X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=c38176acc1c8f5e9dd3ca48083de88efb13f0c52;hp=a3fa618c841f0905655469789684eb44fd78e88f;hb=70fab7480fcedd8f51015d592fc94f3ce50172d0;hpb=6f99860541ca96b44ecfc4473712df7484597b2d diff --git a/ChangeLog b/ChangeLog index a3fa618c..c38176ac 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,9 +1,73 @@ +2015-03-07 + * added support for gadget-like pressable menu buttons on main screen + +2015-03-02 + * added classic graphics, sounds and music to git repository + * added classic level sets to git repository + * added element description files to git repository + * changed mouse cursor on title screens not being always invisible + * added manually edited non-preset audio volume values to select list + (if sound, loops or music volume was manually edited in "setup.conf") + +2015-02-27 + * fixed using "background.TOOLBOX", which was simply ignored before + +2015-02-23 + * added key pad '-', '+' and '0' keys to zoom function in level editor + * changed editor key shortcut for undo/redo to 'u' and 'Shift-u' + * fixed using 'PageUp' and 'PageDown' keys for element list in editor + +2015-02-21 + * added 1%, 2% and 5% to volume controls for sound and music settings + +2015-02-14 + * fixed bug with editor border element not adjusted after resizing level + * changed unused playfield from "default" to "empty" after loading level + * increased number of undo/redo steps in level editor from 10 to 64 + +2015-02-13 + * added zoom functionality for playfield drawing area to level editor + (use left, right and middle mouse buttons on new "zoom" toolbox button + or use keys '-', '+' and '0' to zoom out, in or reset to default size) + +2015-02-11 + * fixed bug not updating game panel values in visible warp forward mode + +2015-02-10 + * changed position of CE/GE use/save template gadgets to be visually + separated from other CE/GE gadgets (to prevent accidental use) + * fixed bug in editor when using undo after rotating level repeatedly + * added 'redo' functionality to editor (by pressing 'undo' with right + mouse button or by using key shortcut "Shift-R") + +2015-02-04 + * added configurability of editor control buttons (toolbox buttons) + +2015-02-03 + * finished configurability of tape date and time display positions + * fixed bug with game buttons in tape area not properly redrawn + * fixed small graphical bug with default tape time display position + * added optionally configurable game frame counter to tape display + +2015-02-02 + * fixed configurability of editor element palette (for columns != 4) + +2015-01-29 + * improved configurability of tape date and time display positions + * added configurability of element properties button in editor + * added build dependency for auto-conf files + +2015-01-27 + * added looking for editor element descriptions in level set directory + (for example, in file "/docs/elements/custom_1.txt") + 2015-01-25 * moved "element properties" button in editor from toolbox to palette * added "zoom level tile size" button in editor to toolbox (currently no function behind it; will be used to zoom level editor playfield) * added key shortcuts '1' to '3' to view properties of drawing elements * fixed gadget display bug in editor (door 1 area) after test playing + * fixed bugs when changing drawing area gadgets (like group elements) 2015-01-19 * re-enabled editor palette element options in setup configuration file