X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=0ae29c85ebc8d3a274f0bb11277c334d478133e5;hp=b7f003c0ea0953804ed0d3d0fec658dda5662dc4;hb=c91aa2b237bef6003ead8dfc98cdcab89f97c654;hpb=ef45167ef6edc052f7d551b2fe1906432d12777f diff --git a/ChangeLog b/ChangeLog index b7f003c0..0ae29c85 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,21 @@ +2013-10-23 + * version 3.3.1.0 released + +2013-10-21 + * version number set to 3.3.1.0 + +2012-10-13 + * fixed display of level time switching from ascending to descending + when making use of the "time orb bug" (see element setting in editor) + (see level 053 of set "rnd_equinox_tetrachloride_ii" for an example) + * fixed graphics performance problems (especially on Mac OS X) by using + whole-playfield redraw on SDL target, while still using the previous + single-tile redraw method on X11 target (using redraw tiles threshold) + +2011-10-07 + * fixed code (esp. random/tape handling) when compiled on 64-bit systems + (by replacing all "long" types by "int" types) + 2010-11-19 * fixed nasty bug (affecting crumbled graphics) after adding new special graphics suffix ".TAPE" (and messing some things up in src/main.c)