X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=945185889fcbf1d89ae14da6d22a205ba4cfc838;hp=bffd8d05e08893c725b9c4edf4a728804b819d0b;hb=e51177796149f37de339bda83558c3c49758be93;hpb=f7cee51ad23b10be242545a6445fddf45accf65d diff --git a/ChangeLog b/ChangeLog index bffd8d05..94518588 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,7 @@ +2010-05-22 + * fixed missing memory allocation in SP engine when saving engine data + for non-SP game engine snapshots (which also stores SP engine part) + 2010-05-21 * fixed problem with scrolling in native EM engine in multi-user mode (this bug was just introduced with the experimental viewport stuff) @@ -6,6 +10,7 @@ * fixed (implemented) single step mode in native EM and SP engines * fixed "latest_engine" flag in classic levels (moved to single sets) * updated SDL library DLLs for Windows to the latest release versions + (this fixed some mysterious crashes of the game on Windows systems) * replaced EM and SP set in classic level set with native level files * finally added a newly written "CREDITS" file to the game package * removed sampled music loops from classic music set