/***********************************************************
* Rocks'n'Diamonds -- McDuffin Strikes Back! *
*----------------------------------------------------------*
-* (c) 1995-2001 Artsoft Entertainment *
+* (c) 1995-2002 Artsoft Entertainment *
* Holger Schemel *
* Detmolder Strasse 189 *
* 33604 Bielefeld *
void DrawPlayer(struct PlayerInfo *);
void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
void DrawGraphicAnimation(int, int, int, int, int, int);
+void DrawNewGraphicAnimation(int, int, int);
void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
-void getGraphicSource(int, int *, int *, int *);
+void getGraphicSource(int, Bitmap **, int *, int *);
void DrawGraphic(int, int, int);
+void DrawNewGraphic(int, int, int, int);
void DrawGraphicExt(DrawBuffer *, int, int, int);
+void DrawNewGraphicExt(DrawBuffer *, int, int, int, int);
void DrawGraphicThruMask(int, int, int);
+void DrawNewGraphicThruMask(int, int, int, int);
void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int);
+void DrawNewGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
void DrawMiniGraphic(int, int, int);
void getMiniGraphicSource(int, Bitmap **, int *, int *);
void DrawMiniGraphicExt(DrawBuffer *, int, int, int);