X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=160fec389e4fd0c8ab93184f7fb5fae6c60eb759;hp=89a2779fa9ba0d62b19f7680a8e3b408966a9092;hb=04822a800bb5479087613b0730fdf7e765ba012c;hpb=3d81daa33f1c59045b731ea422b5cd5505b7048e diff --git a/ChangeLog b/ChangeLog index 89a2779f..160fec38 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,114 @@ +2014-02-13 + * fixed various problems with playfield and requester/tape/editor doors + defined to be at non-standard screen positions in artwork config file + +2014-01-28 + * added envelope style requester dialog (alternative to door requester) + +2014-01-27 + * fixed problems with window scaling and updating related setup value + * added setup option to select anti-aliasing quality of scaled windows + +2014-01-17 + * improved speed of displaying progress when loading levels and artwork + * changed fullscreen and window scaling changes in setup menu to have + immediate effect (instead of being effective after leaving setup menu) + +2014-01-15 + * fixed toons stopping on continuous touch events on Mac OS X + +2014-01-14 + * fixed bug when displaying game envelope with even sized playfield + * added graphic configuration options for request (dialog) buttons + +2014-01-13 + * fixed some redraw bugs with window scaling under Mac OS X + +2014-01-10 + * fixed problems with window scaling and updating related setup value + +2014-01-07 + * fixed problems related to fullscreen switching and window scaling + +2014-01-06 + * fixed inconsistent custom artwork contant numbering in src/main.h, + src/screen.c and src/conf_gfx.c (this really should be cleaned up) + (this bug caused custom artwork definition to set wrong variable) + +2014-01-05 + * fixed using fullscreen mode on Android instead of pseudo-window mode + * fixed keeping desktop fullscreen mode when changing viewport size + +2014-01-04 + * fixed remaining text input problems for non-ASCII keys with modifier + * added window scaling options to graphics setup menu + +2014-01-03 + * fixed key code problems with certain keys for SDL2 + (keypad keys not being in numerical order; number of function keys) + * fixed text input problems for text characters using modifier keys + +2014-01-02 + * fixed fullscreen option for SDL2 (using only desktop fullscreen now) + +2013-12-28 + * fixed graphical bugs when using renderer/texture based graphics + +2013-12-23 + * fixed playing certain sounds (menu navigation sound and counting + score sound after solving a level) when "normal sounds" are disabled + +2013-12-16 + * continued porting Rocks'n'Diamonds to Android (levels now playable) + +2013-12-12 + * added SDL2 renderer/texture based graphics frame handling to allow for + "desktop" style fullscreen mode and scaling of game screen/window + +2013-12-11 + * removed limitation of artwork files to selected file types (this means + that every file type supported by SDL_image and SDL_mixer can be used) + * changed default graphics vom PCX to PNG (needed for Android version to + prevent painfully slow loading of images, although not compressing PCX + files in the assets directory of the APK package might also work fine) + * fixed bug with SDL_BlitSurface creating garbage when source and target + surface are the same (this bug also existed in versions of SDL 1.2.x) + +2013-12-07 + * started porting Rocks'n'Diamonds to Android (already shows main menu) + +2013-12-03 + * ported Rocks'n'Diamonds to SDL2 (first simple version that works) + +2013-12-01 + * version number set to 3.3.1.3 + +2013-11-24 + * version 3.3.1.2 released + +2013-11-20 + * improved error handling: display error message on screen (not only in + the error file or on the console), and display path of the error file + +2013-11-13 + * fixed problem with R'n'D restarting with same level set that may have + caused a problem (and therefore failing again and again); after an + error, the last level set is now deactivated in file "levelsetup.conf" + to restart with default level set (which should work without error) + +2013-11-07 + * fixed determining main game data directory on Mac OS X "Mavericks" + +2013-11-04 + * version number set to 3.3.1.2 + +2013-11-04 + * version 3.3.1.1 released + +2013-11-03 + * added scripts directory to distribution package to enable building + element definitions after editing artwork config source code files + 2013-10-26 * added volume controls for sounds, loops and music to sound setup