X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=0efd5105d46c4f606582d2f6397b7104944bb949;hp=7e4cc1e16175848b2b9289db8accb0268849bd58;hb=8a92e12e4eef5ce416074896e001b8dbb659294c;hpb=c14ddc8b933f45b1fb02e0fe5a7637655b88f90a diff --git a/ChangeLog b/ChangeLog index 7e4cc1e1..0efd5105 100644 --- a/ChangeLog +++ b/ChangeLog @@ -5,6 +5,10 @@ non-black (i.e. opaque) background, the pushing graphics drawing order was changed to first draw the pushed element, then the player (maybe this should be controlled by an ".anim_mode" flag yet to be added) + * two-tile animations for moving or pushing should have 7 frames for + normal speed, 15 frames for half speed etc. to display correct frames + * two-tile animations are also displayed correctly with different speed + settings for the player (for pushing animations) or moving elements 2009-12-16 * added searching for template level (file "template.level") not only