X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=Makefile;h=93533d6d2b73778412439b0fda863c1c4660c195;hp=d1bc33a88cd5de0f12740b02e3587fd2313db003;hb=8be31c2781126204470171aff7af45713ec42e9e;hpb=c8dd3c1abd6a1daf4f7431a59db721ae7fba3d17 diff --git a/Makefile b/Makefile index d1bc33a8..93533d6d 100644 --- a/Makefile +++ b/Makefile @@ -15,10 +15,11 @@ CC = gcc # PLATFORM = solaris # PLATFORM = unix # PLATFORM = dos +# PLATFORM = windows # specify path to X11 on your system # if undefined, use system defaults (works with Linux/gcc/libc5) -# X11_PATH = /usr/X11 +X11_PATH = /usr/X11 # specify directory for read-only game data (like graphics, sounds, levels) # default is '.', so you can play without installing game data somewhere @@ -41,6 +42,9 @@ CC = gcc # when installing the game in a single user environment, choose this # SCORE_ENTRIES = MANY_PER_NAME +# specify path for cross-compiling (only needed for Windows build) +CROSS_PATH=/usr/local/cross-tools/i386-mingw32/bin + #-----------------------------------------------------------------------------# # you should not need to change anything below # #-----------------------------------------------------------------------------# @@ -50,16 +54,28 @@ CC = gcc MAKE = make SRC_DIR = src -MAKE_CMD = @$(MAKE) -C $(SRC_DIR) +MAKE_CMD = $(MAKE) -C $(SRC_DIR) all: - $(MAKE_CMD) + @$(MAKE_CMD) TARGET=sdl + +x11: + @$(MAKE_CMD) TARGET=x11 + +sdl: + @$(MAKE_CMD) TARGET=sdl + +sdl_old: + @$(MAKE_CMD) TARGET=sdl USE_SDL_OLD_LIBS=true solaris: - $(MAKE_CMD) PLATFORM=solaris + @$(MAKE_CMD) PLATFORM=solaris + +windows: + @PATH=$(CROSS_PATH):${PATH} $(MAKE_CMD) PLATFORM=windows clean: - $(MAKE_CMD) clean + @$(MAKE_CMD) clean #-----------------------------------------------------------------------------# @@ -83,5 +99,5 @@ dist-dos: dist: dist-unix dist-dos -depend: +depend dep: $(MAKE_CMD) depend