X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2FMakefile;h=50502fa7c49193e088e6f0e62ff9e879fc974e30;hp=7333fb2803193b88aeb9f734a75b5b5ab2f152c9;hb=49dab46aa55cb43233c7f9a310593f8bd8debc29;hpb=c3d03cdffce070695ba0520d00667b42b8460087 diff --git a/src/Makefile b/src/Makefile index 7333fb28..50502fa7 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,37 +1,78 @@ -# -# Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back" -# +#=============================================================================# +# Makefile for Rocks'n'Diamonds 1.2 # +# (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de # +#=============================================================================# + +#-----------------------------------------------------------------------------# +# configuration section # +#-----------------------------------------------------------------------------# + +# change this to your favorite ANSI C compiler +CC = gcc + +# on Solaris and similar systems, you'll need to uncomment this +# EXTRA_LIBS = -lnsl -lsocket + +# specify X11 library path on your system +XLIB_PATH = /usr/X11/lib + +# change this to the directory where you want to install game data like levels +GAME_DIR = . + +# uncomment this if your system has no joystick include file +# JOYSTICK = -DNO_JOYSTICK + +# uncomment this if your system has no sound +# SOUNDS = -DNO_SOUNDS + +# choose if you want to allow many global score file entries for one player +# when installing the game in a multi user environment, choose this +# SCORE_ENTRIES = ONE_PER_NAME +# when installing the game in a single user environment, choose this +SCORE_ENTRIES = MANY_PER_NAME + +# The XPM-Library is no longer needed to build this program, +# but is used to load graphics if XPM_INCLUDE_FILE is defined, +# because the GIF loading routines are still a bit beta. +# If you want to use the Xpm library, convert the GIF files to Xpm +# files (and you need corresponding mask files in xbm format). + +# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" +# EXTRA_X11_LIBS = -lXpm + +#-----------------------------------------------------------------------------# +# you shouldn't need to change anything below # +#-----------------------------------------------------------------------------# PROGNAME = rocksndiamonds RM = rm -f -CC = gcc CPP = $(CC) -E -# CC = cc # for HP-UX and others - -GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data -# JOYSTICK = -DNO_JOYSTICK # no joystick -# SOUNDS = -DNO_SOUNDS # no sounds -# SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name -SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name -# the XPM-Library is needed to build this program: -XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" +CONFIG_GAME_DIR = -DGAME_DIR="\"$(GAME_DIR)\"" +CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) -CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \ - $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE) +CONFIG = $(CONFIG_GAME_DIR) $(SOUNDS) $(JOYSTICK) \ + $(CONFIG_SCORE_ENTRIES) $(XPM_INCLUDE_FILE) # DEBUG = -DDEBUG -g -ansi -pedantic -Wall -# DEBUG = -DDEBUG -g -Wall -DEBUG = -O6 +DEBUG = -DDEBUG -g -Wall +# DEBUG = -O6 # SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete) # SYSTEM = -DSYSV -Ae # for HP-UX -# SYSTEM = -DSYSV # for systems without 'usleep()' # INCL = -I/usr/include/X11R5 # for HP-UX and others -# LIBS = -lXpm -lX11 -lm -# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm # for HP-UX and others -LIBS = -lXpm -lXpm -lXpm -lX11 -lm # triple -lXpm; else I got an error... +# INCL = -I/usr/local/X11/include # for SunOS and others +# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm +# # for HP-UX and others +# LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib +# # for SunOS and others + +# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm +# LIBS = -L/usr/X11R6/lib -lX11 -lm + +# LIBS = -L/usr/X11R6/lib $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) +LIBS = -L$(XLIB_PATH) $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) # CFLAGS = -O2 $(CONFIG) $(SYSTEM) CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL) @@ -46,7 +87,17 @@ SRCS = main.c \ editor.c \ buttons.c \ files.c \ - sound.c + tape.c \ + sound.c \ + joystick.c \ + cartoons.c \ + random.c \ + gifload.c \ + gif.c \ + send.c \ + new.c \ + network.c \ + netserv.c OBJS = main.o \ init.o \ @@ -58,16 +109,31 @@ OBJS = main.o \ editor.o \ buttons.o \ files.o \ - sound.o + tape.o \ + sound.o \ + joystick.o \ + cartoons.o \ + random.o \ + gifload.o \ + gif.o \ + send.o \ + new.o \ + network.o \ + netserv.o -all: $(OBJS) +all: $(PROGNAME) + +$(PROGNAME): $(OBJS) $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME) .c.o: $(CC) $(CFLAGS) -c $*.c clean: - $(RM) $(OBJS) + $(RM) $(PROGNAME) $(SERVNAME) $(OBJS) + +backup: + ./make_backup.sh depend: for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend