X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=bbccc0d339e5009c7fb78f061d8e85142804d66b;hp=cce0d41b1ba989b582e89963eabe3c417146a2c7;hb=44c787009717e23436775bb7f4e3a5115eaba214;hpb=0838017832a108ba365ea0efb851fc8c4d5f3aa5 diff --git a/ChangeLog b/ChangeLog index cce0d41b..bbccc0d3 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,13 @@ +2007-03-30 + * added (currently invisible) setup option to define scroll delay value + * fixed small bug in priority handling when auto-detecting level start + position in levels without player element (but player from CE etc.) + * added option "game.forced_scroll_delay_value" to override user choice + of scroll delay value for certain level sets with "graphicsinfo.conf" + +2007-03-28 + * added displaying of most game panel control elements (not animated) + 2007-03-26 * added new configuration directives to display additional game engine values on the game control panel, like the following examples: @@ -5,6 +15,9 @@ - game.panel.penguins - number of penguins to rescue - game.panel.level_name - level name of current level +2007-03-24 + * added support for preview tile sizes "1" and "2" (1x1 and 2x2 pixels) + 2007-03-23 * added new player option "no centering when relocating" for "invisible" teleportations to level areas that look exactly the same, giving the