added internal explosion objects in EM engine
[rocksndiamonds.git] / src / tools.c
index 3f8c3adf8c08ce6b85adb645b1b5dc848f98b58f..e4be893cc2f31b6696ec76af573f6d2f6693a008 100644 (file)
@@ -7443,7 +7443,15 @@ em_object_mapping_list[] =
     EL_DEFAULT,                                ACTION_EXPLODING, -1
   },
   {
-    Znormal,                           FALSE,  FALSE,
+    Zbug,                              FALSE,  FALSE,
+    EL_EMPTY,                          -1, -1
+  },
+  {
+    Ztank,                             FALSE,  FALSE,
+    EL_EMPTY,                          -1, -1
+  },
+  {
+    Zeater,                            FALSE,  FALSE,
     EL_EMPTY,                          -1, -1
   },
   {