X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fanim.c;h=8256ce7f60f5ec62fda3ebf49adb086a5450cc3b;hp=9d1f0b5c734dc75200cc077ff88d826051ceb443;hb=98ae5fc5e9274fea99a2ed8873b78fc2110ce3ce;hpb=b20de5f2d7dd54c56af6bda51748d2c03446bcdd diff --git a/src/anim.c b/src/anim.c index 9d1f0b5c..8256ce7f 100644 --- a/src/anim.c +++ b/src/anim.c @@ -19,6 +19,7 @@ #include "screens.h" +#define DEBUG_ANIM_DELAY 0 #define DEBUG_ANIM_EVENTS 0 @@ -209,6 +210,7 @@ struct AnimClassGameMode }; // forward declaration for internal use +static void DoGlobalAnim_DelayAction(struct GlobalAnimPartControlInfo *, int); static boolean DoGlobalAnim_EventAction(struct GlobalAnimPartControlInfo *); static void HandleGlobalAnim(int, int); static void DoAnimationExt(void); @@ -228,6 +230,8 @@ static int anim_classes_last = ANIM_CLASS_NONE; static boolean drawing_to_fading_buffer = FALSE; +static boolean handle_click = FALSE; + // ============================================================================ // generic animation frame calculation @@ -811,13 +815,24 @@ static void DrawGlobalAnimationsExt(int drawing_target, int drawing_stage) void DrawGlobalAnimations(int drawing_target, int drawing_stage) { + int last_cursor_mode_override = gfx.cursor_mode_override; + if (drawing_stage == DRAW_GLOBAL_ANIM_STAGE_1) + { ResetGlobalAnim_Clickable(); + gfx.cursor_mode_override = CURSOR_UNDEFINED; + } + DrawGlobalAnimationsExt(drawing_target, drawing_stage); if (drawing_stage == DRAW_GLOBAL_ANIM_STAGE_2) + { ResetGlobalAnim_Clicked(); + } + + if (gfx.cursor_mode_override != last_cursor_mode_override) + SetMouseCursor(gfx.cursor_mode); } static boolean SetGlobalAnimPart_Viewport(struct GlobalAnimPartControlInfo *part) @@ -828,7 +843,8 @@ static boolean SetGlobalAnimPart_Viewport(struct GlobalAnimPartControlInfo *part int viewport_height; boolean changed = FALSE; - if (part->last_anim_status == global.anim_status) + if (part->last_anim_status == global.anim_status && + part->control_info.class != get_hash_from_key("pointer")) return FALSE; part->last_anim_status = global.anim_status; @@ -845,6 +861,20 @@ static boolean SetGlobalAnimPart_Viewport(struct GlobalAnimPartControlInfo *part part->drawing_stage = DRAW_GLOBAL_ANIM_STAGE_2; } + else if (part->control_info.class == get_hash_from_key("pointer")) + { + int mx = MIN(MAX(0, gfx.mouse_x), WIN_XSIZE - 1); + int my = MIN(MAX(0, gfx.mouse_y), WIN_YSIZE - 1); + + viewport_x = mx + part->control_info.x; + viewport_y = my + part->control_info.y; + viewport_width = part->graphic_info.width; + viewport_height = part->graphic_info.height; + + part->drawing_stage = DRAW_GLOBAL_ANIM_STAGE_2; + + gfx.cursor_mode_override = CURSOR_NONE; + } else if (part->control_info.class == get_hash_from_key("door_1")) { viewport_x = DX; @@ -1145,6 +1175,16 @@ static void InitGlobalAnim_Triggered(struct GlobalAnimPartControlInfo *part, } } +static void HandleGlobalAnimDelay(struct GlobalAnimPartControlInfo *part, + int delay_type, char *info_text) +{ +#if DEBUG_ANIM_DELAY + printf("::: %d.%d %s\n", part->old_anim_nr + 1, part->old_nr + 1, info_text); +#endif + + DoGlobalAnim_DelayAction(part, delay_type); +} + static void HandleGlobalAnimEvent(struct GlobalAnimPartControlInfo *part, int event_value, char *info_text) { @@ -1163,6 +1203,9 @@ static void HandleGlobalAnimEvent(struct GlobalAnimPartControlInfo *part, static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, int state) { + if (handle_click && !part->clicked) + return state; + struct GlobalAnimControlInfo *ctrl = &global_anim_ctrl[part->mode_nr]; struct GlobalAnimMainControlInfo *anim = &ctrl->anim[part->anim_nr]; struct GraphicInfo *g = &part->graphic_info; @@ -1187,6 +1230,8 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, part->anim_delay_counter = (c->anim_delay_fixed + GetSimpleRandom(c->anim_delay_random)); + part->post_delay_counter = 0; + part->init_event_state = (c->init_event != ANIM_EVENT_UNDEFINED); part->anim_event_state = (c->anim_event != ANIM_EVENT_UNDEFINED); @@ -1256,10 +1301,13 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, part->step_yoffset = 0; } - if (c->x != ARG_UNDEFINED_VALUE) - part->x = c->x; - if (c->y != ARG_UNDEFINED_VALUE) - part->y = c->y; + if (part->control_info.class != get_hash_from_key("pointer")) + { + if (c->x != ARG_UNDEFINED_VALUE) + part->x = c->x; + if (c->y != ARG_UNDEFINED_VALUE) + part->y = c->y; + } if (c->position == POS_LAST && anim->last_x > -g->width && anim->last_x < part->viewport_width && @@ -1279,6 +1327,7 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, { PlayGlobalAnimSoundAndMusic(part); + HandleGlobalAnimDelay(part, ANIM_DELAY_INIT, "START [INIT_DELAY]"); HandleGlobalAnimEvent(part, ANIM_EVENT_START, "START [ANIM]"); } else @@ -1318,6 +1367,7 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, PlayGlobalAnimSoundAndMusic(part); + HandleGlobalAnimDelay(part, ANIM_DELAY_INIT, "START [INIT_DELAY]"); HandleGlobalAnimEvent(part, ANIM_EVENT_START, "START [ANIM]"); } @@ -1368,7 +1418,8 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, StopGlobalAnimSoundAndMusic(part); - HandleGlobalAnimEvent(part, ANIM_EVENT_END, "END [ANIM_DELAY/EVENT]"); + HandleGlobalAnimDelay(part, ANIM_DELAY_ANIM, "END [ANIM_DELAY]"); + HandleGlobalAnimEvent(part, ANIM_EVENT_END, "END [ANIM_DELAY/EVENT]"); part->post_delay_counter = (c->post_delay_fixed + GetSimpleRandom(c->post_delay_random)); @@ -1387,6 +1438,7 @@ static int HandleGlobalAnim_Part(struct GlobalAnimPartControlInfo *part, if (part->post_delay_counter == 0) { + HandleGlobalAnimDelay(part, ANIM_DELAY_POST, "END [POST_DELAY]"); HandleGlobalAnimEvent(part, ANIM_EVENT_POST, "END [POST_DELAY]"); return ANIM_STATE_RESTART; @@ -1618,22 +1670,37 @@ static void DoAnimationExt(void) #endif } +static void DoGlobalAnim_DelayAction(struct GlobalAnimPartControlInfo *part, + int delay_type) +{ + int delay_action = + (delay_type == ANIM_DELAY_INIT ? part->control_info.init_delay_action : + delay_type == ANIM_DELAY_ANIM ? part->control_info.anim_delay_action : + delay_type == ANIM_DELAY_POST ? part->control_info.post_delay_action : + ANIM_DELAY_ACTION_NONE); + + if (delay_action == ANIM_DELAY_ACTION_NONE) + return; + + PushUserEvent(USEREVENT_ANIM_DELAY_ACTION, delay_action, 0); +} + static boolean DoGlobalAnim_EventAction(struct GlobalAnimPartControlInfo *part) { - int anim_event_action = part->control_info.anim_event_action; + int event_action = (part->init_event_state ? + part->control_info.init_event_action : + part->control_info.anim_event_action); - if (anim_event_action == -1) + if (event_action == ANIM_EVENT_ACTION_NONE) return FALSE; - boolean action_executed = (DoGadgetAction(anim_event_action) || - DoScreenAction(anim_event_action) || - DoKeysymAction(anim_event_action)); + PushUserEvent(USEREVENT_ANIM_EVENT_ACTION, event_action, 0); // check if further actions are allowed to be executed if (part->control_info.style & STYLE_MULTIPLE_ACTIONS) return FALSE; - return action_executed; + return TRUE; } static void InitGlobalAnim_Clickable(void) @@ -1769,6 +1836,15 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, int clicked_event) } } + if (anything_clicked) + { + handle_click = TRUE; + + HandleGlobalAnim(ANIM_CONTINUE, game_status); + + handle_click = FALSE; + } + return (anything_clicked || any_event_action); } @@ -1782,7 +1858,7 @@ static void ResetGlobalAnim_Clicked(void) InitGlobalAnim_Clicked(-1, -1, ANIM_CLICKED_RESET); } -boolean HandleGlobalAnimClicks(int mx, int my, int button) +boolean HandleGlobalAnimClicks(int mx, int my, int button, boolean force_click) { static boolean click_consumed = FALSE; static int last_button = 0; @@ -1790,6 +1866,9 @@ boolean HandleGlobalAnimClicks(int mx, int my, int button) boolean release_event; boolean click_consumed_current = click_consumed; + if (button != 0 && force_click) + last_button = 0; + // check if button state has changed since last invocation press_event = (button != 0 && last_button == 0); release_event = (button == 0 && last_button != 0);