X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=d0d59fcc4b480adf406f8e8d35be631f0362b154;hp=6eb942cbce01d60620989305019d268defe30f12;hb=92d7b07acc61a8fba6cb8f79c843e952bcb9dd92;hpb=31dd0f97d078a43ac6b23e06cafcd9b7c145d130 diff --git a/ChangeLog b/ChangeLog index 6eb942cb..d0d59fcc 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,36 @@ +2014-11-22 + * fixed menu display bugs caused by drawing outside menu area (again) + +2014-11-19 + * fixed broken door animations when switching between custom graphics + +2014-11-06 + * fixed layout for "level set info" to support custom playfield size + * fixed changing from title to info screen with custom playfield size + +2014-11-02 + * fixed bug with not updating default bitmap pointer for scaled images + * fixed redraw/fade bugs when redefining the playfield size or position + +2014-10-27 + * fixed some smaller issues with loading custom artwork + +2014-10-22 + * added warnings when using undefined element and graphic names in + custom artwork definitions (like ".crumbled_like" or ".clone_from") + * added setting default filenames for all cloned graphics in static + graphics configuration on startup (to be able to fall back later) + +2014-10-20 + * fixed using buttons on main screen with size other than 32x32 pixels + * fixed some initialization bugs for scrollbars and main screen buttons + * fixed bug when drawing non-element graphics (without separate in-game + graphic/bitmap defined) while non-standard game tile size is defined + +2014-10-17 + * removed some remaining unused X11 stuff + * fixed bug with potentially suppressed exit error message on startup + 2014-10-16 * fixed bug not loading tape when selecting level from level selection screen (thanks to filbo for finding this bug and supplying a patch)