X-Git-Url: https://git.artsoft.org/?p=rocksndiamonds.git;a=blobdiff_plain;f=CHANGES;h=05c4210e16823f000b6e789a30f6e22a8aff7614;hp=e949e68f1c1e2fc6233450a7309ffabdc2b74530;hb=201eaae5ae325e0c99e43ab240163a99dc5c0db9;hpb=3e7289558277c65b6ddcbef0f663d100e7d237fc diff --git a/CHANGES b/CHANGES index e949e68f..05c4210e 100644 --- a/CHANGES +++ b/CHANGES @@ -1,5 +1,23 @@ -Release Version 3.1.0 [?? ??? ????] +Release Version 3.1.0 [07 JUN 2004] ----------------------------------- + - fixed obvious bug with wrong "Murphy" graphics (when digging etc.) + - fixed a lot of Emerald Mine and Supaplex game engine emulation bugs + - re-converted Emerald Mine and Supaplex levels to apply engine fixes + - changed default snap/drop keys from left/right Shift to Control keys + - added level loader for loading native Emerald Mine levels + - added level loader for loading native Supaplex packed levels + - added group elements for multiple matches and random element creation + - added elements that can be digged or left behind by custom elements + - added element "Sokoban field with player" missing for Sokoban levels + - added custom element features to allow building of teleporters + - added option to use step limit instead of time limit for level + - added pressing "space" key as valid action to select menu options + - added clipboard (cut and paste buttons) for custom and group elements + - added shortcut to dump brush (type ":DB" in editor) for use in forum + - added network multiplayer code for Windows (still only command line) + - replaced old tutorial level set with far better one by Niko Böhm + - "contributions" levels now separate package to make base set smaller + - too many bugfixes and changes to list them all here (see ChangeLog) Release Version 3.0.8 [14 DEC 2003] -----------------------------------