X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=docs%2Felements%2Fshield_deadly.txt;fp=docs%2Felements%2Fshield_deadly.txt;h=ded410e4aa1c7b80841f510e64108775fd3b3d9a;hp=0000000000000000000000000000000000000000;hb=440c03145dbe622d32b39acb9b3d4fc5604f523d;hpb=a62e2049070dfe193f4625850b91b6e1163a1f62 diff --git a/docs/elements/shield_deadly.txt b/docs/elements/shield_deadly.txt new file mode 100644 index 00000000..ded410e4 --- /dev/null +++ b/docs/elements/shield_deadly.txt @@ -0,0 +1,7 @@ +This not only makes the player invincible, but also allows him to kill enemies +just by pressing against them. + +Extra deadly shields will add more time without wasting any time already +acquired. Picking up a deadly shield when you already have a normal shield +(or vice versa) will not waste the normal shield; the player will use the +normal shield when the deadly shield runs out.