X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=CREDITS;h=601a4370293d461df9666a3a3f5bc8d980f137fe;hp=bb187417c5b7aad432195ea1c084b0b336fa0790;hb=b275388df382d188bdce63b9e68783cb7139fc11;hpb=d4c11da68a7271553ca5591adfae54fd3b45011f diff --git a/CREDITS b/CREDITS index bb187417..601a4370 100644 --- a/CREDITS +++ b/CREDITS @@ -1,3 +1,55 @@ -[Credits file yet to be written.] +Rocks'n'Diamonds contains a lot of inspiration, ideas, code and contributions +by many people and projects, which are listed here in no particular order. If +somebody should be added to this list of credits, please let me know! +------------------------------------------------------------------------------- + +Special thanks to Peter Liepa for creating "Boulder Dash" that started it all! + +Special thanks to Klaus Heinz and Volker Wertich for creating "Emerald Mine", +which took this kind of game to a new level! + +Special thanks to Michael Stopp and Philip Jespersen for creating "Supaplex"! + +Special thanks to Hiroyuki Imabayashi for creating "Sokoban"! + +Special thanks to Alan Bond and Jürgen Bonhagen for the continuous creation +of outstanding level sets! + +Thanks to Peter Elzner for ideas and inspiration by Diamond Caves. + +Thanks to Steffest for ideas and inspiration by DX-Boulderdash. + +Thanks to Guido Schulz for the initial MS-DOS port of the game. + +The native Emerald mine engine was derived from Emerald Mine for X11 +which was developed by David Tritscher as a very compatible Emerald Mine clone. +Thanks a lot for this contribution! + +The native Supaplex engine is based on MegaPlex by Frank Schindler, which is +based on the Supaplex Speed Fix by Herman Perk, which is based on the original +Supaplex game by Michael Stopp and Philip Jespersen. Thanks a lot for this +contribution! + +Thanks to Karl Hörnell for some additional toon graphics taken from "Iceblox": +The penguin, the mole, the pig and the dragon. + +Thanks to the composers of the included music modules: "mod.apoplexy" by +bee hunter/jazz, "mod.chiptune" by 4-mat/anarchy and "mod.cream_of_the_earth" +by romeoknight. + +Thanks to Christopher Clark for the hash functions. + +The random number generator was taken from the GNU C library. + +The networking code was derived from xtris. Thanks! + +Thanks to Francesco Carta for the comprehensive Rocks'n'Diamonds manual. + +Thanks to Niko Böhm for the Rocks'n'Diamonds documentation wiki. + +Thanks to Simon Forsberg for being the moderator of the R'n'D forum. + +And not to forget: Many thanks to all those who contributed levels to this game +since 1995!