X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=Makefile;h=5d94cb1aee478da11ffa7d5732b51bca8b974a41;hp=4616aecbbd344b4813112dead55e56d8f016479c;hb=0d214d4e314f6f42df24be140bb433e980319767;hpb=0918c3eb2f6219a8cc72aa85bd9c4889788dd474 diff --git a/Makefile b/Makefile index 4616aecb..5d94cb1a 100644 --- a/Makefile +++ b/Makefile @@ -1,38 +1,163 @@ -#=============================================================================# -# Makefile for Rocks'n'Diamonds 1.2 # -# (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de # -#=============================================================================# +# ============================================================================= +# Rocks'n'Diamonds - McDuffin Strikes Back! +# ----------------------------------------------------------------------------- +# (c) 1995-2015 by Artsoft Entertainment +# Holger Schemel +# info@artsoft.org +# http://www.artsoft.org/ +# ----------------------------------------------------------------------------- +# Makefile +# ============================================================================= -#-----------------------------------------------------------------------------# -# configuration section # -#-----------------------------------------------------------------------------# +# ----------------------------------------------------------------------------- +# configuration +# ----------------------------------------------------------------------------- -#-----------------------------------------------------------------------------# -# you shouldn't need to change anything below # -#-----------------------------------------------------------------------------# +# command name of your favorite ANSI C compiler +# (this must be set to "cc" for some systems) +CC = gcc +# command name of GNU make on your system +# (this must be set to "gmake" for some systems) MAKE = make +# directory for read-only game data (like graphics, sounds, levels) +# (this directory is usually the game's installation directory) +# default is '.' to be able to run program without installation +# RO_GAME_DIR = . +# use the following setting for Debian / Ubuntu installations: +# RO_GAME_DIR = /usr/share/games/rocksndiamonds + +# directory for writable game data (like highscore files) +# (if no "scores" directory exists, scores are saved in user data directory) +# default is '.' to be able to run program without installation +# RW_GAME_DIR = . +# use the following setting for Debian / Ubuntu installations: +# RW_GAME_DIR = /var/games/rocksndiamonds + +# uncomment if system has no joystick include file +# JOYSTICK = -DNO_JOYSTICK + +# path for cross-compiling (only needed for non-native Windows build) +CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc + + +# ----------------------------------------------------------------------------- +# there should be no need to change anything below +# ----------------------------------------------------------------------------- + +.EXPORT_ALL_VARIABLES: + SRC_DIR = src -MAKE_CMD = @$(MAKE) -C $(SRC_DIR) +MAKE_CMD = $(MAKE) -C $(SRC_DIR) +# ----------------------------------------------------------------------------- +# build targets +# ----------------------------------------------------------------------------- + all: - $(MAKE_CMD) + @$(MAKE_CMD) + +sdl: + @$(MAKE_CMD) TARGET=sdl + +sdl2: + @$(MAKE_CMD) TARGET=sdl2 + +mac: + @$(MAKE_CMD) PLATFORM=macosx + +cross-win32: + @PATH=$(CROSS_PATH_WIN32)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-win32 clean: - $(MAKE_CMD) clean + @$(MAKE_CMD) clean + +clean-git: + @$(MAKE_CMD) clean-git + + +# ----------------------------------------------------------------------------- +# development, test, distribution build and packaging targets +# ----------------------------------------------------------------------------- + +auto-conf: + @$(MAKE_CMD) auto-conf + +run: all + @$(MAKE_CMD) run + +gdb: all + @$(MAKE_CMD) gdb + +valgrind: all + @$(MAKE_CMD) valgrind + +enginetest: all + ./Scripts/make_enginetest.sh + +enginetestcustom: all + ./Scripts/make_enginetest.sh custom + +enginetestfast: all + ./Scripts/make_enginetest.sh fast + +enginetestnew: all + ./Scripts/make_enginetest.sh new + +leveltest: all + ./Scripts/make_enginetest.sh leveltest + +levelsketch_images: all + ./Scripts/make_levelsketch_images.sh + +dist-clean: + @$(MAKE_CMD) dist-clean + +dist-build-unix: + @BUILD_DIST=TRUE $(MAKE) + +dist-build-win32: + @BUILD_DIST=TRUE $(MAKE) cross-win32 + +dist-build-macosx: + @BUILD_DIST=TRUE $(MAKE) + +dist-package-unix: + ./Scripts/make_dist.sh package unix + +dist-package-win32: + ./Scripts/make_dist.sh package win + +dist-package-macosx: + ./Scripts/make_dist.sh package mac + +dist-upload-unix: + ./Scripts/make_dist.sh upload unix + +dist-upload-win32: + ./Scripts/make_dist.sh upload win + +dist-upload-macosx: + ./Scripts/make_dist.sh upload mac + +dist-package-all: + $(MAKE) dist-package-unix + $(MAKE) dist-package-win32 + $(MAKE) dist-package-macosx -backup: - ./Scripts/make_backup.sh +dist-upload-all: + $(MAKE) dist-upload-unix + $(MAKE) dist-upload-win32 + $(MAKE) dist-upload-macosx -dist-unix: - ./Scripts/make_dist_unix.sh . +package-all: dist-package-all -dist-dos: - ./Scripts/make_dist_dos.sh . +upload-all: dist-upload-all -dist: dist-unix dist-dos +tags: + $(MAKE_CMD) tags -depend: +depend dep: $(MAKE_CMD) depend