X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=CHANGES;h=433c604801a9bf1c59e9d7b7fc8fdc218ac58b10;hp=6fc46cd638613779444f8fa578ac9216a9195365;hb=432aa656f93fcd2f0fa8f61d94e0e36d2192535e;hpb=cb5fe20318d9b2c18cb82bc1f7197150cfba7bc0 diff --git a/CHANGES b/CHANGES index 6fc46cd6..433c6048 100644 --- a/CHANGES +++ b/CHANGES @@ -1,5 +1,6 @@ Release Version 2.1.0 [XX XXX XXXX] ----------------------------------- + - added Boulderdash style "snap-pushing" (thanks to Achim Härtel) - bug fixed that prevented walking through tubes when gravity on - enhanced sound system (especially regarding stereo and loop sounds) - new structured setup menu (with sob-menues for graphics and sounds) @@ -7,6 +8,7 @@ Release Version 2.1.0 [XX XXX XXXX] - added support for TrueColor PCX graphics files - added support for 16 bit WAV sound files - added "quick save" and "quick load" functions with shortcut key + - added single-step playing mode (automatic pause after each step) - changed default slipping behaviour of gems back to 2.0.0 style; this is now an element property for gems in the level editor, although existing converted levels use the new EM gems behaviour