X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2FMakefile;h=2be4220a3589872a6d424ee28cd257aeacaf9ca0;hp=273cecdda90277cbadcf84e30b6b2a34e39aca84;hb=a16126b0981ba82ddcd5f7b0f763bc4ce6aa9bdc;hpb=a5a03e15b395ba1942c180d1cd0d3a4f43b87f56 diff --git a/src/Makefile b/src/Makefile index 273cecdd..2be4220a 100644 --- a/src/Makefile +++ b/src/Makefile @@ -1,39 +1,71 @@ -# -# Makefile fuer "Rocks'n'Diamonds -- McDuffin Strikes Back" -# +#=============================================================================# +# Makefile for Rocks'n'Diamonds 1.4.0 # +# (c) 1995-1999 Holger Schemel, aeglos@valinor.owl.de # +#=============================================================================# -PROGNAME = rocksndiamonds +ifndef PLATFORM # platform not specified -- try auto detection +ifdef COMSPEC +PLATFORM = dos +else +PLATFORM = unix +endif +endif + +ifdef X11_PATH # path to X11 specified by top level Makefile +XINC_PATH = $(X11_PATH)/include +XLIB_PATH = $(X11_PATH)/lib +X11_INCL = -I$(XINC_PATH) +X11_LIBS = -L$(XLIB_PATH) +endif + + +ifeq ($(PLATFORM),dos) # DOS / Windows + +RM = del +PROGNAME = ../rocks.exe +LIBS = -s -lm -lalleg + +else # Unix RM = rm -f -CC = gcc -CPP = $(CC) -E -# CC = cc # for HP-UX and others +PROGNAME = ../rocksndiamonds + +ifeq ($(PLATFORM),solaris) +EXTRA_LIBS = -lnsl -lsocket -R$(XLIB_PATH) +endif + +INCL = $(X11_INCL) +LIBS = $(X11_LIBS) -lX11 -lm $(EXTRA_LIBS) -GAME_DIR = -DGAME_DIR=\".\" # path of the game and its data -# JOYSTICK = -DNO_JOYSTICK # no joystick -# SOUNDS = -DNO_SOUNDS # no sounds -# SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name -SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name +endif -# the XPM-Library is needed to build this program: -XPM_INCLUDE_FILE = -DXPM_INCLUDE_FILE="" -CONFIG = $(GAME_DIR) $(SOUNDS) $(JOYSTICK) \ - $(SCORE_ENTRIES) $(XPM_INCLUDE_FILE) +ifdef RO_GAME_DIR # path to read-only game data specified +CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\"" +endif -# DEBUG = -DDEBUG -g -ansi -pedantic -Wall -DEBUG = -DDEBUG -g -Wall -# DEBUG = -O6 +ifdef RW_GAME_DIR # path to writable game data specified +CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\"" +endif -# SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete) -# SYSTEM = -DSYSV -Ae # for HP-UX -# SYSTEM = -DSYSV # for systems without 'usleep()' -# INCL = -I/usr/include/X11R5 # for HP-UX and others -# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm # for HP-UX and others -LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm +ifdef SCORE_ENTRIES # number of score entries per player specified +CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES) +endif -# CFLAGS = -O2 $(CONFIG) $(SYSTEM) -CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL) +CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR) + + +CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK) + +# OPTIONS = -DDEBUG -g -Wall -ansi -pedantic # only for debugging purposes +# OPTIONS = -DDEBUG -g -Wall # only for debugging purposes +# OPTIONS = -O3 -Wall -ansi -pedantic +# OPTIONS = -O3 -Wall +OPTIONS = -O3 + +# SYSTEM = -DSYSV -Ae # may be needed for HP-UX + +CFLAGS = $(OPTIONS) $(SYSTEM) $(INCL) $(CONFIG) SRCS = main.c \ init.c \ @@ -46,7 +78,15 @@ SRCS = main.c \ buttons.c \ files.c \ tape.c \ - sound.c + sound.c \ + joystick.c \ + cartoons.c \ + random.c \ + pcx.c \ + image.c \ + network.c \ + netserv.c \ + msdos.c OBJS = main.o \ init.o \ @@ -59,13 +99,24 @@ OBJS = main.o \ buttons.o \ files.o \ tape.o \ - sound.o + sound.o \ + joystick.o \ + cartoons.o \ + random.o \ + pcx.o \ + image.o \ + network.o \ + netserv.o \ + msdos.o + +all: $(PROGNAME) -all: $(OBJS) +$(PROGNAME): $(OBJS) $(CC) $(CFLAGS) $(OBJS) $(LIBS) -o $(PROGNAME) .c.o: $(CC) $(CFLAGS) -c $*.c clean: - $(RM) $(OBJS) + $(RM) *.o + $(RM) $(PROGNAME)