#endif
/* create unique graphic identifier to decide if tile must be redrawn */
+ /* bit 31 - 16 (16 bit): EM style element
+ bit 15 - 12 ( 4 bit): EM style frame
+ bit 11 - 6 ( 6 bit): graphic width
+ bit 5 - 0 ( 6 bit): graphic height */
g_em->unique_identifier =
- (i << 16) | (frame << 8) | g_em->width | g_em->height;
+ (i << 16) | (j << 12) | (g_em->width << 6) | g_em->height;
#if DEBUG_EM_GFX
if (g_em->bitmap != debug_bitmap ||