X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2FMakefile;h=f33c2e86e13cef0567994089ea4f3b8179034fb7;hp=63206959173e9699675b5ebb46f2b8dc522fd4f5;hb=14801844faf14be284c590b66f030c6bf7cea5c2;hpb=0e661055e1233e585fb259832e4884f68d3833a4 diff --git a/src/Makefile b/src/Makefile index 63206959..f33c2e86 100644 --- a/src/Makefile +++ b/src/Makefile @@ -97,15 +97,10 @@ ifdef RW_GAME_DIR # path to writable game data specified CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\"" endif -ifdef SCORE_ENTRIES # number of score entries per player -CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) -endif - -CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) -CONFIG_GAME = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) +CONFIG = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) $(JOYSTICK) -CONFIG = $(CONFIG_GAME) $(JOYSTICK) DEBUG = -DDEBUG -g + # PROFILING = $(PROFILING_FLAGS) # OPTIONS = $(DEBUG) -Wall # only for debugging purposes @@ -140,7 +135,7 @@ SRCS = main.c \ editor.c \ files.c \ tape.c \ - cartoons.c \ + anim.c \ network.c \ netserv.c @@ -158,7 +153,7 @@ OBJS = main.o \ editor.o \ files.o \ tape.o \ - cartoons.o \ + anim.o \ network.o \ netserv.o @@ -183,6 +178,13 @@ CNFS = conf_gfx.h \ CNFS_CMD = ../build-scripts/create_element_defs.pl TIMESTAMP_FILE = conftime.h +TIMESTAMP_FORMAT = %Y-%m-%d %H:%M + +# use SOURCE_DATE_EPOCH, or else last Git commit date, or else current date +SOURCE_DATE_EPOCH ?= $(shell test -d ../.git && test `git ls-files -m | wc -l` -eq 0 && git show -s --format=%ct || date +%s) + +# get source date string from either GNU / Linux or BSD / Mac OS X style "date" +SOURCE_DATE_STRING := $(shell date -u -d "@$(SOURCE_DATE_EPOCH)" "+$(TIMESTAMP_FORMAT)" 2>/dev/null || date -u -r "$(SOURCE_DATE_EPOCH)" "+$(TIMESTAMP_FORMAT)" 2>/dev/null || date -u "+$(TIMESTAMP_FORMAT)") LIBGAME_DIR = libgame LIBGAME = $(LIBGAME_DIR)/libgame.a @@ -193,7 +195,10 @@ GAME_EM = $(GAME_EM_DIR)/game_em.a GAME_SP_DIR = game_sp GAME_SP = $(GAME_SP_DIR)/game_sp.a -RNDLIBS = $(LIBGAME) $(GAME_EM) $(GAME_SP) +GAME_MM_DIR = game_mm +GAME_MM = $(GAME_MM_DIR)/game_mm.a + +RNDLIBS = $(LIBGAME) $(GAME_EM) $(GAME_SP) $(GAME_MM) AUTOCONF = conf_gfx.h conf_snd.h conf_mus.h ICONBASE = windows_icon @@ -211,10 +216,13 @@ GRAPHICS_DIR = ../graphics # build targets # ----------------------------------------------------------------------------- -all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir $(PROGNAME) graphics_dir +all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir game_mm_dir $(PROGNAME) graphics_dir $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON) $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME) +ifdef BUILD_DIST + strip $(PROGNAME) +endif libgame_dir: @$(MAKE) -C $(LIBGAME_DIR) @@ -231,6 +239,11 @@ game_sp_dir: $(GAME_SP): @$(MAKE) -C $(GAME_SP_DIR) +game_mm_dir: + @$(MAKE) -C $(GAME_MM_DIR) +$(GAME_MM): + @$(MAKE) -C $(GAME_MM_DIR) + auto-conf: @for i in $(CNFS); do \ echo "$(CNFS_CMD) $$i > $$i"; \ @@ -252,10 +265,8 @@ conf_snd.h: conf_snd.c $(CNFS_CMD) conf_mus.h: conf_mus.c $(CNFS_CMD) @$(MAKE) auto-conf -# $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP) $(TIMESTAMP_FILE): $(SRCS) $(RNDLIBS) - @date '+"%Y-%m-%d %H:%M"' \ - | sed -e 's/^/#define COMPILE_DATE_STRING /' \ + @echo '#define SOURCE_DATE_STRING "$(SOURCE_DATE_STRING)"' \ > $(TIMESTAMP_FILE) $(ICON): @@ -273,11 +284,9 @@ clean-obj: $(MAKE) -C $(LIBGAME_DIR) clean $(MAKE) -C $(GAME_EM_DIR) clean $(MAKE) -C $(GAME_SP_DIR) clean + $(MAKE) -C $(GAME_MM_DIR) clean $(RM) $(OBJS) $(RM) $(RNDLIBS) -# $(RM) $(LIBGAME) -# $(RM) $(GAME_EM) -# $(RM) $(GAME_SP) clean-ico: $(RM) $(ICONBASE).ico @@ -292,6 +301,8 @@ clean: clean-obj clean-ico clean-bin clean-git: clean auto-conf-clean @$(MAKE) -C $(GRAPHICS_DIR) clean +dist-clean: clean-obj clean-ico + # ----------------------------------------------------------------------------- # run and test targets @@ -311,15 +322,14 @@ valgrind: # development only # ----------------------------------------------------------------------------- -dist-clean: clean-obj - tags: - $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch] $(GAME_SP_DIR)/*.[ch] + $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch] $(GAME_SP_DIR)/*.[ch] $(GAME_MM_DIR)/*.[ch] depend: $(MAKE) -C $(LIBGAME_DIR) depend $(MAKE) -C $(GAME_EM_DIR) depend $(MAKE) -C $(GAME_SP_DIR) depend + $(MAKE) -C $(GAME_MM_DIR) depend for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend ifeq (.depend,$(wildcard .depend))