void DrawPlayer(struct PlayerInfo *);
void DrawGraphicAnimationExt(int, int, int, int, int, int, int);
void DrawGraphicAnimation(int, int, int, int, int, int);
+void DrawNewGraphicAnimation(int, int, int);
void DrawGraphicAnimationThruMask(int, int, int, int, int, int);
void getGraphicSource(int, Bitmap **, int *, int *);
void DrawGraphic(int, int, int);
+void DrawNewGraphic(int, int, int, int);
void DrawGraphicExt(DrawBuffer *, int, int, int);
+void DrawNewGraphicExt(DrawBuffer *, int, int, int, int);
void DrawGraphicThruMask(int, int, int);
+void DrawNewGraphicThruMask(int, int, int, int);
void DrawGraphicThruMaskExt(DrawBuffer *, int, int, int);
+void DrawNewGraphicThruMaskExt(DrawBuffer *, int, int, int, int);
void DrawMiniGraphic(int, int, int);
void getMiniGraphicSource(int, Bitmap **, int *, int *);
void DrawMiniGraphicExt(DrawBuffer *, int, int, int);