X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2Fanim.c;fp=src%2Fanim.c;h=14dccc69c46d25a34764b0cbdbf7e18bd2354ad3;hp=1e155f9eeacec35859e67fc38087bb8a54f8cb30;hb=8b77194545721f4b8e3f80b59da8423ab2d90dae;hpb=7f849601975c5b19775306326993b1dd6ed888b3 diff --git a/src/anim.c b/src/anim.c index 1e155f9e..14dccc69 100644 --- a/src/anim.c +++ b/src/anim.c @@ -1764,6 +1764,7 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, int clicked_event) boolean any_part_clicked = FALSE; boolean any_event_action = FALSE; int mode_nr; + int i; // check game modes in reverse draw order (to stop when clicked) for (mode_nr = NUM_GAME_MODES - 1; mode_nr >= 0; mode_nr--) @@ -1863,7 +1864,8 @@ static boolean InitGlobalAnim_Clicked(int mx, int my, int clicked_event) { handle_click = TRUE; - HandleGlobalAnim(ANIM_CONTINUE, game_status); + for (i = 0; i < NUM_GAME_MODES; i++) + HandleGlobalAnim(ANIM_CONTINUE, i); handle_click = FALSE;