X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=276e83aa2edf47846dd4d0d50435b13246e370ce;hp=61685439fb4b68bd4d50386176445d7750b400f8;hb=ff9566324863d1ba0a72478982fe9c2b4ff3dd88;hpb=b41c3d45c40a493ede30161a1d49e1f85794ba37 diff --git a/ChangeLog b/ChangeLog index 61685439..276e83aa 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,5 +1,33 @@ +2005-12-05 + * fixed graphical bug with smashing elements falling faster than player + +2005-12-03 + * fixed major bug which prevented private levels from being edited + * fixed bug with precedence of general and special font definitions + +2005-12-02 + * fixed graphical bug with player animation when player moves slowly + +2005-11-28 + * fixed bug which prevented "global.num_toons: 0" from working + +2005-11-27 + * major code cleanup (removed all these annoying "#if 0" blocks) + +2005-11-26 + * added custom element actions for CE change page in level editor + +2005-11-19 + * fixed music initialization bug in init.c (thanks to David Binderman) + * fixed mouse wheel "button" bug in editor (thanks to Tomi Belan) + (this bug must probably be fixed at other places, too) + +2005-10-16 + * fixed buggy '#include "SDL.h"' statements in src/libgame/sdl.h + (should be '#include ' instead) + 2005-08-20 - * fixed bug preventing "walkable from no direction" from being ignored + * fixed bug which prevented "walkable from no direction" from working (due to compatibility code overwriting this setting after loading) 2005-08-15