info1[0] = '\0';
sprintf(text, "%.1f fps%s", global.frames_per_second, info1);
- DrawTextExt(window, SX, SY, text, FS_SMALL, FC_YELLOW);
+ DrawTextExt(window, SX, SY, text, FS_SMALL, FC_YELLOW, FONT_OPAQUE);
}
FlushDisplay();
BackToFront();
}
+void DrawBackground(int x, int y, int width, int height)
+{
+ /* some sanity checks */
+ if (x < REAL_SX)
+ {
+ width -= (REAL_SX - x);
+ x = REAL_SX;
+ }
+
+ if (y < REAL_SY)
+ {
+ height -= (REAL_SY - y);
+ y = REAL_SY;
+ }
+
+ if (width > FULL_SXSIZE)
+ width = FULL_SXSIZE;
+
+ if (height > FULL_SYSIZE)
+ height = FULL_SYSIZE;
+
+ if (DrawingOnBackground(x, y) && game_status != PLAYING)
+ BlitBitmap(gfx.background_bitmap, backbuffer, x - REAL_SX, y - REAL_SY,
+ width, height, x, y);
+ else
+ ClearRectangle(backbuffer, x, y, width, height);
+
+ redraw_mask |= REDRAW_FIELD;
+}
+
void ClearWindow()
{
- ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
+ DrawBackground(REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
if (setup.soft_scrolling && game_status == PLAYING)
{
ClearRectangle(window, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
SetDrawtoField(DRAW_DIRECT);
}
-
-#if 1
- if (game_status != PLAYING &&
- new_graphic_info[IMG_MENU_BACK].bitmap != NULL)
- BlitBitmap(new_graphic_info[IMG_MENU_BACK].bitmap, backbuffer,
- 0, 0, FULL_SXSIZE, FULL_SYSIZE, REAL_SX, REAL_SY);
-#endif
-
- redraw_mask |= REDRAW_FIELD;
}
static int getGraphicAnimationPhase(int frames, int delay, int mode)
{
Bitmap *src_bitmap;
int src_x, src_y;
- int graphic;
-
- if (element == EL_EMPTY)
- return;
-
- graphic = el2img(element);
+ int graphic = el2img(element);
getMicroGraphicSource(graphic, &src_bitmap, &src_x, &src_y);
BlitBitmap(src_bitmap, drawto, src_x, src_y, MICRO_TILEX, MICRO_TILEY,
{
int x, y;
- ClearRectangle(drawto, xpos, ypos, MICROLEV_XSIZE, MICROLEV_YSIZE);
+ DrawBackground(xpos, ypos, MICROLEV_XSIZE, MICROLEV_YSIZE);
if (lev_fieldx < STD_LEV_FIELDX)
xpos += (STD_LEV_FIELDX - lev_fieldx) / 2 * MICRO_TILEX;
if (lx >= 0 && lx < lev_fieldx && ly >= 0 && ly < lev_fieldy)
DrawMicroElement(xpos + x * MICRO_TILEX, ypos + y * MICRO_TILEY,
Ur[lx][ly]);
- else if (lx >= -1 && lx < lev_fieldx+1 && ly >= -1 && ly < lev_fieldy+1)
+ else if (lx >= -1 && lx < lev_fieldx+1 && ly >= -1 && ly < lev_fieldy+1
+ && BorderElement != EL_EMPTY)
DrawMicroElement(xpos + x * MICRO_TILEX, ypos + y * MICRO_TILEY,
BorderElement);
}
{
char label_text[MAX_MICROLABEL_SIZE + 1];
- ClearRectangle(drawto, SX, MICROLABEL_YPOS, SXSIZE, FONT4_YSIZE);
+ DrawBackground(SX, MICROLABEL_YPOS, SXSIZE, FONT4_YSIZE);
strncpy(label_text, (mode == MICROLABEL_LEVEL_NAME ? level.name :
mode == MICROLABEL_CREATED_BY ? "created by" :
text_line[tl] = 0;
DrawTextExt(drawto, DX + 50 - (tl * 14)/2, DY + 8 + ty * 16,
- text_line, FS_SMALL, FC_YELLOW);
+ text_line, FS_SMALL, FC_YELLOW, FONT_OPAQUE);
text += tl + (tc == ' ' ? 1 : 0);
}