#include <sys/time.h>
-/* für DrawGraphicAnimation */
-#define ANIM_NORMAL 0
-#define ANIM_OSCILLATE 1
-
/* für DrawElementShifted */
#define CUT_NO_CUTTING 0
#define CUT_ABOVE 1
void ClearWindow();
void DrawText(int, int, char *, int, int);
void DrawTextExt(Drawable, GC, int, int, char *, int, int);
+void DrawPlayerField(void);
void DrawGraphicAnimation(int, int, int, int, int, int);
void DrawGraphic(int, int, int);
void DrawGraphicExt(Drawable, GC, int, int, int);
unsigned int GetDoorState(void);
unsigned int MoveDoor(unsigned int);
int ReadPixel(Drawable, int, int);
-void CheckJoystickData(void);
-int JoystickPosition(int, int, int);
-int Joystick(void);
-int JoystickButton(void);
int el2gfx(int);
#endif