X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=Makefile;h=5d94cb1aee478da11ffa7d5732b51bca8b974a41;hp=c944d58b08a3916d02918d7a18a26c275f186f4f;hb=71c4b8d626b4a731a72840facb6bd548c7e33da9;hpb=cb5d2ce15259a2aea0626cfc81733563074ea591 diff --git a/Makefile b/Makefile index c944d58b..5d94cb1a 100644 --- a/Makefile +++ b/Makefile @@ -22,27 +22,22 @@ CC = gcc MAKE = make # directory for read-only game data (like graphics, sounds, levels) +# (this directory is usually the game's installation directory) # default is '.' to be able to run program without installation -# RO_GAME_DIR = /usr/games +# RO_GAME_DIR = . # use the following setting for Debian / Ubuntu installations: # RO_GAME_DIR = /usr/share/games/rocksndiamonds # directory for writable game data (like highscore files) +# (if no "scores" directory exists, scores are saved in user data directory) # default is '.' to be able to run program without installation -# RW_GAME_DIR = /var/games +# RW_GAME_DIR = . # use the following setting for Debian / Ubuntu installations: # RW_GAME_DIR = /var/games/rocksndiamonds # uncomment if system has no joystick include file # JOYSTICK = -DNO_JOYSTICK -# choose if more than one global score file entry for one player is allowed -# (default: MANY_PER_NAME) -# uncomment to install game in multi-user environment -# SCORE_ENTRIES = ONE_PER_NAME -# uncomment to install game in single-user environment (default) -# SCORE_ENTRIES = MANY_PER_NAME - # path for cross-compiling (only needed for non-native Windows build) CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc @@ -76,9 +71,6 @@ mac: cross-win32: @PATH=$(CROSS_PATH_WIN32)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-win32 -strip: - @$(MAKE_CMD) strip - clean: @$(MAKE_CMD) clean