-#if 0
- if (player->MovDir == MV_LEFT)
- graphic =
- (player->Pushing ? GFX_MURPHY_PUSH_LEFT : GFX_MURPHY_LEFT);
- else if (player->MovDir == MV_RIGHT)
- graphic =
- (player->Pushing ? GFX_MURPHY_PUSH_RIGHT : GFX_MURPHY_RIGHT);
- else if (player->MovDir == MV_UP)
- graphic = GFX_MURPHY_UP;
- else if (player->MovDir == MV_DOWN)
- graphic = GFX_MURPHY_DOWN;
- else /* MV_NO_MOVING */
- graphic = GFX_SP_MURPHY;
-
-
- /*
- if (player->snapped)
- graphic = GFX_SPIELER1_PUSH_LEFT;
- else
- graphic = GFX_SPIELER1_PUSH_RIGHT;
- */
-#endif
-