fixed playfield redraw bug when closing envelope after asking to play again
[rocksndiamonds.git] / src / tools.c
index 373e01b3e5d28e04ee94d0cdde9b6ad6207578a6..f2cffa56ba65aad73edd527e338b5a2b08eff30e 100644 (file)
@@ -3327,14 +3327,15 @@ static void ShowEnvelopeRequest(char *text, unsigned int req_state, int action)
   if (game_status == GAME_MODE_PLAYING)
     BlitScreenToBitmap(backbuffer);
 
+  if (game_status == GAME_MODE_PLAYING || action == ACTION_OPENING)
+    BlitBitmap(backbuffer, bitmap_db_store_1, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
+
   SetDrawtoField(DRAW_TO_BACKBUFFER);
 
   // SetDrawBackgroundMask(REDRAW_NONE);
 
   if (action == ACTION_OPENING)
   {
-    BlitBitmap(backbuffer, bitmap_db_store_1, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0);
-
     if (req_state & REQ_ASK)
     {
       MapGadget(tool_gadget[TOOL_CTRL_ID_YES]);