added using separate constants for tiles in EM engine caves and game logic
[rocksndiamonds.git] / src / tools.h
index 84bd6a38eeed9f47327c5e3da1afd75225a86c78..937e27d38bd08e96a829d29a35fef17e7a38f83e 100644 (file)
@@ -221,8 +221,9 @@ void UndrawSpecialEditorDoor(void);
 void CreateToolButtons(void);
 void FreeToolButtons(void);
 
-int map_element_RND_to_EM(int);
-int map_element_EM_to_RND(int);
+int map_element_RND_to_EM_cave(int);
+int map_element_EM_to_RND_cave(int);
+int map_element_EM_to_RND_game(int);
 int map_direction_RND_to_EM(int);
 int map_direction_EM_to_RND(int);