X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=Makefile;h=10909b9667877a40052a6719fa20e75c2b5e78de;hp=914925fe6f98f5e3a7f2c1265727d271601a603d;hb=a8e936aa644b673bdd5d34c888acd92b562c82dc;hpb=6ea6dac4068909e5adc06102dd215539c64afef8 diff --git a/Makefile b/Makefile index 914925fe..41840b0c 100644 --- a/Makefile +++ b/Makefile @@ -1,37 +1,168 @@ -#=============================================================================# -# Makefile for Rocks'n'Diamonds 1.2 # -# (c) 1995-98 Holger Schemel, aeglos@valinor.owl.de # -#=============================================================================# +# ============================================================================= +# Rocks'n'Diamonds - McDuffin Strikes Back! +# ----------------------------------------------------------------------------- +# (c) 1995-2015 by Artsoft Entertainment +# Holger Schemel +# info@artsoft.org +# http://www.artsoft.org/ +# ----------------------------------------------------------------------------- +# Makefile +# ============================================================================= -#-----------------------------------------------------------------------------# -# configuration section # -#-----------------------------------------------------------------------------# +# ----------------------------------------------------------------------------- +# configuration +# ----------------------------------------------------------------------------- -#-----------------------------------------------------------------------------# -# you shouldn't need to change anything below # -#-----------------------------------------------------------------------------# - -PROGNAME = rocksndiamonds -SRC_DIR = src +# command name of your favorite ANSI C compiler +# (this must be set to "cc" for some systems) +CC = gcc +# command name of GNU make on your system +# (this must be set to "gmake" for some systems) MAKE = make -RM = rm -f +# directory for read-only game data (like graphics, sounds, levels) +# default is '.' to be able to run program without installation +# RO_GAME_DIR = /usr/games +# use the following setting for Debian / Ubuntu installations: +# RO_GAME_DIR = /usr/share/games/rocksndiamonds + +# directory for writable game data (like highscore files) +# default is '.' to be able to run program without installation +# RW_GAME_DIR = /var/games +# use the following setting for Debian / Ubuntu installations: +# RW_GAME_DIR = /var/games/rocksndiamonds + +# uncomment if system has no joystick include file +# JOYSTICK = -DNO_JOYSTICK + +# choose if more than one global score file entry for one player is allowed +# (default: MANY_PER_NAME) +# uncomment to install game in multi-user environment +# SCORE_ENTRIES = ONE_PER_NAME +# uncomment to install game in single-user environment (default) +# SCORE_ENTRIES = MANY_PER_NAME + +# path for cross-compiling (only needed for non-native Windows build) +CROSS_PATH_WIN32 = /usr/local/cross-tools/i386-mingw32msvc + + +# ----------------------------------------------------------------------------- +# there should be no need to change anything below +# ----------------------------------------------------------------------------- + +.EXPORT_ALL_VARIABLES: + +SRC_DIR = src MAKE_CMD = $(MAKE) -C $(SRC_DIR) -all: $(PROGNAME) +# ----------------------------------------------------------------------------- +# build targets +# ----------------------------------------------------------------------------- -$(PROGNAME): - $(MAKE_CMD) +all: + @$(MAKE_CMD) + +sdl: + @$(MAKE_CMD) TARGET=sdl + +sdl2: + @$(MAKE_CMD) TARGET=sdl2 + +mac: + @$(MAKE_CMD) PLATFORM=macosx + +cross-win32: + @PATH=$(CROSS_PATH_WIN32)/bin:${PATH} $(MAKE_CMD) PLATFORM=cross-win32 clean: - $(MAKE_CMD) clean - $(RM) $(PROGNAME) + @$(MAKE_CMD) clean + +clean-git: + @$(MAKE_CMD) clean-git + + +# ----------------------------------------------------------------------------- +# development, test, distribution build and packaging targets +# ----------------------------------------------------------------------------- + +auto-conf: + @$(MAKE_CMD) auto-conf + +run: all + @$(MAKE_CMD) run + +gdb: all + @$(MAKE_CMD) gdb + +valgrind: all + @$(MAKE_CMD) valgrind + +enginetest: all + ./Scripts/make_enginetest.sh + +enginetestcustom: all + ./Scripts/make_enginetest.sh custom + +enginetestfast: all + ./Scripts/make_enginetest.sh fast + +enginetestnew: all + ./Scripts/make_enginetest.sh new + +leveltest: all + ./Scripts/make_enginetest.sh leveltest + +levelsketch_images: all + ./Scripts/make_levelsketch_images.sh + +dist-clean: + @$(MAKE_CMD) dist-clean + +dist-build-unix: + @BUILD_DIST=TRUE $(MAKE) + +dist-build-win32: + @BUILD_DIST=TRUE $(MAKE) cross-win32 + +dist-build-macosx: + @BUILD_DIST=TRUE $(MAKE) + +dist-package-unix: + ./Scripts/make_dist.sh package unix + +dist-package-win32: + ./Scripts/make_dist.sh package win + +dist-package-macosx: + ./Scripts/make_dist.sh package mac + +dist-upload-unix: + ./Scripts/make_dist.sh upload unix + +dist-upload-win32: + ./Scripts/make_dist.sh upload win + +dist-upload-macosx: + ./Scripts/make_dist.sh upload mac + +dist-package-all: + $(MAKE) dist-package-unix + $(MAKE) dist-package-win32 + $(MAKE) dist-package-macosx + +dist-upload-all: + $(MAKE) dist-upload-unix + $(MAKE) dist-upload-win32 + $(MAKE) dist-upload-macosx + +package-all: dist-package-all + +upload-all: dist-upload-all -backup: - $(MAKE) clean - ./scripts/make_backup.sh +tags: + $(MAKE_CMD) tags -depend: +depend dep: $(MAKE_CMD) depend