clicked(mx, my, ANIM_CLICKED_RELEASED); click_consumed = FALSE; + } return click_consumed_current; }