X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=ChangeLog;fp=ChangeLog;h=9c67528f4129d25a08a97cc17367ae1d0ebd55f1;hp=0a7168dc2e23d8bdaf881e1fce73acf98ff9f7e1;hb=4e745044fe35b4b093b1490a6e3da0fe4ee512de;hpb=84c72edcfa6093ca6c82687ace4b23b1959dba39 diff --git a/ChangeLog b/ChangeLog index 0a7168dc..9c67528f 100644 --- a/ChangeLog +++ b/ChangeLog @@ -1,3 +1,52 @@ +2015-04-14 + * added run-time "special edition" support; + this change is especially targeted to the "R'n'D jue" special edition + of R'n'D, which changed some defaults at compile-time in previous + versions, like: + - using a different default artwork set (with fallback artwork for + classic artwork not existing in the special edition), + - using a different default level set, + - using a different program name and user data directory, + - starting with different default setup values and + - using custom artwork even at a very early stage of startup + (like initial fonts and initial loading/busy animation); + these changes can now all be accomplished at run-time by using a new + program-specific configuration file in the same location and with the + same name as the game binary (minus a potential binary file extension + ".exe", plus a configuration file extension ".conf", so a binary file + "rnd_jue.exe" would be complemented by a new file "rnd_jue.conf" in + the same directory); + this config file can contain all options found in "setup.conf" plus + the following new, internal "special edition" default settings: + - program_title (like "R'n'D jue") + - program_author (like "Juergen Bonhagen") + - program_email (like "jue@artsoft.org") + - program_website (like "http://jue.artsoft.org/") + - program_copyright (like "(c) 2015 by jue") + - program_company (like "A game by jue") + - default_graphics_set (like "jue0") + - default_sounds_set (like "jue0") + - default_music_set (like "jue0") + - fallback_graphics_file (like "fallback.png") + - fallback_sounds_file (like "fallback.wav") + - fallback_music_file (like "fallback.wav") + - default_level_series (like "jue_start") + - choose_from_top_leveldir ("true" or "false") + where the "default" artwork set definitions are used to specify new + default artwork that replaces the "classic" artwork sets, while the + "fallback" settings specify artwork files used for all artwork files + that would exist in the classic artwork sets, but are not defined or + cannot be found in the new default artwork set; the program title is + used for things like window title, title screens and user data folder + name, and the entry point for choosing a level set can be changed + from the current level set location to the topmost level tree node + +2015-04-07 + * added sound definitions for pressing and releasing main menu buttons + +2015-03-31 + * fixed slow tape quick-loading due to unneeded tape area update + 2015-03-30 * replaced stop/play buttons in game panel with save/load buttons