X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;h=00eea69a1ae883fa8e7ecefff57d0bdfd740a8a3;hp=c91f0820ac21eded062e766dd8c17725a22008a0;hb=aacdde073e6952de513366dc50f2a21bd043a65d;hpb=0e791f8acbb619ddcda4f77716ee31d4ec34ec16 diff --git a/ChangeLog b/ChangeLog index c91f0820..00eea69a 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,99 @@ +2015-06-21 + * extended automatic tape playing modes: + - "autotest" to automatically test tapes (this was "autoplay" before) + - "autoplay" to automatically play tapes (visibly) + - "autoffwd" to automatically play tapes (visibly, with maximum speed) + +2015-06-16 + * fixed and enhanced screen fading and background/border handling + +2015-05-31 + * added setup option to enable/disable (now optional) snapshot buttons + +2015-04-22 + * added lag prevention to door/request/envelope animations + +2015-04-15 + * added option "program_icon_file" to run-time "special edition" support + +2015-04-14 + * added run-time "special edition" support; + this change is especially targeted to the "R'n'D jue" special edition + of R'n'D, which changed some defaults at compile-time in previous + versions, like: + - using a different default artwork set (with fallback artwork for + classic artwork not existing in the special edition), + - using a different default level set, + - using a different program name and user data directory, + - starting with different default setup values and + - using custom artwork even at a very early stage of startup + (like initial fonts and initial loading/busy animation); + these changes can now all be accomplished at run-time by using a new + program-specific configuration file in the same location and with the + same name as the game binary (minus a potential binary file extension + ".exe", plus a configuration file extension ".conf", so a binary file + "rnd_jue.exe" would be complemented by a new file "rnd_jue.conf" in + the same directory); + this config file can contain all options found in "setup.conf" plus + the following new, internal "special edition" default settings: + - program_title (like "R'n'D jue") + - program_author (like "Juergen Bonhagen") + - program_email (like "jue@artsoft.org") + - program_website (like "http://jue.artsoft.org/") + - program_copyright (like "(c) 2015 by jue") + - program_company (like "A game by jue") + - default_graphics_set (like "jue0") + - default_sounds_set (like "jue0") + - default_music_set (like "jue0") + - fallback_graphics_file (like "fallback.png") + - fallback_sounds_file (like "fallback.wav") + - fallback_music_file (like "fallback.wav") + - default_level_series (like "jue_start") + - choose_from_top_leveldir ("true" or "false") + where the "default" artwork set definitions are used to specify new + default artwork that replaces the "classic" artwork sets, while the + "fallback" settings specify artwork files used for all artwork files + that would exist in the classic artwork sets, but are not defined or + cannot be found in the new default artwork set; the program title is + used for things like window title, title screens and user data folder + name, and the entry point for choosing a level set can be changed + from the current level set location to the topmost level tree node + +2015-04-07 + * added sound definitions for pressing and releasing main menu buttons + +2015-03-31 + * fixed slow tape quick-loading due to unneeded tape area update + +2015-03-30 + * replaced stop/play buttons in game panel with save/load buttons + +2015-03-24 + * added step-based engine snapshots to undo/redo single steps in game + +2015-03-19 + * fixed (swapped) editor zoom directions for '-' and '+' (keypad) keys + +2015-03-18 + * added dynamically configurable graphics and layout of editor gadgets + +2015-03-11 + * fixed (swapped) editor zoom directions for left and right mouse button + +2015-03-10 + * added main menu backlink to level set selection screen + +2015-03-07 + * added support for gadget-like pressable menu buttons on main screen + +2015-03-02 + * added classic graphics, sounds and music to git repository + * added classic level sets to git repository + * added element description files to git repository + * changed mouse cursor on title screens not being always invisible + * added manually edited non-preset audio volume values to select list + (if sound, loops or music volume was manually edited in "setup.conf") + 2015-02-27 * fixed using "background.TOOLBOX", which was simply ignored before