X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=Makefile;h=41840b0cb6e2734dd816b2dd57051631069f5bfa;hp=ea1154ef1c2ea54566dc97b86ab836b3fda47884;hb=a8e936aa644b673bdd5d34c888acd92b562c82dc;hpb=0448c027347ae76facf5475a21884ca2476f035f diff --git a/Makefile b/Makefile index ea1154ef..41840b0c 100644 --- a/Makefile +++ b/Makefile @@ -1,7 +1,12 @@ # ============================================================================= -# Rocks'n'Diamonds Makefile +# Rocks'n'Diamonds - McDuffin Strikes Back! # ----------------------------------------------------------------------------- -# (c) 1995-2007 Holger Schemel +# (c) 1995-2015 by Artsoft Entertainment +# Holger Schemel +# info@artsoft.org +# http://www.artsoft.org/ +# ----------------------------------------------------------------------------- +# Makefile # ============================================================================= # ----------------------------------------------------------------------------- @@ -16,16 +21,17 @@ CC = gcc # (this must be set to "gmake" for some systems) MAKE = make -# path to X11 on your system -X11_PATH = /usr/X11R6 - # directory for read-only game data (like graphics, sounds, levels) # default is '.' to be able to run program without installation # RO_GAME_DIR = /usr/games +# use the following setting for Debian / Ubuntu installations: +# RO_GAME_DIR = /usr/share/games/rocksndiamonds # directory for writable game data (like highscore files) # default is '.' to be able to run program without installation # RW_GAME_DIR = /var/games +# use the following setting for Debian / Ubuntu installations: +# RW_GAME_DIR = /var/games/rocksndiamonds # uncomment if system has no joystick include file # JOYSTICK = -DNO_JOYSTICK @@ -37,13 +43,9 @@ X11_PATH = /usr/X11R6 # uncomment to install game in single-user environment (default) # SCORE_ENTRIES = MANY_PER_NAME -# paths for cross-compiling (only needed for non-native MS-DOS and Win32 build) -CROSS_PATH_MSDOS = /usr/local/cross-msdos/i386-msdosdjgpp +# path for cross-compiling (only needed for non-native Windows build) CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc -# compile special edition of R'n'D instead of the normal (classic) version -SPECIAL_EDITION = rnd_jue - # ----------------------------------------------------------------------------- # there should be no need to change anything below @@ -54,50 +56,32 @@ SPECIAL_EDITION = rnd_jue SRC_DIR = src MAKE_CMD = $(MAKE) -C $(SRC_DIR) -# DEFAULT_TARGET = x11 -DEFAULT_TARGET = sdl - # ----------------------------------------------------------------------------- # build targets # ----------------------------------------------------------------------------- all: - @$(MAKE_CMD) TARGET=$(DEFAULT_TARGET) - -x11: - @$(MAKE_CMD) TARGET=x11 + @$(MAKE_CMD) sdl: @$(MAKE_CMD) TARGET=sdl -solaris: - @$(MAKE_CMD) PLATFORM=solaris TARGET=x11 - -solaris-sdl: - @$(MAKE_CMD) PLATFORM=solaris TARGET=sdl +sdl2: + @$(MAKE_CMD) TARGET=sdl2 mac: @$(MAKE_CMD) PLATFORM=macosx -mac-static: - @$(MAKE_CMD) PLATFORM=macosx TARGET=sdl-static - -msdos: - @$(MAKE_CMD) PLATFORM=msdos - -os2: - @$(MAKE_CMD) PLATFORM=os2 - -cross-msdos: - @PATH=$(CROSS_PATH_MSDOS)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-msdos - cross-win32: @PATH=$(CROSS_PATH_WIN32)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-win32 clean: @$(MAKE_CMD) clean +clean-git: + @$(MAKE_CMD) clean-git + # ----------------------------------------------------------------------------- # development, test, distribution build and packaging targets @@ -130,82 +114,50 @@ enginetestnew: all leveltest: all ./Scripts/make_enginetest.sh leveltest -backup: - ./Scripts/make_backup.sh src 1 - -backup2: - ./Scripts/make_backup.sh src 2 - -backup3: - ./Scripts/make_backup.sh src 3 - -backup_lev: - ./Scripts/make_backup.sh lev - -backup_gfx: - ./Scripts/make_backup.sh gfx - -# prerelease: -# ./Scripts/make_prerelease.sh +levelsketch_images: all + ./Scripts/make_levelsketch_images.sh dist-clean: @$(MAKE_CMD) dist-clean dist-build-unix: - @BUILD_DIST=TRUE $(MAKE) x11 - -dist-build-msdos: - @BUILD_DIST=TRUE $(MAKE) cross-msdos + @BUILD_DIST=TRUE $(MAKE) dist-build-win32: @BUILD_DIST=TRUE $(MAKE) cross-win32 dist-build-macosx: - # (this is done by "dist-package-macosx" target) + @BUILD_DIST=TRUE $(MAKE) dist-package-unix: - ./Scripts/make_dist.sh unix . - -dist-package-msdos: - ./Scripts/make_dist.sh dos . + ./Scripts/make_dist.sh package unix dist-package-win32: - ./Scripts/make_dist.sh win . + ./Scripts/make_dist.sh package win dist-package-macosx: - ./Scripts/make_dist.sh mac . $(MAKE) + ./Scripts/make_dist.sh package mac dist-upload-unix: - ./Scripts/make_dist.sh unix . upload - -dist-upload-msdos: - ./Scripts/make_dist.sh dos . upload + ./Scripts/make_dist.sh upload unix dist-upload-win32: - ./Scripts/make_dist.sh win . upload + ./Scripts/make_dist.sh upload win dist-upload-macosx: - ./Scripts/make_dist.sh mac . upload - -dist-build-all: - $(MAKE) clean - $(MAKE) dist-build-unix ; $(MAKE) dist-clean - $(MAKE) dist-build-win32 ; $(MAKE) dist-clean -# $(MAKE) dist-build-msdos ; $(MAKE) dist-clean + ./Scripts/make_dist.sh upload mac dist-package-all: $(MAKE) dist-package-unix $(MAKE) dist-package-win32 $(MAKE) dist-package-macosx -# $(MAKE) dist-package-msdos dist-upload-all: $(MAKE) dist-upload-unix $(MAKE) dist-upload-win32 $(MAKE) dist-upload-macosx -# $(MAKE) dist-upload-msdos -dist-all: dist-build-all dist-package-all +package-all: dist-package-all upload-all: dist-upload-all