X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2FMakefile;h=3735291679c09be9eb9a0e84331b1bf06ec0b814;hp=273cecdda90277cbadcf84e30b6b2a34e39aca84;hb=3ae3dff29ac1a6022b1e5af414ba2c99391148c8;hpb=a5a03e15b395ba1942c180d1cd0d3a4f43b87f56 diff --git a/src/Makefile b/src/Makefile index 273cecdd..37352916 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,36 +1,94 @@ -# -# Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back" -# +#=============================================================================# +# Makefile for Rocks'n'Diamonds 1.2 # +# (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de # +#=============================================================================# -PROGNAME = rocksndiamonds +#-----------------------------------------------------------------------------# +# configuration section # +#-----------------------------------------------------------------------------# -RM = rm -f +# change this to your favorite ANSI C compiler CC = gcc -CPP = $(CC) -E -# CC = cc # for HP-UX and others -GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data -# JOYSTICK = -DNO_JOYSTICK # no joystick -# SOUNDS = -DNO_SOUNDS # no sounds -# SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name -SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name +# on Solaris and similar systems, you'll need to uncomment this +# EXTRA_LIBS = -lnsl -lsocket + +# specify X11 library path on your system +XLIB_PATH = /usr/X11/lib + +# change this to the directory where you want to install game data like levels +GAME_DIR = . + +# uncomment this if your system has no joystick include file +# JOYSTICK = -DNO_JOYSTICK + +# uncomment this if your system has no sound +# SOUNDS = -DNO_SOUNDS -# the XPM-Library is needed to build this program: -XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" +# choose if you want to allow many global score file entries for one player +# when installing the game in a multi user environment, choose this +# SCORE_ENTRIES = ONE_PER_NAME +# when installing the game in a single user environment, choose this +SCORE_ENTRIES = MANY_PER_NAME -CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \ - $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE) +# The XPM-Library is no longer needed to build this program, +# but is used to load graphics if XPM_INCLUDE_FILE is defined, +# because the GIF loading routines are still a bit beta. +# If you want to use the Xpm library, convert the GIF files to Xpm +# files (and you need corresponding mask files in xbm format). -# DEBUG = -DDEBUG -g -ansi -pedantic -Wall -DEBUG = -DDEBUG -g -Wall -# DEBUG = -O6 +# XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" +# EXTRA_X11_LIBS = -lXpm + +#-----------------------------------------------------------------------------# +# you shouldn't need to change anything below # +#-----------------------------------------------------------------------------# + +ifdef COMSPEC +PLATFORM = dos +else +PLATFORM = unix +endif + +ifeq ($(PLATFORM),unix) +RM = rm -f +PROGNAME = ../rocksndiamonds +LIBS = -L$(XLIB_PATH) $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) +else +RM = del +PROGNAME = ..\rocks.exe +LIBS = -lm -lalleg +endif + +CPP = $(CC) -E + +CONFIG_GAME_DIR = -DGAME_DIR="\"$(GAME_DIR)\"" +CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) + +CONFIG = $(CONFIG_GAME_DIR) $(SOUNDS) $(JOYSTICK) \ + $(CONFIG_SCORE_ENTRIES) $(XPM_INCLUDE_FILE) + +# DEBUG = -DDEBUG -g -Wall -ansi -pedantic +# DEBUG = -DDEBUG -g -Wall +# DEBUG = -O3 -Wall -ansi -pedantic +DEBUG = -O3 -Wall +# DEBUG = -O3 # SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete) # SYSTEM = -DSYSV -Ae # for HP-UX -# SYSTEM = -DSYSV # for systems without 'usleep()' # INCL = -I/usr/include/X11R5 # for HP-UX and others -# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm # for HP-UX and others -LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm +# INCL = -I/usr/local/X11/include # for SunOS and others +# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm +# # for HP-UX and others +# LIBS = -L/usr/local/X11/lib -lXpm -lX11 -lm -lsocket -R/usr/local/X11/lib +# # for SunOS and others + +# LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm +# LIBS = -L/usr/X11R6/lib -lX11 -lm + +# LIBS = -L/usr/X11R6/lib $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) + +# LIBS = -L$(XLIB_PATH) $(EXTRA_X11_LIBS) -lX11 -lm $(EXTRA_LIBS) # CFLAGS = -O2 $(CONFIG) $(SYSTEM) CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL) @@ -46,7 +104,15 @@ SRCS = main.c \ buttons.c \ files.c \ tape.c \ - sound.c + sound.c \ + joystick.c \ + cartoons.c \ + random.c \ + pcx.c \ + image.c \ + network.c \ + netserv.c \ + msdos.c OBJS = main.o \ init.o \ @@ -59,13 +125,31 @@ OBJS = main.o \ buttons.o \ files.o \ tape.o \ - sound.o + sound.o \ + joystick.o \ + cartoons.o \ + random.o \ + pcx.o \ + image.o \ + network.o \ + netserv.o \ + msdos.o + +all: $(PROGNAME) -all: $(OBJS) +$(PROGNAME): $(OBJS) $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME) .c.o: $(CC) $(CFLAGS) -c $*.c clean: - $(RM) $(OBJS) + $(RM) *.o + $(RM) $(PROGNAME) + +depend: + for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend + +ifeq (.depend,$(wildcard .depend)) +include .depend +endif