X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=Makefile;h=f047a8076d112e84c3d14e78602378e931ae8f71;hp=0c22aefb3fa9bcb1696e9a9c507b3dde989eaf00;hb=a2c9a458aaa4ac568f07ecd25b19fbca3f766e6b;hpb=26763b2fc3f63909fd5f97352eaffe0ae788247b diff --git a/Makefile b/Makefile index 0c22aefb..f047a807 100644 --- a/Makefile +++ b/Makefile @@ -1,56 +1,62 @@ -#=============================================================================# -# Makefile for Rocks'n'Diamonds # -# (c) 1995-2002 Holger Schemel, info@artsoft.org # -#=============================================================================# +# ============================================================================= +# Rocks'n'Diamonds Makefile +# ----------------------------------------------------------------------------- +# (c) 1995-2003 Holger Schemel +# ============================================================================= -#-----------------------------------------------------------------------------# -# configuration section # -#-----------------------------------------------------------------------------# +# ----------------------------------------------------------------------------- +# configuration +# ----------------------------------------------------------------------------- -# specify command name of your favorite ANSI C compiler +# command name of your favorite ANSI C compiler # (this must be set to "cc" for some systems) CC = gcc -# specify command name of GNU make on your system +# command name of GNU make on your system # (this must be set to "gmake" for some systems) MAKE = make -# specify path to X11 on your system +# path to X11 on your system X11_PATH = /usr/X11R6 -# specify directory for read-only game data (like graphics, sounds, levels) -# default is '.', so you can play without installing game data somewhere +# directory for read-only game data (like graphics, sounds, levels) +# default is '.' to be able to run program without installation # RO_GAME_DIR = /usr/games -# specify directory for writable game data (like highscore files) -# default is '.', so you can play without installing game data somewhere +# directory for writable game data (like highscore files) +# default is '.' to be able to run program without installation # RW_GAME_DIR = /var/games -# uncomment this if your system has no joystick include file +# uncomment if system has no joystick include file # JOYSTICK = -DNO_JOYSTICK -# choose if you want to allow many global score file entries for one player -# default is 'MANY_PER_NAME' -# when installing the game in a multi user environment, choose this +# choose if more than one global score file entry for one player is allowed +# (default: MANY_PER_NAME) +# uncomment to install game in multi-user environment # SCORE_ENTRIES = ONE_PER_NAME -# when installing the game in a single user environment, choose this +# uncomment to install game in single-user environment (default) # SCORE_ENTRIES = MANY_PER_NAME -# specify paths for cross-compiling (only needed for MS-DOS and Win32 build) +# paths for cross-compiling (only needed for non-native MS-DOS and Win32 build) CROSS_PATH_MSDOS=/usr/local/cross-msdos/i386-msdosdjgpp CROSS_PATH_WIN32=/usr/local/cross-tools/i386-mingw32msvc -#-----------------------------------------------------------------------------# -# you should not need to change anything below # -#-----------------------------------------------------------------------------# +# ----------------------------------------------------------------------------- +# there should be no need to change anything below +# ----------------------------------------------------------------------------- .EXPORT_ALL_VARIABLES: SRC_DIR = src MAKE_CMD = $(MAKE) -C $(SRC_DIR) -# DEFAULT_TARGET = x11 -DEFAULT_TARGET = sdl +DEFAULT_TARGET = x11 +# DEFAULT_TARGET = sdl + + +# ----------------------------------------------------------------------------- +# build targets +# ----------------------------------------------------------------------------- all: @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) @@ -83,9 +89,9 @@ clean: @$(MAKE_CMD) clean -#-----------------------------------------------------------------------------# -# development only stuff # -#-----------------------------------------------------------------------------# +# ----------------------------------------------------------------------------- +# development only +# ----------------------------------------------------------------------------- auto-conf: @$(MAKE_CMD) auto-conf @@ -96,6 +102,9 @@ run: gdb: @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) && gdb ./rocksndiamonds +valgrind: + valgrind -v --leak-check=yes ./rocksndiamonds 2> valgrind.out + enginetest: ./Scripts/make_enginetest.sh