X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=e3b6490bbfb635631bdb549fee9166fc6552c12c;hp=24523b82fa6be638842bc8d6428d3537dad9a9b6;hb=d6a1a6cb31174ac804f9ad54a919d65478da588f;hpb=6e44f03074b9b879f97c4ce873962649f9699d2e diff --git a/ChangeLog b/ChangeLog index 24523b82..e3b6490b 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,6 @@ +2013-12-16 + * continued porting Rocks'n'Diamonds to Android (levels now playable) + 2013-12-12 * added SDL2 renderer/texture based graphics frame handling to allow for "desktop" style fullscreen mode and scaling of game screen/window @@ -12,7 +15,7 @@ surface are the same (this bug also existed in versions of SDL 1.2.x) 2013-12-07 - * started porting Rocks'n'Diamonds to Android + * started porting Rocks'n'Diamonds to Android (already shows main menu) 2013-12-03 * ported Rocks'n'Diamonds to SDL2 (first simple version that works)