moved functions for correcting playfield buffer position to EM engine
[rocksndiamonds.git] / src / tools.h
index 937e27d38bd08e96a829d29a35fef17e7a38f83e..ea8688db1c6fa987a443f3ceeb0c6155746ba29c 100644 (file)
@@ -69,9 +69,6 @@
 int getFieldbufferOffsetX_RND(int, int);
 int getFieldbufferOffsetY_RND(int, int);
 
-int correctLevelPosX_EM(int);
-int correctLevelPosY_EM(int);
-
 int getLevelFromScreenX(int);
 int getLevelFromScreenY(int);