X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2FMakefile;h=89e047585eadb073b4b59c7f6f54f5fdf477aaad;hp=4dc153094bd849ac6aba3693ba4c927ae72e9de3;hb=601cca5b35649856ff49e1bcb3806592b736662c;hpb=4bca9bc5f299a9b287134b06e41b147f506792b4 diff --git a/src/Makefile b/src/Makefile index 4dc15309..89e04758 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,8 +1,10 @@ #=============================================================================# # Makefile for Rocks'n'Diamonds # -# (c) 1995-2000 Holger Schemel, info@artsoft.org # +# (c) 1995-2002 Holger Schemel, info@artsoft.org # #=============================================================================# +.EXPORT_ALL_VARIABLES: + ifndef PLATFORM # platform not specified -- try auto detection ifdef COMSPEC PLATFORM = msdos @@ -18,11 +20,18 @@ X11_INCL = -I$(XINC_PATH) X11_LIBS = -L$(XLIB_PATH) endif +AR = ar +RANLIB = ranlib + +BMP2ICO = bmp2ico +WINDRES = windres ifeq ($(PLATFORM),msdos) # MS-DOS native compiling RM = del -PROGNAME = ../rocks.exe + +PROGBASE = rocks +PROGNAME = ../$(PROGBASE).exe SYS_CFLAGS = -DTARGET_X11 SYS_LDFLAGS = -s -lalleg @@ -30,24 +39,32 @@ SYS_LDFLAGS = -s -lalleg else # Unix or cross-compiling for MS-DOS and Win32 RM = rm -f -PROGNAME = ../rocksndiamonds + +PROGBASE = rocksndiamonds +PROGNAME = ../$(PROGBASE) ifeq ($(PLATFORM),solaris) EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH) PLATFORM = unix endif +ifeq ($(PLATFORM),macosx) +PLATFORM = unix +TARGET=sdl +endif + ifeq ($(PLATFORM),unix) -PROFILING = -pg +PROFILING_FLAGS = -pg endif ifeq ($(PLATFORM),cross-msdos) -PROGNAME = ../rocks.exe +PROGBASE = rocks +PROGNAME = ../$(PROGBASE).exe TARGET = allegro endif ifeq ($(PLATFORM),cross-win32) -PROGNAME = ../rocksndiamonds.exe +PROGNAME = ../$(PROGBASE).exe TARGET = sdl endif @@ -62,7 +79,7 @@ SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs) endif ifeq ($(TARGET),allegro) -SYS_CFLAGS = -DTARGET_X11 -I$(CROSS_PATH_MSDOS)/include +SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include SYS_LDFLAGS = -lalleg endif @@ -84,86 +101,139 @@ endif CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) -CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK) +CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK) DEBUG = -DDEBUG -g +# PROFILING = $(PROFILING_FLAGS) -OPTIONS = $(DEBUG) -Wall # only for debugging purposes -# OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes +# OPTIONS = $(DEBUG) -Wall # only for debugging purposes +OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes # OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes # OPTIONS = -O3 -Wall -ansi -pedantic # OPTIONS = -O3 -Wall # OPTIONS = -O3 +# OPTIONS = -DSYSV -Ae # may be needed for HP-UX + +ifdef BUILD_DIST # distribution build +OPTIONS = -O3 -Wall +endif CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG) LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm + SRCS = main.c \ + conf_gfx.c \ + conf_snd.c \ init.c \ + config.c \ events.c \ tools.c \ screens.c \ - misc.c \ game.c \ editor.c \ - buttons.c \ files.c \ tape.c \ - sound.c \ - joystick.c \ cartoons.c \ - random.c \ - pcx.c \ - image.c \ network.c \ - netserv.c \ - msdos.c \ - system.c \ - x11.c \ - sdl.c + netserv.c OBJS = main.o \ + conf_gfx.o \ + conf_snd.o \ init.o \ + config.o \ events.o \ tools.o \ screens.o \ - misc.o \ game.o \ editor.o \ - buttons.o \ files.o \ tape.o \ - sound.o \ - joystick.o \ cartoons.o \ - random.o \ - pcx.o \ - image.o \ network.o \ - netserv.o \ - msdos.o \ - system.o \ - x11.o \ - sdl.o + netserv.o + +CNFS = conf_gfx.h \ + conf_snd.h \ + conf_chr.c \ + conf_chr.h \ + conf_cus.c \ + conf_cus.h \ + conf_e2g.c \ + conf_esg.c + +CNFS_CMD = ../Scripts/create_element_defs.pl + +TIMESTAMP_FILE = conftime.h + +LIBDIR = libgame +LIBGAME = $(LIBDIR)/libgame.a + +ICONBASE = windows_icon +ifeq ($(PLATFORM),cross-win32) +ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp +ICON = $(ICONBASE).o +endif + + +all: libgame_dir $(PROGNAME) + +$(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON) + $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME) + +libgame_dir: + @$(MAKE) -C $(LIBDIR) +$(LIBGAME): + @$(MAKE) -C $(LIBDIR) + +auto-conf: + @for i in $(CNFS); do \ + echo "$(CNFS_CMD) $$i > $$i"; \ + $(CNFS_CMD) $$i > $$i; \ + done + +conf_gfx.h: conf_gfx.c + @$(MAKE) auto-conf -all: $(PROGNAME) +conf_snd.h: conf_snd.c + @$(MAKE) auto-conf -$(PROGNAME): $(OBJS) - $(CC) $(PROFILING) $(OBJS) $(LDFLAGS) -o $(PROGNAME) +$(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) + @date '+"[%Y-%m-%d %H:%M]"' \ + | sed -e 's/^/#define COMPILE_DATE_STRING /' \ + > $(TIMESTAMP_FILE) + +$(ICON): + $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32) + echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON) .c.o: $(CC) $(PROFILING) $(CFLAGS) -c $*.c -clean: - $(RM) *.o - $(RM) ../*.exe +clean-obj: + $(MAKE) -C $(LIBDIR) clean + $(RM) $(OBJS) + $(RM) $(LIBGAME) + +clean-ico: + $(RM) $(ICONBASE).ico + $(RM) $(ICONBASE).o + +clean-bin: $(RM) $(PROGNAME) + $(RM) ../*.exe + +clean: clean-obj clean-ico clean-bin #-----------------------------------------------------------------------------# # development only stuff # #-----------------------------------------------------------------------------# +dist-clean: clean-obj + depend: + $(MAKE) -C $(LIBDIR) depend for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend ifeq (.depend,$(wildcard .depend))