X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2FMakefile;h=50502fa7c49193e088e6f0e62ff9e879fc974e30;hp=8b9de78660f8dc893e2aa85f32763186338cc7ba;hb=49dab46aa55cb43233c7f9a310593f8bd8debc29;hpb=823bddb0d9cc63ddda17a2cd20266aa3b82bde38 diff --git a/src/Makefile b/src/Makefile index 8b9de786..50502fa7 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,31 +1,59 @@ -# -# Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back" -# +#=============================================================================# +# Makefile for Rocks'n'Diamonds 1.2 # +# (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de # +#=============================================================================# -PROGNAME = rocksndiamonds -SERVNAME = rnd_server +#-----------------------------------------------------------------------------# +# configuration section # +#-----------------------------------------------------------------------------# -RM = rm -f +# change this to your favorite ANSI C compiler CC = gcc -CPP = $(CC) -E -# CC = cc # for HP-UX and others -GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data -# JOYSTICK = -DNO_JOYSTICK # no joystick -# SOUNDS = -DNO_SOUNDS # no sounds -# SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name -SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name +# on Solaris and similar systems, you'll need to uncomment this +# EXTRA_LIBS = -lnsl -lsocket + +# specify X11 library path on your system +XLIB_PATH = /usr/X11/lib + +# change this to the directory where you want to install game data like levels +GAME_DIR = . + +# uncomment this if your system has no joystick include file +# JOYSTICK = -DNO_JOYSTICK + +# uncomment this if your system has no sound +# SOUNDS = -DNO_SOUNDS + +# choose if you want to allow many global score file entries for one player +# when installing the game in a multi user environment, choose this +# SCORE_ENTRIES = ONE_PER_NAME +# when installing the game in a single user environment, choose this +SCORE_ENTRIES = MANY_PER_NAME # The XPM-Library is no longer needed to build this program, # but is used to load graphics if XPM_INCLUDE_FILE is defined, # because the GIF loading routines are still a bit beta. -# If you use the Xpm library, convert the GIF files to Xpm -# files (and the mask files ('*Maske.gif') to xbm files). +# If you want to use the Xpm library, convert the GIF files to Xpm +# files (and you need corresponding mask files in xbm format). # XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" +# EXTRA_X11_LIBS = -lXpm -CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \ - $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE) +#-----------------------------------------------------------------------------# +# you shouldn't need to change anything below # +#-----------------------------------------------------------------------------# + +PROGNAME = rocksndiamonds + +RM = rm -f +CPP = $(CC) -E + +CONFIG_GAME_DIR = -DGAME_DIR="\"$(GAME_DIR)\"" +CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) + +CONFIG = $(CONFIG_GAME_DIR) $(SOUNDS) $(JOYSTICK) \ + $(CONFIG_SCORE_ENTRIES) $(XPM_INCLUDE_FILE) # DEBUG = -DDEBUG -g -ansi -pedantic -Wall DEBUG = -DDEBUG -g -Wall @@ -41,7 +69,10 @@ DEBUG = -DDEBUG -g -Wall # # for SunOS and others # LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm -LIBS = -L/usr/X11R6/lib -lX11 -lm +# LIBS = -L/usr/X11R6/lib -lX11 -lm + +# LIBS = -L/usr/X11R6/lib $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) +LIBS = -L$(XLIB_PATH) $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) # CFLAGS = -O2 $(CONFIG) $(SYSTEM) CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL) @@ -60,12 +91,13 @@ SRCS = main.c \ sound.c \ joystick.c \ cartoons.c \ - gfxload.c \ + random.c \ gifload.c \ gif.c \ send.c \ new.c \ - random.c + network.c \ + netserv.c OBJS = main.o \ init.o \ @@ -81,26 +113,24 @@ OBJS = main.o \ sound.o \ joystick.o \ cartoons.o \ - gfxload.o \ + random.o \ gifload.o \ gif.o \ send.o \ new.o \ - random.o + network.o \ + netserv.o -all: $(PROGNAME) $(SERVNAME) +all: $(PROGNAME) $(PROGNAME): $(OBJS) $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME) -$(SERVNAME): $(SERVNAME).c - $(CC) $(CFLAGS) $(SERVNAME).c $(LIBS) -o $(SERVNAME) - .c.o: $(CC) $(CFLAGS) -c $*.c clean: - $(RM) $(OBJS) + $(RM) $(PROGNAME) $(SERVNAME) $(OBJS) backup: ./make_backup.sh