added functions to get level position (tile) from screen position (pixel)
[rocksndiamonds.git] / src / tools.h
index 7ed5f1b16f168bbacb93a54e70ee5239b30292b1..8c8ac9c6bab52cc42729277d47dac04163b546c7 100644 (file)
 #define REQUEST_WAIT_FOR_INPUT (REQ_ASK | REQ_CONFIRM | REQ_PLAYER)
 
 
+int getLevelFromScreenX(int);
+int getLevelFromScreenY(int);
+
 void DumpTile(int, int);
+void DumpTileFromScreen(int, int);
 
 void DrawMaskedBorder_FIELD();
 void DrawMaskedBorder_DOOR_1();