X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=f897a15309360a4e7b07d14bbc5d1f92a540a01c;hp=0011bfac5c3307155a349e4110fcff2e5faba001;hb=14d7691c65ca4a466ce9b9448153e8fbe8351a81;hpb=36fdadd45345a6ce4402fa3bdbb3b12b4cbb62ee diff --git a/ChangeLog b/ChangeLog index 0011bfac..f897a153 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,34 @@ +2014-10-17 + * removed some remaining unused X11 stuff + +2014-10-16 + * fixed bug not loading tape when selecting level from level selection + screen (thanks to filbo for finding this bug and supplying a patch) + +2014-10-15 + * fixed menu display bugs (drawing outside menu area with draw offset) + * fixed menu key navigation bugs (when using smaller menu list size) + +2014-10-14 + * added support for animated door parts during opening/closing movement + +2014-10-13 + * added automatic detection of normal/steel character elements in level + editor when drawing text (depending on currently selected element) + +2014-10-13 + * eliminated historical ISO-8859-1 characters from source code files + (but still using them internally for special character encodings) + * changed output of special character for level sketch brushes to UTF-8 + +2014-10-08 + * added handling of unselectable selectbox options and option headlines + +2014-10-07 + * fixed bug when changing between graphic sets with different tile size + * cleanup of handling the various graphic sizes for different purposes + (like 32x32, 16x16 etc.); this change was needed for the bugfix above + 2014-10-02 * added virtual keyboard on Android port when entering player name