X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=src%2FMakefile;fp=src%2FMakefile;h=2acbd109cae9ddde05ecd8d101e316584717ee0f;hp=f9fb4581ca5b7947ab0f1b588b1df918e3338286;hb=12582d1055f29244d50ac9a0eb53da28b1d84a01;hpb=11a10cfd84f1781b1b7dc5609548feebe928ccd8 diff --git a/src/Makefile b/src/Makefile index f9fb4581..2acbd109 100644 --- a/src/Makefile +++ b/src/Makefile @@ -62,10 +62,12 @@ endif ifeq ($(PLATFORM),emscripten) # compiling with Emscripten PROGNAME = ../$(PROGBASE).js +DATA_FILE = $(PROGBASE).data CC = emcc AR = emar RANLIB = emranlib STRIP = true +FILE_PACKAGER = file_packager endif ifeq ($(shell uname -s),Darwin) # compiling on Mac OS X @@ -100,7 +102,9 @@ ifeq ($(PLATFORM),emscripten) SDL_LIBS = -s USE_SDL_IMAGE=2 -s USE_SDL_MIXER=2 -s USE_SDL_NET=2 -s USE_ZLIB=1 SDL_FMTS = -s SDL2_IMAGE_FORMATS='["bmp","png","pcx","xpm"]' EXTRA_CFLAGS = $(SDL_LIBS) -EXTRA_LDFLAGS = $(SDL_FMTS) -s INITIAL_MEMORY=81920000 -s ALLOW_MEMORY_GROWTH=1 --preload-file ../conf/ --preload-file ../docs/ --preload-file ../levels/ --preload-file ../graphics/ --preload-file ../sounds/ --preload-file ../music/ -s NO_EXIT_RUNTIME=0 -s ASYNCIFY -O2 -lidbfs.js +EXTRA_LDFLAGS = $(SDL_FMTS) -s INITIAL_MEMORY=81920000 -s ALLOW_MEMORY_GROWTH=1 -s FORCE_FILESYSTEM -s NO_EXIT_RUNTIME=0 -s ASYNCIFY -O2 -lidbfs.js +DATA_DIRS = conf docs levels graphics sounds music +FILE_PACKAGER_ARGS = --preload $(DATA_DIRS) --js-output=$(DATA_FILE).js else SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net endif @@ -257,6 +261,9 @@ $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(COMMIT_HASH_FILE) $(OBJS) $(ICON) ifdef BUILD_DIST $(STRIP) $(PROGNAME) endif +ifeq ($(PLATFORM),emscripten) + (cd .. ; $(FILE_PACKAGER) $(DATA_FILE) $(FILE_PACKAGER_ARGS)) +endif libgame_dir: @$(MAKE) -C $(LIBGAME_DIR)