fixed bug with player moving when releasing one of several pressed snap keys
[rocksndiamonds.git] / src / tools.h
index a9aedb2369defc58adbee8a7b97a5e4ad27c5899..9f144ca297b9867c4e542ae24e9960ebfaeae414 100644 (file)
@@ -194,6 +194,7 @@ void ShowEnvelopeDoor(char *text, int);
 void DrawLevel(int);
 void DrawSizedLevel(int, int, int, int, int);
 void DrawMiniLevel(int, int, int, int);
+void DrawPreviewPlayers(void);
 void DrawPreviewLevelInitial(void);
 void DrawPreviewLevelAnimation(void);
 
@@ -283,7 +284,7 @@ void SetLevelSetInfo(char *, int);
 void ToggleFullscreenOrChangeWindowScalingIfNeeded(void);
 void ChangeViewportPropertiesIfNeeded(void);
 
-boolean CheckIfPlayfieldViewportHasChanged(void);
+boolean CheckIfAllViewportsHaveChanged(void);
 boolean CheckFadeAll(void);
 
 #endif // TOOLS_H